Fixed bug 1700 - Joysticks not supported in Android

This commit is contained in:
Sam Lantinga 2013-03-19 23:03:57 -07:00
parent 282adb772b
commit 3c610adc98
4 changed files with 286 additions and 15 deletions

View file

@ -24,6 +24,8 @@ import android.hardware.*;
import android.content.*;
import java.lang.*;
import java.util.List;
import java.util.ArrayList;
/**
@ -42,6 +44,11 @@ public class SDLActivity extends Activity {
// This is what SDL runs in. It invokes SDL_main(), eventually
private static Thread mSDLThread;
// Joystick
private static List<Integer> mJoyIdList;
// TODO: Have a (somewhat) more efficient way of storing these?
private static List<List<Integer>> mJoyAxesLists;
// Audio
private static Thread mAudioThread;
@ -156,12 +163,15 @@ public class SDLActivity extends Activity {
public static native void nativePause();
public static native void nativeResume();
public static native void onNativeResize(int x, int y, int format);
public static native void onNativePadDown(int padId, int keycode);
public static native void onNativePadUp(int padId, int keycode);
public static native void onNativeJoy(int joyId, int axisNum, float value);
public static native void onNativeKeyDown(int keycode);
public static native void onNativeKeyUp(int keycode);
public static native void onNativeTouch(int touchDevId, int pointerFingerId,
int action, float x,
float y, float p);
public static native void onNativeAccel(float x, float y, float z);
// public static native void onNativeAccel(float x, float y, float z);
public static native void nativeRunAudioThread();
@ -180,6 +190,74 @@ public class SDLActivity extends Activity {
mSingleton.sendCommand(COMMAND_CHANGE_TITLE, title);
}
// Call when initializing the joystick subsystem
public static void joystickInit() {
mJoyIdList = new ArrayList<Integer>();
mJoyAxesLists = new ArrayList<List<Integer>>();
int[] deviceIds = InputDevice.getDeviceIds();
for(int i=0; i<deviceIds.length; i++) {
if( (InputDevice.getDevice(deviceIds[i]).getSources() & 0x00000010 /* API 12: InputDevice.SOURCE_CLASS_JOYSTICK*/) != 0) {
mJoyIdList.add(deviceIds[i]);
List<Integer> axesList = new ArrayList<Integer>();
/* With API 12 and above we can get a list of all motion
* ranges, hence all axes. Some of them may be irrelevant
* (e.g. an embedded trackpad). We filter the desired axes.
*/
if(Build.VERSION.SDK_INT >= 12) {
List<InputDevice.MotionRange> rangesList = InputDevice.getDevice(deviceIds[i]).getMotionRanges();
for (InputDevice.MotionRange range : rangesList) {
// Skip any possibly unrelated axis
if ( (range.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
axesList.add(range.getAxis());
}
}
} else {
// In older versions, we can assume a sane X-Y default configuration
axesList.add(MotionEvent.AXIS_X);
axesList.add(MotionEvent.AXIS_Y);
}
mJoyAxesLists.add(axesList);
}
}
}
// Call when one clears joystick subsystem resources
public static void joystickQuit() {
mJoyIdList = null;
mJoyAxesLists = null;
}
public static int getNumJoysticks() {
if (mJoyIdList == null)
return -1;
return mJoyIdList.size();
}
public static String getJoystickName(int joy) {
if (mJoyIdList == null)
return null;
return InputDevice.getDevice(mJoyIdList.get(joy)).getName();
}
public static List<Integer> getJoystickAxesList(int joy) {
if (mJoyIdList == null)
return null;
return mJoyAxesLists.get(joy);
}
public static int getJoystickNumOfAxes(int joy) {
if (mJoyIdList == null)
return -1;
return mJoyAxesLists.get(joy).size();
}
public static int getJoyId(int devId) {
if (mJoyIdList == null)
return -1;
return mJoyIdList.indexOf(devId);
}
public static void sendMessage(int command, int param) {
mSingleton.sendCommand(command, Integer.valueOf(param));
}
@ -478,7 +556,12 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
setFocusableInTouchMode(true);
requestFocus();
setOnKeyListener(this);
setOnTouchListener(this);
setOnTouchListener(this);
// Listen to joystick motion events if supported
if (Build.VERSION.SDK_INT >= 12) {
setOnGenericMotionListener(new SDLOnGenericMotionListener());
}
mSensorManager = (SensorManager)context.getSystemService("sensor");
@ -568,18 +651,65 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
// Listen to joystick motion events if supported (API >= 12)
private static class SDLOnGenericMotionListener implements View.OnGenericMotionListener {
@Override
public boolean onGenericMotion(View view, MotionEvent event) {
int actionPointerIndex = event.getActionIndex();
int action = event.getActionMasked();
if ( (event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
switch(action) {
case MotionEvent.ACTION_MOVE:
int id = SDLActivity.getJoyId( event.getDeviceId() );
// The joystick subsystem may be uninitialized, so ignore
if (id < 0)
return true;
// Update values for all joystick axes
List<Integer> axes = SDLActivity.getJoystickAxesList(id);
for (int axisIndex = 0; axisIndex < axes.size(); axisIndex++) {
SDLActivity.onNativeJoy(id, axisIndex, event.getAxisValue(axes.get(axisIndex), actionPointerIndex));
}
return true;
}
}
return false;
}
}
// Key events
public boolean onKey(View v, int keyCode, KeyEvent event) {
if (event.getAction() == KeyEvent.ACTION_DOWN) {
//Log.v("SDL", "key down: " + keyCode);
SDLActivity.onNativeKeyDown(keyCode);
return true;
}
else if (event.getAction() == KeyEvent.ACTION_UP) {
//Log.v("SDL", "key up: " + keyCode);
SDLActivity.onNativeKeyUp(keyCode);
return true;
/* Dispatch the different events depending on where they come from:
* If the input device has some joystick source (probably differing
* from the source to which the given key belongs), assume it is a
* game controller button. Otherwise, assume a keyboard key.
* This should also take care of some kinds of manually toggled soft
* keyboards (i.e. not via the SDL text input API).
*/
if ( (event.getDevice().getSources() & 0x00000010 /* API 12: InputDevice.SOURCE_CLASS_JOYSTICK*/) != 0) {
int id = SDLActivity.getJoyId( event.getDeviceId() );
// The joystick subsystem may be uninitialized, so ignore
if (id < 0)
return true;
if (event.getAction() == KeyEvent.ACTION_DOWN) {
SDLActivity.onNativePadDown(id, keyCode);
return true;
} else if (event.getAction() == KeyEvent.ACTION_UP) {
SDLActivity.onNativePadUp(id, keyCode);
return true;
}
} else {
if (event.getAction() == KeyEvent.ACTION_DOWN) {
//Log.v("SDL", "key down: " + keyCode);
SDLActivity.onNativeKeyDown(keyCode);
return true;
}
else if (event.getAction() == KeyEvent.ACTION_UP) {
//Log.v("SDL", "key up: " + keyCode);
SDLActivity.onNativeKeyUp(keyCode);
return true;
}
}
return false;
@ -614,7 +744,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
}
}
return true;
}
}
// Sensor events
public void enableSensor(int sensortype, boolean enabled) {
@ -634,13 +764,14 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
}
public void onSensorChanged(SensorEvent event) {
/*
if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
SDLActivity.onNativeAccel(event.values[0] / SensorManager.GRAVITY_EARTH,
event.values[1] / SensorManager.GRAVITY_EARTH,
event.values[2] / SensorManager.GRAVITY_EARTH);
}
*/
}
}
/* This is a fake invisible editor view that receives the input and defines the