Added initial support for Dreamcast (thanks HERO!)
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40510
This commit is contained in:
parent
148a1a64f4
commit
3ee2de057f
43 changed files with 2847 additions and 4 deletions
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@ -25,6 +25,7 @@ EXTRA_DIST = \
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README \
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README.AmigaOS \
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README.CVS \
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README.DC \
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README.Epoc \
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README.MacOS \
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README.MacOSX \
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@ -40,6 +41,7 @@ EXTRA_DIST = \
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VisualC.html \
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VisualC.zip \
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VisualCE.zip \
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Makefile.dc \
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MPWmake.sea.bin \
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CWprojects.sea.bin \
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PBProjects.tar.gz \
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105
Makefile.dc
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105
Makefile.dc
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@ -0,0 +1,105 @@
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#GL=1
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CC = sh-elf-gcc -ml -m4-single-only
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AR = sh-elf-ar
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KOS_BASE=/prog/kos-1.1.7
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INCS = -I$(KOS_BASE)/libc/include -I$(KOS_BASE)/include -I$(KOS_BASE)/kernel/arch/dreamcast/include
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DEFS =-DNO_SIGNAL_H -DENABLE_DC
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ifdef GL
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DEFS += -DHAVE_OPENGL
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TARGET = libSDL_gl.a
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else
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TARGET = libSDL.a
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endif
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OPTFLAGS=-O2 -fomit-frame-pointer
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CFLAGS=-D_arch_dreamcast $(DEFS) $(INCS) -Iinclude -Isrc -Isrc/audio -Isrc/cdrom -Isrc/endian -Isrc/events -Isrc/joystick -Isrc/thread/dc -Isrc/thread -Isrc/timer -Isrc/video $(OPTFLAGS)
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SRCS = \
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src/audio/dc/SDL_dcaudio.c \
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src/audio/dc/aica.c \
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src/audio/SDL_audio.c \
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src/audio/SDL_audiocvt.c \
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src/audio/SDL_audiodev.c \
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src/audio/SDL_audiomem.c \
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src/audio/SDL_mixer.c \
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src/audio/SDL_wave.c \
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src/cdrom/dc/SDL_syscdrom.c \
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src/cdrom/SDL_cdrom.c \
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src/endian/SDL_endian.c \
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src/events/SDL_active.c \
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src/events/SDL_events.c \
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src/events/SDL_expose.c \
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src/events/SDL_keyboard.c \
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src/events/SDL_mouse.c \
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src/events/SDL_quit.c \
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src/events/SDL_resize.c \
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src/file/SDL_rwops.c \
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src/joystick/dc/SDL_sysjoystick.c \
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src/joystick/SDL_joystick.c \
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src/SDL.c \
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src/SDL_error.c \
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src/SDL_fatal.c \
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src/SDL_getenv.c \
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src/SDL_loadso.c \
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src/thread/dc/SDL_syscond.c \
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src/thread/dc/SDL_sysmutex.c \
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src/thread/dc/SDL_syssem.c \
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src/thread/dc/SDL_systhread.c \
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src/thread/SDL_thread.c \
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src/timer/dc/SDL_systimer.c \
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src/timer/SDL_timer.c \
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src/video/dc/SDL_dcevents.c \
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src/video/dc/SDL_dcvideo.c \
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src/video/SDL_blit.c \
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src/video/SDL_blit_0.c \
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src/video/SDL_blit_1.c \
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src/video/SDL_blit_A.c \
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src/video/SDL_blit_N.c \
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src/video/SDL_bmp.c \
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src/video/SDL_cursor.c \
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src/video/SDL_gamma.c \
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src/video/SDL_pixels.c \
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src/video/SDL_RLEaccel.c \
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src/video/SDL_stretch.c \
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src/video/SDL_surface.c \
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src/video/SDL_video.c \
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src/video/SDL_yuv.c \
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src/video/SDL_yuv_sw.c \
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OBJS = $(SRCS:.c=.o)
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TEST = \
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test/checkkeys.c \
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test/graywin.c \
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test/loopwave.c \
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test/testalpha.c \
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test/testbitmap.c \
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test/testcdrom.c \
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test/testerror.c \
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test/testgamma.c \
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test/testgl.c \
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test/testhread.c \
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test/testjoystick.c \
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test/testkeys.c \
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test/testlock.c \
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test/testoverlay.c \
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test/testpalette.c \
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test/testsem.c \
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test/testsprite.c \
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test/testtimer.c \
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test/testtypes.c \
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test/testver.c \
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test/testvidinfo.c \
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test/testwin.c \
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test/testwm.c \
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test/threadwin.c \
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test/torturethread.c \
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clean:
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rm $(OBJS)
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$(TARGET) : $(OBJS)
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$(AR) rcs $(TARGET) $(OBJS)
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37
README.DC
Normal file
37
README.DC
Normal file
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@ -0,0 +1,37 @@
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SDL for Dreamcast (beta2)
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BERO
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bero@geocities.co.jp
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http://www.geocities.co.jp/Playtown/2004/
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this work with kos-newlib
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http://sourceforge.net/projects/dcquake/
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compile
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- edit KOS_BASE in Makefie.dc for your enviroment
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- make -f Makefile.dc
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FIXME: The KOS thread files can be found on HERO's site - not in the SDL source.
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- overwrite thread/*.c to kos-1.1.7/kernel/thread
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- rebuild kos
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compile with gl support
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- install latest libgl from http://sourceforge.net/projects/dcquake/
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- uncomment GL=1 in Makefile.dc
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- make -f Makefile.dc clean
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- make -f Makefile.dc
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install
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- copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment
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changelog:
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beta2
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- OpenGL support
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- Hardware page flip support
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beta
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- thread, timer don't tested so much.
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- not support OpenGL
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@ -16,6 +16,7 @@ be found at the <A HREF="http://www.libsdl.org/"> main SDL page</A>.
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Major changes since SDL 1.0.0:
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</H2>
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<UL>
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<LI> 1.2.5: Added initial support for Dreamcast (thanks HERO!)
