Updated VisualC.html for SDL 2.0
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VisualC.html
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VisualC.html
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</HEAD>
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<BODY>
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<H1>
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Using SDL with Microsoft Visual C++ 5,6 and 7
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Using SDL with Microsoft Visual C++
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</H1>
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<H3>
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by <A HREF="mailto:snowlion@sprynet.com">Lion Kimbro </A>and additions by <A HREF="mailto:james@conceptofzero.net">
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James Turk</A>
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</H3>
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<p>
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You can either use the precompiled libraries from <A HREF="http://www.libsdl.org/download.php">
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the SDL Download web site </A>, or you can build SDL yourself.
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You can either use the precompiled libraries from <A HREF="http://www.libsdl.org/download.php"> the SDL Download web site </A>, or you can build SDL yourself.
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</p>
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<H3>
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Building SDL
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</H3>
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<P>
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Go into the VisualC directory and double-click on the VC++ file "<CODE>SDL.dsw</CODE>" <STRONG><FONT color="#009900">("<CODE>SDL.sln</CODE>")</FONT></STRONG>. This should open up the IDE.
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</P>
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<P>
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You may be prompted at this point to upgrade the workspace, should you be using
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a more recent version of Visual C++. If so, allow the workspace to be upgraded.
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Go into the VisualC directory and double-click on the Visual Studio solution for your version of Visual Studio, e.g. <CODE>SDL_VS2008.sln</CODE> This should open up the IDE.
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</P>
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<P>
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Build the <CODE>.dll</CODE> and <CODE>.lib</CODE> files.
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This is done by right clicking on each project in turn (Projects are listed in
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the Workspace panel in the FileView tab), and selecting "Build".
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</P>
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<P>
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If you get an error about SDL_config.h being missing, you should
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copy include/SDL_config.h.default to include/SDL_config.h and try again.
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</P>
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<P>
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You may get a few warnings, but you should not get any errors. You do have to
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have at least the DirectX 5 SDK installed, however. The latest
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version of DirectX can be downloaded or purchased on a cheap CD (my
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recommendation) from <A HREF="http://www.microsoft.com">Microsoft </A>.
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have at least the DirectX 9 SDK installed, however. The latest
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version of DirectX can be downloaded from <A HREF="http://www.microsoft.com">Microsoft</A>.
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</P>
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<P>
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Later, we will refer to the following .lib and .dll files that have just been
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generated:
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</P>
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<ul>
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<li> SDL.dll</li>
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<li> SDL.lib</li>
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<li> SDLmain.lib</li>
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<li> SDL2.dll</li>
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<li> SDL2.lib</li>
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<li> SDL2main.lib</li>
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</ul>
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<P>
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Search for these using the Windows Find (Windows-F) utility, if you don't
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already know where they should be. For those of you with a clue, look inside
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the Debug or Release directories of the subdirectories of the Project folder.
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(It might be easier to just use Windows Find if this sounds confusing. And
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don't worry about needing a clue; we all need visits from the clue fairy
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frequently.)
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Search for these using the Windows Find (Windows-F) utility inside the VisualC directory.
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</P>
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<H3>
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Creating a Project with SDL
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Copy the following files into your Project directory:
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</P>
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<ul>
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<li> SDL.dll</li>
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<li> SDL2.dll</li>
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</ul>
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<P>
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Add the following files to your project (It is not necessary to copy them to
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your project directory):
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</P>
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<ul>
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<li> SDL.lib </li>
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<li> SDLmain.lib</li>
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<li> SDL2.lib </li>
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<li> SDL2main.lib</li>
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</ul>
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<P>
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(To add them to your project, right click on your project, and select "Add
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Now create the basic body of your project. The body of your program should take
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the following form: <CODE>
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<PRE>
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#include "SDL.h"
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#include "SDL2.h"
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int main( int argc, char* argv[] )
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{
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