Fixed bug 1344 - No OpenGL headers when compiling -> no working Software renderer at runtime neither

Make sure we have at least one render driver.
This commit is contained in:
Sam Lantinga 2012-01-07 01:13:15 -05:00
parent 842e2046ae
commit 3b5d79f407

View file

@ -67,6 +67,9 @@ static const SDL_RenderDriver *render_drivers[] = {
&SW_RenderDriver
#endif /* !SDL_RENDER_DISABLED */
};
/* If this triggers you may need to install OpenGL development environment */
SDL_COMPILE_TIME_ASSERT(HAS_RENDER_DRIVERS, SDL_arraysize(render_drivers) > 0);
static char renderer_magic;
static char texture_magic;