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<LI> 1.2.5: Updated Borland projects for Kylix 3 (thanks Dominique)
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<LI> 1.2.5: Added project files for embedded Visual C++ 4.0
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<LI> 1.2.5: Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
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@ -6,7 +6,7 @@ noinst_LTLIBRARIES = libaudio.la
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# Define which subdirectories need to be built
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SUBDIRS = @AUDIO_SUBDIRS@
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DIST_SUBDIRS = alsa arts baudio dma dmedia dsp esd macrom nas nto openbsd \
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paudio sun ums windib windx5 disk mint
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paudio sun ums windib windx5 disk mint dc
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DRIVERS = @AUDIO_DRIVERS@
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@ -88,6 +88,9 @@ static AudioBootStrap *bootstrap[] = {
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#endif
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#ifdef DISKAUD_SUPPORT
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&DISKAUD_bootstrap,
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#endif
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#ifdef ENABLE_DC
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&DCAUD_bootstrap,
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#endif
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NULL
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};
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@ -153,6 +153,9 @@ extern AudioBootStrap MINTAUDIO_bootstrap;
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#ifdef DISKAUD_SUPPORT
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extern AudioBootStrap DISKAUD_bootstrap;
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#endif
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#ifdef ENABLE_DC
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extern AudioBootStrap DCAUD_bootstrap;
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#endif
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/* This is the current audio device */
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extern SDL_AudioDevice *current_audio;
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6
src/audio/dc/.cvsignore
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6
src/audio/dc/.cvsignore
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Makefile.in
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Makefile
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.libs
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*.o
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*.lo
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*.la
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11
src/audio/dc/Makefile.am
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11
src/audio/dc/Makefile.am
Normal file
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@ -0,0 +1,11 @@
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## Makefile.am for SDL on the Dreamcast console
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noinst_LTLIBRARIES = libaudio_dc.la
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libaudio_dc_la_SOURCES = $(SRCS)
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# The SDL audio driver sources
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SRCS = SDL_dcaudio.c \
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SDL_dcaudio.h \
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aica.c \
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aica.h
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245
src/audio/dc/SDL_dcaudio.c
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245
src/audio/dc/SDL_dcaudio.c
Normal file
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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BERO <bero@geocities.co.jp>
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based on SDL_diskaudio.c by Sam Lantinga <slouken@libsdl.org>
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*/
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#ifdef SAVE_RCSID
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static char rcsid =
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"@(#) $Id$";
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#endif
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/* Output dreamcast aica */
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <errno.h>
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#include <unistd.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include "SDL_audio.h"
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#include "SDL_error.h"
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#include "SDL_audiomem.h"
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#include "SDL_audio_c.h"
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#include "SDL_timer.h"
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#include "SDL_audiodev_c.h"
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#include "SDL_dcaudio.h"
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#include "aica.h"
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#include <dc/spu.h>
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/* Audio driver functions */
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static int DCAUD_OpenAudio(_THIS, SDL_AudioSpec *spec);
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static void DCAUD_WaitAudio(_THIS);
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static void DCAUD_PlayAudio(_THIS);
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static Uint8 *DCAUD_GetAudioBuf(_THIS);
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static void DCAUD_CloseAudio(_THIS);
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/* Audio driver bootstrap functions */
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static int DCAUD_Available(void)
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{
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return 1;
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}
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static void DCAUD_DeleteDevice(SDL_AudioDevice *device)
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{
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free(device->hidden);
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free(device);
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}
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static SDL_AudioDevice *DCAUD_CreateDevice(int devindex)
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{
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SDL_AudioDevice *this;
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/* Initialize all variables that we clean on shutdown */
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this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice));
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if ( this ) {
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memset(this, 0, (sizeof *this));
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this->hidden = (struct SDL_PrivateAudioData *)
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malloc((sizeof *this->hidden));
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}
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if ( (this == NULL) || (this->hidden == NULL) ) {
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SDL_OutOfMemory();
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if ( this ) {
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free(this);
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}
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return(0);
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}
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memset(this->hidden, 0, (sizeof *this->hidden));
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/* Set the function pointers */
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this->OpenAudio = DCAUD_OpenAudio;
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this->WaitAudio = DCAUD_WaitAudio;
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this->PlayAudio = DCAUD_PlayAudio;
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this->GetAudioBuf = DCAUD_GetAudioBuf;
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this->CloseAudio = DCAUD_CloseAudio;
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this->free = DCAUD_DeleteDevice;
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spu_init();
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return this;
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}
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AudioBootStrap DCAUD_bootstrap = {
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"dcaudio", "Dreamcast AICA audio",
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DCAUD_Available, DCAUD_CreateDevice
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};
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/* This function waits until it is possible to write a full sound buffer */
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static void DCAUD_WaitAudio(_THIS)
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{
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if (this->hidden->playing) {
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/* wait */
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while(aica_get_pos(0)/this->spec.samples == this->hidden->nextbuf) {
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thd_pass();
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}
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}
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}
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#define SPU_RAM_BASE 0xa0800000
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static void spu_memload_stereo8(int leftpos,int rightpos,void *src0,size_t size)
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{
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uint8 *src = src0;
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uint32 *left = (uint32*)(leftpos +SPU_RAM_BASE);
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uint32 *right = (uint32*)(rightpos+SPU_RAM_BASE);
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size = (size+7)/8;
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while(size--) {
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unsigned lval,rval;
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lval = *src++;
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rval = *src++;
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lval|= (*src++)<<8;
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rval|= (*src++)<<8;
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lval|= (*src++)<<16;
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rval|= (*src++)<<16;
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lval|= (*src++)<<24;
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rval|= (*src++)<<24;
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g2_write_32(left++,lval);
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g2_write_32(right++,rval);
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g2_fifo_wait();
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}
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}
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static void spu_memload_stereo16(int leftpos,int rightpos,void *src0,size_t size)
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{
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uint16 *src = src0;
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uint32 *left = (uint32*)(leftpos +SPU_RAM_BASE);
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uint32 *right = (uint32*)(rightpos+SPU_RAM_BASE);
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size = (size+7)/8;
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while(size--) {
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unsigned lval,rval;
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lval = *src++;
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rval = *src++;
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lval|= (*src++)<<16;
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rval|= (*src++)<<16;
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g2_write_32(left++,lval);
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g2_write_32(right++,rval);
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g2_fifo_wait();
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}
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}
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static void DCAUD_PlayAudio(_THIS)
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{
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SDL_AudioSpec *spec = &this->spec;
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unsigned int offset;
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if (this->hidden->playing) {
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/* wait */
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while(aica_get_pos(0)/spec->samples == this->hidden->nextbuf) {
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thd_pass();
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}
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}
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offset = this->hidden->nextbuf*spec->size;
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this->hidden->nextbuf^=1;
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/* Write the audio data, checking for EAGAIN on broken audio drivers */
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if (spec->channels==1) {
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spu_memload(this->hidden->leftpos+offset,this->hidden->mixbuf,this->hidden->mixlen);
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} else {
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offset/=2;
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if ((this->spec.format&255)==8) {
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spu_memload_stereo8(this->hidden->leftpos+offset,this->hidden->rightpos+offset,this->hidden->mixbuf,this->hidden->mixlen);
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} else {
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spu_memload_stereo16(this->hidden->leftpos+offset,this->hidden->rightpos+offset,this->hidden->mixbuf,this->hidden->mixlen);
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}
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}
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if (!this->hidden->playing) {
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int mode;
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this->hidden->playing = 1;
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mode = (spec->format==AUDIO_S8)?SM_8BIT:SM_16BIT;
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if (spec->channels==1) {
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aica_play(0,mode,this->hidden->leftpos,0,spec->samples*2,spec->freq,255,128,1);
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} else {
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aica_play(0,mode,this->hidden->leftpos ,0,spec->samples*2,spec->freq,255,0,1);
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aica_play(1,mode,this->hidden->rightpos,0,spec->samples*2,spec->freq,255,255,1);
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}
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}
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}
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static Uint8 *DCAUD_GetAudioBuf(_THIS)
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{
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return(this->hidden->mixbuf);
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}
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static void DCAUD_CloseAudio(_THIS)
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{
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aica_stop(0);
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if (this->spec.channels==2) aica_stop(1);
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if ( this->hidden->mixbuf != NULL ) {
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SDL_FreeAudioMem(this->hidden->mixbuf);
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this->hidden->mixbuf = NULL;
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}
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}
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static int DCAUD_OpenAudio(_THIS, SDL_AudioSpec *spec)
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{
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switch(spec->format&0xff) {
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case 8: spec->format = AUDIO_S8; break;
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case 16: spec->format = AUDIO_S16LSB; break;
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default:
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SDL_SetError("Unsupported audio format");
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return(-1);
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}
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/* Update the fragment size as size in bytes */
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SDL_CalculateAudioSpec(spec);
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/* Allocate mixing buffer */
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this->hidden->mixlen = spec->size;
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this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
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if ( this->hidden->mixbuf == NULL ) {
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return(-1);
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}
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memset(this->hidden->mixbuf, spec->silence, spec->size);
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this->hidden->leftpos = 0x11000;
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this->hidden->rightpos = 0x11000+spec->size;
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this->hidden->playing = 0;
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this->hidden->nextbuf = 0;
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/* We're ready to rock and roll. :-) */
|
||||
return(0);
|
||||
}
|
45
src/audio/dc/SDL_dcaudio.h
Normal file
45
src/audio/dc/SDL_dcaudio.h
Normal file
|
@ -0,0 +1,45 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
BERO <bero@geocities.co.jp>
|
||||
based on SDL_diskaudio.h by Sam Lantinga <slouken@libsdl.org>
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
#ifndef _SDL_diskaudio_h
|
||||
#define _SDL_diskaudio_h
|
||||
|
||||
#include "SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the video functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData {
|
||||
/* The file descriptor for the audio device */
|
||||
Uint8 *mixbuf;
|
||||
Uint32 mixlen;
|
||||
int playing;
|
||||
int leftpos,rightpos;
|
||||
int nextbuf;
|
||||
};
|
||||
|
||||
#endif /* _SDL_diskaudio_h */
|
267
src/audio/dc/aica.c
Normal file
267
src/audio/dc/aica.c
Normal file
|
@ -0,0 +1,267 @@
|
|||
/* This file is part of the Dreamcast function library.
|
||||
* Please see libdream.c for further details.
|
||||
*
|
||||
* (c)2000 Dan Potter
|
||||
* modify BERO
|
||||
*/
|
||||
#include "aica.h"
|
||||
|
||||
/* #define dc_snd_base ((volatile unsigned char *)0x00800000) */ /* arm side */
|
||||
#define dc_snd_base ((volatile unsigned char *)0xa0700000) /* dc side */
|
||||
|
||||
/* Some convienence macros */
|
||||
#define SNDREGADDR(x) (0xa0700000 + (x))
|
||||
#define CHNREGADDR(ch,x) SNDREGADDR(0x80*(ch)+(x))
|
||||
|
||||
|
||||
#define SNDREG32(x) (*(volatile unsigned long *)SNDREGADDR(x))
|
||||
#define SNDREG8(x) (*(volatile unsigned char *)SNDREGADDR(x))
|
||||
#define CHNREG32(ch, x) (*(volatile unsigned long *)CHNREGADDR(ch,x))
|
||||
#define CHNREG8(ch, x) (*(volatile unsigned long *)CHNREGADDR(ch,x))
|
||||
|
||||
#define G2_LOCK(OLD) \
|
||||
do { \
|
||||
if (!irq_inside_int()) \
|
||||
OLD = irq_disable(); \
|
||||
/* suspend any G2 DMA here... */ \
|
||||
while((*(volatile unsigned int *)0xa05f688c) & 0x20) \
|
||||
; \
|
||||
} while(0)
|
||||
|
||||
#define G2_UNLOCK(OLD) \
|
||||
do { \
|
||||
/* resume any G2 DMA here... */ \
|
||||
if (!irq_inside_int()) \
|
||||
irq_restore(OLD); \
|
||||
} while(0)
|
||||
|
||||
|
||||
void aica_init() {
|
||||
int i, j, old;
|
||||
|
||||
/* Initialize AICA channels */
|
||||
G2_LOCK(old);
|
||||
SNDREG32(0x2800) = 0x0000;
|
||||
|
||||
for (i=0; i<64; i++) {
|
||||
for (j=0; j<0x80; j+=4) {
|
||||
if ((j&31)==0) g2_fifo_wait();
|
||||
CHNREG32(i, j) = 0;
|
||||
}
|
||||
g2_fifo_wait();
|
||||
CHNREG32(i,0) = 0x8000;
|
||||
CHNREG32(i,20) = 0x1f;
|
||||
}
|
||||
|
||||
SNDREG32(0x2800) = 0x000f;
|
||||
g2_fifo_wait();
|
||||
G2_UNLOCK(old);
|
||||
}
|
||||
|
||||
/* Translates a volume from linear form to logarithmic form (required by
|
||||
the AICA chip */
|
||||
/* int logs[] = {
|
||||
|
||||
0, 40, 50, 58, 63, 68, 73, 77, 80, 83, 86, 89, 92, 94, 97, 99, 101, 103,
|
||||
105, 107, 109, 111, 112, 114, 116, 117, 119, 120, 122, 123, 125, 126, 127,
|
||||
129, 130, 131, 133, 134, 135, 136, 137, 139, 140, 141, 142, 143, 144, 145,
|
||||
146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 156, 157, 158, 159,
|
||||
160, 161, 162, 162, 163, 164, 165, 166, 166, 167, 168, 169, 170, 170, 171,
|
||||
172, 172, 173, 174, 175, 175, 176, 177, 177, 178, 179, 180, 180, 181, 182,
|
||||
182, 183, 183, 184, 185, 185, 186, 187, 187, 188, 188, 189, 190, 190, 191,
|
||||
191, 192, 193, 193, 194, 194, 195, 196, 196, 197, 197, 198, 198, 199, 199,
|
||||
200, 201, 201, 202, 202, 203, 203, 204, 204, 205, 205, 206, 206, 207, 207,
|
||||
208, 208, 209, 209, 210, 210, 211, 211, 212, 212, 213, 213, 214, 214, 215,
|
||||
215, 216, 216, 217, 217, 217, 218, 218, 219, 219, 220, 220, 221, 221, 222,
|
||||
222, 222, 223, 223, 224, 224, 225, 225, 225, 226, 226, 227, 227, 228, 228,
|
||||
228, 229, 229, 230, 230, 230, 231, 231, 232, 232, 232, 233, 233, 234, 234,
|
||||
234, 235, 235, 236, 236, 236, 237, 237, 238, 238, 238, 239, 239, 240, 240,
|
||||
240, 241, 241, 241, 242, 242, 243, 243, 243, 244, 244, 244, 245, 245, 245,
|
||||
246, 246, 247, 247, 247, 248, 248, 248, 249, 249, 249, 250, 250, 250, 251,
|
||||
251, 251, 252, 252, 252, 253, 253, 253, 254, 254, 254, 255
|
||||
|
||||
}; */
|
||||
|
||||
const static unsigned char logs[] = {
|
||||
0, 15, 22, 27, 31, 35, 39, 42, 45, 47, 50, 52, 55, 57, 59, 61,
|
||||
63, 65, 67, 69, 71, 73, 74, 76, 78, 79, 81, 82, 84, 85, 87, 88,
|
||||
90, 91, 92, 94, 95, 96, 98, 99, 100, 102, 103, 104, 105, 106,
|
||||
108, 109, 110, 111, 112, 113, 114, 116, 117, 118, 119, 120, 121,
|
||||
122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134,
|
||||
135, 136, 137, 138, 138, 139, 140, 141, 142, 143, 144, 145, 146,
|
||||
146, 147, 148, 149, 150, 151, 152, 152, 153, 154, 155, 156, 156,
|
||||
157, 158, 159, 160, 160, 161, 162, 163, 164, 164, 165, 166, 167,
|
||||
167, 168, 169, 170, 170, 171, 172, 173, 173, 174, 175, 176, 176,
|
||||
177, 178, 178, 179, 180, 181, 181, 182, 183, 183, 184, 185, 185,
|
||||
186, 187, 187, 188, 189, 189, 190, 191, 191, 192, 193, 193, 194,
|
||||
195, 195, 196, 197, 197, 198, 199, 199, 200, 200, 201, 202, 202,
|
||||
203, 204, 204, 205, 205, 206, 207, 207, 208, 209, 209, 210, 210,
|
||||
211, 212, 212, 213, 213, 214, 215, 215, 216, 216, 217, 217, 218,
|
||||
219, 219, 220, 220, 221, 221, 222, 223, 223, 224, 224, 225, 225,
|
||||
226, 227, 227, 228, 228, 229, 229, 230, 230, 231, 232, 232, 233,
|
||||
233, 234, 234, 235, 235, 236, 236, 237, 237, 238, 239, 239, 240,
|
||||
240, 241, 241, 242, 242, 243, 243, 244, 244, 245, 245, 246, 246,
|
||||
247, 247, 248, 248, 249, 249, 250, 250, 251, 251, 252, 252, 253, 254, 255
|
||||
};
|
||||
|
||||
/* For the moment this is going to have to suffice, until we really
|
||||
figure out what these mean. */
|
||||
#define AICA_PAN(x) ((x)==0x80?(0):((x)<0x80?(0x1f):(0x0f)))
|
||||
#define AICA_VOL(x) (0xff - logs[128 + (((x) & 0xff) / 2)])
|
||||
//#define AICA_VOL(x) (0xff - logs[x&255])
|
||||
|
||||
static inline unsigned AICA_FREQ(unsigned freq) {
|
||||
unsigned long freq_lo, freq_base = 5644800;
|
||||
int freq_hi = 7;
|
||||
|
||||
/* Need to convert frequency to floating point format
|
||||
(freq_hi is exponent, freq_lo is mantissa)
|
||||
Formula is ferq = 44100*2^freq_hi*(1+freq_lo/1024) */
|
||||
while (freq < freq_base && freq_hi > -8) {
|
||||
freq_base >>= 1;
|
||||
--freq_hi;
|
||||
}
|
||||
while (freq < freq_base && freq_hi > -8) {
|
||||
freq_base >>= 1;
|
||||
freq_hi--;
|
||||
}
|
||||
freq_lo = (freq<<10) / freq_base;
|
||||
return (freq_hi << 11) | (freq_lo & 1023);
|
||||
}
|
||||
|
||||
/* Sets up a sound channel completely. This is generally good if you want
|
||||
a quick and dirty way to play notes. If you want a more comprehensive
|
||||
set of routines (more like PC wavetable cards) see below.
|
||||
|
||||
ch is the channel to play on (0 - 63)
|
||||
smpptr is the pointer to the sound data; if you're running off the
|
||||
SH4, then this ought to be (ptr - 0xa0800000); otherwise it's just
|
||||
ptr. Basically, it's an offset into sound ram.
|
||||
mode is one of the mode constants (16 bit, 8 bit, ADPCM)
|
||||
nsamp is the number of samples to play (not number of bytes!)
|
||||
freq is the sampling rate of the sound
|
||||
vol is the volume, 0 to 0xff (0xff is louder)
|
||||
pan is a panning constant -- 0 is left, 128 is center, 255 is right.
|
||||
|
||||
This routine (and the similar ones) owe a lot to Marcus' sound example --
|
||||
I hadn't gotten quite this far into dissecting the individual regs yet. */
|
||||
void aica_play(int ch,int mode,unsigned long smpptr,int loopst,int loopend,int freq,int vol,int pan,int loopflag) {
|
||||
int i;
|
||||
int val;
|
||||
int old;
|
||||
|
||||
/* Stop the channel (if it's already playing) */
|
||||
aica_stop(ch);
|
||||
/* doesn't seem to be needed, but it's here just in case */
|
||||
/*
|
||||
for (i=0; i<256; i++) {
|
||||
asm("nop");
|
||||
asm("nop");
|
||||
asm("nop");
|
||||
asm("nop");
|
||||
}
|
||||
*/
|
||||
G2_LOCK(old);
|
||||
/* Envelope setup. The first of these is the loop point,
|
||||
e.g., where the sample starts over when it loops. The second
|
||||
is the loop end. This is the full length of the sample when
|
||||
you are not looping, or the loop end point when you are (though
|
||||
storing more than that is a waste of memory if you're not doing
|
||||
volume enveloping). */
|
||||
CHNREG32(ch, 8) = loopst & 0xffff;
|
||||
CHNREG32(ch, 12) = loopend & 0xffff;
|
||||
|
||||
/* Write resulting values */
|
||||
CHNREG32(ch, 24) = AICA_FREQ(freq);
|
||||
|
||||
/* Set volume, pan, and some other things that we don't know what
|
||||
they do =) */
|
||||
CHNREG32(ch, 36) = AICA_PAN(pan) | (0xf<<8);
|
||||
/* Convert the incoming volume and pan into hardware values */
|
||||
/* Vol starts at zero so we can ramp */
|
||||
vol = AICA_VOL(vol);
|
||||
CHNREG32(ch, 40) = 0x24 | (vol<<8);
|
||||
/* Convert the incoming volume and pan into hardware values */
|
||||
/* Vol starts at zero so we can ramp */
|
||||
|
||||
/* If we supported volume envelopes (which we don't yet) then
|
||||
this value would set that up. The top 4 bits determine the
|
||||
envelope speed. f is the fastest, 1 is the slowest, and 0
|
||||
seems to be an invalid value and does weird things). The
|
||||
default (below) sets it into normal mode (play and terminate/loop).
|
||||
CHNREG32(ch, 16) = 0xf010;
|
||||
*/
|
||||
CHNREG32(ch, 16) = 0x1f; /* No volume envelope */
|
||||
|
||||
|
||||
/* Set sample format, buffer address, and looping control. If
|
||||
0x0200 mask is set on reg 0, the sample loops infinitely. If
|
||||
it's not set, the sample plays once and terminates. We'll
|
||||
also set the bits to start playback here. */
|
||||
CHNREG32(ch, 4) = smpptr & 0xffff;
|
||||
val = 0xc000 | 0x0000 | (mode<<7) | (smpptr >> 16);
|
||||
if (loopflag) val|=0x200;
|
||||
|
||||
CHNREG32(ch, 0) = val;
|
||||
|
||||
G2_UNLOCK(old);
|
||||
|
||||
/* Enable playback */
|
||||
/* CHNREG32(ch, 0) |= 0xc000; */
|
||||
g2_fifo_wait();
|
||||
|
||||
#if 0
|
||||
for (i=0xff; i>=vol; i--) {
|
||||
if ((i&7)==0) g2_fifo_wait();
|
||||
CHNREG32(ch, 40) = 0x24 | (i<<8);;
|
||||
}
|
||||
|
||||
g2_fifo_wait();
|
||||
#endif
|
||||
}
|
||||
|
||||
/* Stop the sound on a given channel */
|
||||
void aica_stop(int ch) {
|
||||
g2_write_32(CHNREGADDR(ch, 0),(g2_read_32(CHNREGADDR(ch, 0)) & ~0x4000) | 0x8000);
|
||||
g2_fifo_wait();
|
||||
}
|
||||
|
||||
|
||||
/* The rest of these routines can change the channel in mid-stride so you
|
||||
can do things like vibrato and panning effects. */
|
||||
|
||||
/* Set channel volume */
|
||||
void aica_vol(int ch,int vol) {
|
||||
// g2_write_8(CHNREGADDR(ch, 41),AICA_VOL(vol));
|
||||
g2_write_32(CHNREGADDR(ch, 40),(g2_read_32(CHNREGADDR(ch, 40))&0xffff00ff)|(AICA_VOL(vol)<<8) );
|
||||
g2_fifo_wait();
|
||||
}
|
||||
|
||||
/* Set channel pan */
|
||||
void aica_pan(int ch,int pan) {
|
||||
// g2_write_8(CHNREGADDR(ch, 36),AICA_PAN(pan));
|
||||
g2_write_32(CHNREGADDR(ch, 36),(g2_read_32(CHNREGADDR(ch, 36))&0xffffff00)|(AICA_PAN(pan)) );
|
||||
g2_fifo_wait();
|
||||
}
|
||||
|
||||
/* Set channel frequency */
|
||||
void aica_freq(int ch,int freq) {
|
||||
g2_write_32(CHNREGADDR(ch, 24),AICA_FREQ(freq));
|
||||
g2_fifo_wait();
|
||||
}
|
||||
|
||||
/* Get channel position */
|
||||
int aica_get_pos(int ch) {
|
||||
#if 1
|
||||
/* Observe channel ch */
|
||||
g2_write_32(SNDREGADDR(0x280c),(g2_read_32(SNDREGADDR(0x280c))&0xffff00ff) | (ch<<8));
|
||||
g2_fifo_wait();
|
||||
/* Update position counters */
|
||||
return g2_read_32(SNDREGADDR(0x2814)) & 0xffff;
|
||||
#else
|
||||
/* Observe channel ch */
|
||||
g2_write_8(SNDREGADDR(0x280d),ch);
|
||||
/* Update position counters */
|
||||
return g2_read_32(SNDREGADDR(0x2814)) & 0xffff;
|
||||
#endif
|
||||
}
|
17
src/audio/dc/aica.h
Normal file
17
src/audio/dc/aica.h
Normal file
|
@ -0,0 +1,17 @@
|
|||
#ifndef _AICA_H_
|
||||
#define _AICA_H_
|
||||
|
||||
#define AICA_MEM 0xa0800000
|
||||
|
||||
#define SM_8BIT 1
|
||||
#define SM_16BIT 0
|
||||
#define SM_ADPCM 2
|
||||
|
||||
void aica_play(int ch,int mode,unsigned long smpptr,int looptst,int loopend,int freq,int vol,int pan,int loopflag);
|
||||
void aica_stop(int ch);
|
||||
void aica_vol(int ch,int vol);
|
||||
void aica_pan(int ch,int pan);
|
||||
void aica_freq(int ch,int freq);
|
||||
int aica_get_pos(int ch);
|
||||
|
||||
#endif
|
|
@ -5,7 +5,7 @@ noinst_LTLIBRARIES = libcdrom.la
|
|||
|
||||
# Define which subdirectories need to be built
|
||||
SUBDIRS = @CDROM_SUBDIRS@
|
||||
DIST_SUBDIRS = aix beos bsdi dummy freebsd linux macos openbsd qnx win32
|
||||
DIST_SUBDIRS = aix beos bsdi dc dummy freebsd linux macos openbsd qnx win32
|
||||
|
||||
DRIVERS = @CDROM_DRIVERS@
|
||||
|
||||
|
|
6
src/cdrom/dc/.cvsignore
Normal file
6
src/cdrom/dc/.cvsignore
Normal file
|
@ -0,0 +1,6 @@
|
|||
Makefile.in
|
||||
Makefile
|
||||
.libs
|
||||
*.o
|
||||
*.lo
|
||||
*.la
|
8
src/cdrom/dc/Makefile.am
Normal file
8
src/cdrom/dc/Makefile.am
Normal file
|
@ -0,0 +1,8 @@
|
|||
|
||||
## Makefile.am for the Dreamcast cdrom driver for SDL
|
||||
|
||||
noinst_LTLIBRARIES = libcdrom_dc.la
|
||||
libcdrom_dc_la_SOURCES = $(SRCS)
|
||||
|
||||
# The SDL cdrom driver sources
|
||||
SRCS = SDL_syscdrom.c
|
176
src/cdrom/dc/SDL_syscdrom.c
Normal file
176
src/cdrom/dc/SDL_syscdrom.c
Normal file
|
@ -0,0 +1,176 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
BERO
|
||||
bero@geocities.co.jp
|
||||
|
||||
based on win32/SDL_syscdrom.c by
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
/* Functions for system-level CD-ROM audio control */
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <dc/cdrom.h>
|
||||
#include <dc/spu.h>
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_cdrom.h"
|
||||
#include "SDL_syscdrom.h"
|
||||
|
||||
/* The system-dependent CD control functions */
|
||||
static const char *SDL_SYS_CDName(int drive);
|
||||
static int SDL_SYS_CDOpen(int drive);
|
||||
static int SDL_SYS_CDGetTOC(SDL_CD *cdrom);
|
||||
static CDstatus SDL_SYS_CDStatus(SDL_CD *cdrom, int *position);
|
||||
static int SDL_SYS_CDPlay(SDL_CD *cdrom, int start, int length);
|
||||
static int SDL_SYS_CDPause(SDL_CD *cdrom);
|
||||
static int SDL_SYS_CDResume(SDL_CD *cdrom);
|
||||
static int SDL_SYS_CDStop(SDL_CD *cdrom);
|
||||
static int SDL_SYS_CDEject(SDL_CD *cdrom);
|
||||
static void SDL_SYS_CDClose(SDL_CD *cdrom);
|
||||
|
||||
|
||||
int SDL_SYS_CDInit(void)
|
||||
{
|
||||
/* Fill in our driver capabilities */
|
||||
SDL_CDcaps.Name = SDL_SYS_CDName;
|
||||
SDL_CDcaps.Open = SDL_SYS_CDOpen;
|
||||
SDL_CDcaps.GetTOC = SDL_SYS_CDGetTOC;
|
||||
SDL_CDcaps.Status = SDL_SYS_CDStatus;
|
||||
SDL_CDcaps.Play = SDL_SYS_CDPlay;
|
||||
SDL_CDcaps.Pause = SDL_SYS_CDPause;
|
||||
SDL_CDcaps.Resume = SDL_SYS_CDResume;
|
||||
SDL_CDcaps.Stop = SDL_SYS_CDStop;
|
||||
SDL_CDcaps.Eject = SDL_SYS_CDEject;
|
||||
SDL_CDcaps.Close = SDL_SYS_CDClose;
|
||||
|
||||
return(0);
|
||||
}
|
||||
|
||||
static const char *SDL_SYS_CDName(int drive)
|
||||
{
|
||||
return "/cd";
|
||||
}
|
||||
|
||||
static int SDL_SYS_CDOpen(int drive)
|
||||
{
|
||||
return(drive);
|
||||
}
|
||||
|
||||
#define TRACK_CDDA 0
|
||||
static int SDL_SYS_CDGetTOC(SDL_CD *cdrom)
|
||||
{
|
||||
CDROM_TOC toc;
|
||||
int ret,i;
|
||||
|
||||
ret = cdrom_read_toc(&toc,0);
|
||||
if (ret!=ERR_OK) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
cdrom->numtracks = TOC_TRACK(toc.last)-TOC_TRACK(toc.first)+1;
|
||||
for(i=0;i<cdrom->numtracks;i++) {
|
||||
unsigned long entry = toc.entry[i];
|
||||
cdrom->track[i].id = i+1;
|
||||
cdrom->track[i].type = (TOC_CTRL(toc.entry[i])==TRACK_CDDA)?SDL_AUDIO_TRACK:SDL_DATA_TRACK;
|
||||
cdrom->track[i].offset = TOC_LBA(entry)-150;
|
||||
cdrom->track[i].length = TOC_LBA((i+1<toc.last)?toc.entry[i+1]:toc.dunno)-TOC_LBA(entry);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Get CD-ROM status */
|
||||
static CDstatus SDL_SYS_CDStatus(SDL_CD *cdrom, int *position)
|
||||
{
|
||||
CDstatus status;
|
||||
int ret,dc_status,disc_type;
|
||||
|
||||
ret = cdrom_get_status(&dc_status,&disc_type);
|
||||
if (ret!=ERR_OK) return CD_ERROR;
|
||||
|
||||
switch(dc_status) {
|
||||
// case CD_STATUS_BUSY:
|
||||
case CD_STATUS_PAUSED:
|
||||
return CD_PAUSED;
|
||||
case CD_STATUS_STANDBY:
|
||||
return CD_STOPPED;
|
||||
case CD_STATUS_PLAYING:
|
||||
return CD_PLAYING;
|
||||
// case CD_STATUS_SEEKING:
|
||||
// case CD_STATUS_SCANING:
|
||||
case CD_STATUS_OPEN:
|
||||
case CD_STATUS_NO_DISC:
|
||||
return CD_TRAYEMPTY;
|
||||
default:
|
||||
return CD_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
/* Start play */
|
||||
static int SDL_SYS_CDPlay(SDL_CD *cdrom, int start, int length)
|
||||
{
|
||||
int ret = cdrom_cdda_play(start-150,start-150+length,1,CDDA_SECTORS);
|
||||
return ret==ERR_OK?0:-1;
|
||||
}
|
||||
|
||||
/* Pause play */
|
||||
static int SDL_SYS_CDPause(SDL_CD *cdrom)
|
||||
{
|
||||
int ret=cdrom_cdda_pause();
|
||||
return ret==ERR_OK?0:-1;
|
||||
}
|
||||
|
||||
/* Resume play */
|
||||
static int SDL_SYS_CDResume(SDL_CD *cdrom)
|
||||
{
|
||||
int ret=cdrom_cdda_resume();
|
||||
return ret==ERR_OK?0:-1;
|
||||
}
|
||||
|
||||
/* Stop play */
|
||||
static int SDL_SYS_CDStop(SDL_CD *cdrom)
|
||||
{
|
||||
int ret=cdrom_spin_down();
|
||||
return ret==ERR_OK?0:-1;
|
||||
}
|
||||
|
||||
/* Eject the CD-ROM */
|
||||
static int SDL_SYS_CDEject(SDL_CD *cdrom)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Close the CD-ROM handle */
|
||||
static void SDL_SYS_CDClose(SDL_CD *cdrom)
|
||||
{
|
||||
}
|
||||
|
||||
void SDL_SYS_CDQuit(void)
|
||||
{
|
||||
|
||||
}
|
|
@ -5,7 +5,7 @@ noinst_LTLIBRARIES = libjoystick.la
|
|||
|
||||
# Define which subdirectories need to be built
|
||||
SUBDIRS = @JOYSTICK_SUBDIRS@
|
||||
DIST_SUBDIRS = dummy amigaos beos bsd darwin linux macos mint win32
|
||||
DIST_SUBDIRS = dummy amigaos beos bsd darwin dc linux macos mint win32
|
||||
|
||||
DRIVERS = @JOYSTICK_DRIVERS@
|
||||
|
||||
|
|
6
src/joystick/dc/.cvsignore
Normal file
6
src/joystick/dc/.cvsignore
Normal file
|
@ -0,0 +1,6 @@
|
|||
Makefile.in
|
||||
Makefile
|
||||
.libs
|
||||
*.o
|
||||
*.lo
|
||||
*.la
|
8
src/joystick/dc/Makefile.am
Normal file
8
src/joystick/dc/Makefile.am
Normal file
|
@ -0,0 +1,8 @@
|
|||
|
||||
## Makefile.am for the Dreamcast joystick driver for SDL
|
||||
|
||||
noinst_LTLIBRARIES = libjoystick_dc.la
|
||||
libjoystick_dc_la_SOURCES = $(SRCS)
|
||||
|
||||
# The SDL joystick driver sources
|
||||
SRCS = SDL_sysjoystick.c
|
203
src/joystick/dc/SDL_sysjoystick.c
Normal file
203
src/joystick/dc/SDL_sysjoystick.c
Normal file
|
@ -0,0 +1,203 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
BERO
|
||||
bero@geocities.co.jp
|
||||
|
||||
based on win32/SDL_mmjoystick.c
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
/* Win32 MultiMedia Joystick driver, contributed by Andrei de A. Formiga */
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h> /* For the definition of NULL */
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_sysjoystick.h"
|
||||
#include "SDL_joystick_c.h"
|
||||
|
||||
#include <dc/maple.h>
|
||||
#include <dc/maple/controller.h>
|
||||
|
||||
#define MAX_JOYSTICKS 8 /* only 2 are supported in the multimedia API */
|
||||
#define MAX_AXES 6 /* each joystick can have up to 6 axes */
|
||||
#define MAX_BUTTONS 8 /* and 8 buttons */
|
||||
#define MAX_HATS 2
|
||||
|
||||
#define JOYNAMELEN 8
|
||||
|
||||
/* array to hold joystick ID values */
|
||||
static uint8 SYS_Joystick_addr[MAX_JOYSTICKS];
|
||||
|
||||
/* The private structure used to keep track of a joystick */
|
||||
struct joystick_hwdata
|
||||
{
|
||||
cont_cond_t prev_cond;
|
||||
int prev_buttons;
|
||||
};
|
||||
|
||||
/* Function to scan the system for joysticks.
|
||||
* This function should set SDL_numjoysticks to the number of available
|
||||
* joysticks. Joystick 0 should be the system default joystick.
|
||||
* It should return 0, or -1 on an unrecoverable fatal error.
|
||||
*/
|
||||
int SDL_SYS_JoystickInit(void)
|
||||
{
|
||||
int numdevs;
|
||||
|
||||
int p,u;
|
||||
|
||||
numdevs = 0;
|
||||
for(p=0;p<MAPLE_PORT_COUNT;p++) {
|
||||
for(u=0;u<MAPLE_UNIT_COUNT;u++) {
|
||||
if (maple_device_func(p,u)&MAPLE_FUNC_CONTROLLER) {
|
||||
SYS_Joystick_addr[numdevs] = maple_addr(p,u);
|
||||
numdevs++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return(numdevs);
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char *SDL_SYS_JoystickName(int index)
|
||||
{
|
||||
maple_device_t *dev;
|
||||
if (maple_compat_resolve(SYS_Joystick_addr[index],&dev,MAPLE_FUNC_CONTROLLER)!=0) return NULL;
|
||||
return dev->info.product_name;
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
|
||||
{
|
||||
/* allocate memory for system specific hardware data */
|
||||
joystick->hwdata = (struct joystick_hwdata *) malloc(sizeof(*joystick->hwdata));
|
||||
if (joystick->hwdata == NULL)
|
||||
{
|
||||
SDL_OutOfMemory();
|
||||
return(-1);
|
||||
}
|
||||
memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
|
||||
|
||||
/* fill nbuttons, naxes, and nhats fields */
|
||||
joystick->nbuttons = MAX_BUTTONS;
|
||||
joystick->naxes = MAX_AXES;
|
||||
joystick->nhats = MAX_HATS;
|
||||
return(0);
|
||||
}
|
||||
|
||||
|
||||
/* Function to update the state of a joystick - called as a device poll.
|
||||
* This function shouldn't update the joystick structure directly,
|
||||
* but instead should call SDL_PrivateJoystick*() to deliver events
|
||||
* and update joystick device state.
|
||||
*/
|
||||
|
||||
void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
|
||||
{
|
||||
const int sdl_buttons[] = {
|
||||
CONT_C,
|
||||
CONT_B,
|
||||
CONT_A,
|
||||
CONT_START,
|
||||
CONT_Z,
|
||||
CONT_Y,
|
||||
CONT_X,
|
||||
CONT_D
|
||||
};
|
||||
|
||||
uint8 addr;
|
||||
cont_cond_t cond,*prev_cond;
|
||||
int buttons,prev_buttons,i,changed;
|
||||
|
||||
addr = SYS_Joystick_addr[joystick->index];
|
||||
if (cont_get_cond(addr,&cond)<0) return;
|
||||
|
||||
buttons = cond.buttons;
|
||||
prev_buttons = joystick->hwdata->prev_buttons;
|
||||
changed = buttons^prev_buttons;
|
||||
|
||||
if ((changed)&(CONT_DPAD_UP|CONT_DPAD_DOWN|CONT_DPAD_LEFT|CONT_DPAD_RIGHT)) {
|
||||
int hat = SDL_HAT_CENTERED;
|
||||
if (buttons&CONT_DPAD_UP) hat|=SDL_HAT_UP;
|
||||
if (buttons&CONT_DPAD_DOWN) hat|=SDL_HAT_DOWN;
|
||||
if (buttons&CONT_DPAD_LEFT) hat|=SDL_HAT_LEFT;
|
||||
if (buttons&CONT_DPAD_RIGHT) hat|=SDL_HAT_RIGHT;
|
||||
SDL_PrivateJoystickHat(joystick, 0, hat);
|
||||
}
|
||||
if ((changed)&(CONT_DPAD2_UP|CONT_DPAD2_DOWN|CONT_DPAD2_LEFT|CONT_DPAD2_RIGHT)) {
|
||||
int hat = SDL_HAT_CENTERED;
|
||||
if (buttons&CONT_DPAD2_UP) hat|=SDL_HAT_UP;
|
||||
if (buttons&CONT_DPAD2_DOWN) hat|=SDL_HAT_DOWN;
|
||||
if (buttons&CONT_DPAD2_LEFT) hat|=SDL_HAT_LEFT;
|
||||
if (buttons&CONT_DPAD2_RIGHT) hat|=SDL_HAT_RIGHT;
|
||||
SDL_PrivateJoystickHat(joystick, 1, hat);
|
||||
}
|
||||
|
||||
for(i=0;i<sizeof(sdl_buttons)/sizeof(sdl_buttons[0]);i++) {
|
||||
if (changed & sdl_buttons[i]) {
|
||||
SDL_PrivateJoystickButton(joystick, i, (buttons & sdl_buttons[i])?SDL_PRESSED:SDL_RELEASED);
|
||||
}
|
||||
}
|
||||
|
||||
prev_cond = &joystick->hwdata->prev_cond;
|
||||
if (cond.joyx!=prev_cond->joyx)
|
||||
SDL_PrivateJoystickAxis(joystick, 0, cond.joyx-128);
|
||||
if (cond.joyy!=prev_cond->joyy)
|
||||
SDL_PrivateJoystickAxis(joystick, 1, cond.joyy-128);
|
||||
if (cond.rtrig!=prev_cond->rtrig)
|
||||
SDL_PrivateJoystickAxis(joystick, 2, cond.rtrig);
|
||||
if (cond.ltrig!=prev_cond->ltrig)
|
||||
SDL_PrivateJoystickAxis(joystick, 3, cond.ltrig);
|
||||
if (cond.joy2x!=prev_cond->joy2x)
|
||||
SDL_PrivateJoystickAxis(joystick, 4, cond.joy2x-128);
|
||||
if (cond.joy2y!=prev_cond->joy2y)
|
||||
SDL_PrivateJoystickAxis(joystick, 5, cond.joy2y-128);
|
||||
|
||||
joystick->hwdata->prev_buttons = buttons;
|
||||
joystick->hwdata->prev_cond = cond;
|
||||
}
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
|
||||
{
|
||||
if (joystick->hwdata != NULL) {
|
||||
/* free system specific hardware data */
|
||||
free(joystick->hwdata);
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
void SDL_SYS_JoystickQuit(void)
|
||||
{
|
||||
return;
|
||||
}
|
|
@ -7,6 +7,7 @@ ARCH_SUBDIRS = $(srcdir)/generic \
|
|||
$(srcdir)/amigaos \
|
||||
$(srcdir)/beos \
|
||||
$(srcdir)/bsdi \
|
||||
$(srcdir)/dc \
|
||||
$(srcdir)/epoc \
|
||||
$(srcdir)/irix \
|
||||
$(srcdir)/linux \
|
||||
|
|
223
src/thread/dc/SDL_syscond.c
Normal file
223
src/thread/dc/SDL_syscond.c
Normal file
|
@ -0,0 +1,223 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
/* An implementation of condition variables using semaphores and mutexes */
|
||||
/*
|
||||
This implementation borrows heavily from the BeOS condition variable
|
||||
implementation, written by Christopher Tate and Owen Smith. Thanks!
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_thread.h"
|
||||
|
||||
struct SDL_cond
|
||||
{
|
||||
SDL_mutex *lock;
|
||||
int waiting;
|
||||
int signals;
|
||||
SDL_sem *wait_sem;
|
||||
SDL_sem *wait_done;
|
||||
};
|
||||
|
||||
/* Create a condition variable */
|
||||
SDL_cond * SDL_CreateCond(void)
|
||||
{
|
||||
SDL_cond *cond;
|
||||
|
||||
cond = (SDL_cond *) malloc(sizeof(SDL_cond));
|
||||
if ( cond ) {
|
||||
cond->lock = SDL_CreateMutex();
|
||||
cond->wait_sem = SDL_CreateSemaphore(0);
|
||||
cond->wait_done = SDL_CreateSemaphore(0);
|
||||
cond->waiting = cond->signals = 0;
|
||||
if ( ! cond->lock || ! cond->wait_sem || ! cond->wait_done ) {
|
||||
SDL_DestroyCond(cond);
|
||||
cond = NULL;
|
||||
}
|
||||
} else {
|
||||
SDL_OutOfMemory();
|
||||
}
|
||||
return(cond);
|
||||
}
|
||||
|
||||
/* Destroy a condition variable */
|
||||
void SDL_DestroyCond(SDL_cond *cond)
|
||||
{
|
||||
if ( cond ) {
|
||||
if ( cond->wait_sem ) {
|
||||
SDL_DestroySemaphore(cond->wait_sem);
|
||||
}
|
||||
if ( cond->wait_done ) {
|
||||
SDL_DestroySemaphore(cond->wait_done);
|
||||
}
|
||||
if ( cond->lock ) {
|
||||
SDL_DestroyMutex(cond->lock);
|
||||
}
|
||||
free(cond);
|
||||
}
|
||||
}
|
||||
|
||||
/* Restart one of the threads that are waiting on the condition variable */
|
||||
int SDL_CondSignal(SDL_cond *cond)
|
||||
{
|
||||
if ( ! cond ) {
|
||||
SDL_SetError("Passed a NULL condition variable");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* If there are waiting threads not already signalled, then
|
||||
signal the condition and wait for the thread to respond.
|
||||
*/
|
||||
SDL_LockMutex(cond->lock);
|
||||
if ( cond->waiting > cond->signals ) {
|
||||
++cond->signals;
|
||||
SDL_SemPost(cond->wait_sem);
|
||||
SDL_UnlockMutex(cond->lock);
|
||||
SDL_SemWait(cond->wait_done);
|
||||
} else {
|
||||
SDL_UnlockMutex(cond->lock);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Restart all threads that are waiting on the condition variable */
|
||||
int SDL_CondBroadcast(SDL_cond *cond)
|
||||
{
|
||||
if ( ! cond ) {
|
||||
SDL_SetError("Passed a NULL condition variable");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* If there are waiting threads not already signalled, then
|
||||
signal the condition and wait for the thread to respond.
|
||||
*/
|
||||
SDL_LockMutex(cond->lock);
|
||||
if ( cond->waiting > cond->signals ) {
|
||||
int i, num_waiting;
|
||||
|
||||
num_waiting = (cond->waiting - cond->signals);
|
||||
cond->signals = cond->waiting;
|
||||
for ( i=0; i<num_waiting; ++i ) {
|
||||
SDL_SemPost(cond->wait_sem);
|
||||
}
|
||||
/* Now all released threads are blocked here, waiting for us.
|
||||
Collect them all (and win fabulous prizes!) :-)
|
||||
*/
|
||||
SDL_UnlockMutex(cond->lock);
|
||||
for ( i=0; i<num_waiting; ++i ) {
|
||||
SDL_SemWait(cond->wait_done);
|
||||
}
|
||||
} else {
|
||||
SDL_UnlockMutex(cond->lock);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Wait on the condition variable for at most 'ms' milliseconds.
|
||||
The mutex must be locked before entering this function!
|
||||
The mutex is unlocked during the wait, and locked again after the wait.
|
||||
|
||||
Typical use:
|
||||
|
||||
Thread A:
|
||||
SDL_LockMutex(lock);
|
||||
while ( ! condition ) {
|
||||
SDL_CondWait(cond);
|
||||
}
|
||||
SDL_UnlockMutex(lock);
|
||||
|
||||
Thread B:
|
||||
SDL_LockMutex(lock);
|
||||
...
|
||||
condition = true;
|
||||
...
|
||||
SDL_UnlockMutex(lock);
|
||||
*/
|
||||
int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms)
|
||||
{
|
||||
int retval;
|
||||
|
||||
if ( ! cond ) {
|
||||
SDL_SetError("Passed a NULL condition variable");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Obtain the protection mutex, and increment the number of waiters.
|
||||
This allows the signal mechanism to only perform a signal if there
|
||||
are waiting threads.
|
||||
*/
|
||||
SDL_LockMutex(cond->lock);
|
||||
++cond->waiting;
|
||||
SDL_UnlockMutex(cond->lock);
|
||||
|
||||
/* Unlock the mutex, as is required by condition variable semantics */
|
||||
SDL_UnlockMutex(mutex);
|
||||
|
||||
/* Wait for a signal */
|
||||
if ( ms == SDL_MUTEX_MAXWAIT ) {
|
||||
retval = SDL_SemWait(cond->wait_sem);
|
||||
} else {
|
||||
retval = SDL_SemWaitTimeout(cond->wait_sem, ms);
|
||||
}
|
||||
|
||||
/* Let the signaler know we have completed the wait, otherwise
|
||||
the signaler can race ahead and get the condition semaphore
|
||||
if we are stopped between the mutex unlock and semaphore wait,
|
||||
giving a deadlock. See the following URL for details:
|
||||
http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html
|
||||
*/
|
||||
SDL_LockMutex(cond->lock);
|
||||
if ( cond->signals > 0 ) {
|
||||
/* If we timed out, we need to eat a condition signal */
|
||||
if ( retval > 0 ) {
|
||||
SDL_SemWait(cond->wait_sem);
|
||||
}
|
||||
/* We always notify the signal thread that we are done */
|
||||
SDL_SemPost(cond->wait_done);
|
||||
|
||||
/* Signal handshake complete */
|
||||
--cond->signals;
|
||||
}
|
||||
--cond->waiting;
|
||||
SDL_UnlockMutex(cond->lock);
|
||||
|
||||
/* Lock the mutex, as is required by condition variable semantics */
|
||||
SDL_LockMutex(mutex);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
/* Wait on the condition variable forever */
|
||||
int SDL_CondWait(SDL_cond *cond, SDL_mutex *mutex)
|
||||
{
|
||||
return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
|
||||
}
|
27
src/thread/dc/SDL_syscond_c.h
Normal file
27
src/thread/dc/SDL_syscond_c.h
Normal file
|
@ -0,0 +1,27 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
135
src/thread/dc/SDL_sysmutex.c
Normal file
135
src/thread/dc/SDL_sysmutex.c
Normal file
|
@ -0,0 +1,135 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
BERO
|
||||
bero@geocities.co.jp
|
||||
|
||||
based on generic/SDL_sysmutex.c
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
/* An implementation of mutexes using semaphores */
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_systhread_c.h"
|
||||
|
||||
#include <arch/spinlock.h>
|
||||
|
||||
struct SDL_mutex {
|
||||
int recursive;
|
||||
Uint32 owner;
|
||||
spinlock_t mutex;
|
||||
};
|
||||
|
||||
/* Create a mutex */
|
||||
SDL_mutex *SDL_CreateMutex(void)
|
||||
{
|
||||
SDL_mutex *mutex;
|
||||
|
||||
/* Allocate mutex memory */
|
||||
mutex = (SDL_mutex *)malloc(sizeof(*mutex));
|
||||
if ( mutex ) {
|
||||
spinlock_init(&mutex->mutex);
|
||||
mutex->recursive = 0;
|
||||
mutex->owner = 0;
|
||||
} else {
|
||||
SDL_OutOfMemory();
|
||||
}
|
||||
return mutex;
|
||||
}
|
||||
|
||||
/* Free the mutex */
|
||||
void SDL_DestroyMutex(SDL_mutex *mutex)
|
||||
{
|
||||
if ( mutex ) {
|
||||
free(mutex);
|
||||
}
|
||||
}
|
||||
|
||||
/* Lock the semaphore */
|
||||
int SDL_mutexP(SDL_mutex *mutex)
|
||||
{
|
||||
#ifdef DISABLE_THREADS
|
||||
return 0;
|
||||
#else
|
||||
Uint32 this_thread;
|
||||
|
||||
if ( mutex == NULL ) {
|
||||
SDL_SetError("Passed a NULL mutex");
|
||||
return -1;
|
||||
}
|
||||
|
||||
this_thread = SDL_ThreadID();
|
||||
if ( mutex->owner == this_thread ) {
|
||||
++mutex->recursive;
|
||||
} else {
|
||||
/* The order of operations is important.
|
||||
We set the locking thread id after we obtain the lock
|
||||
so unlocks from other threads will fail.
|
||||
*/
|
||||
spinlock_lock(&mutex->mutex);
|
||||
mutex->owner = this_thread;
|
||||
mutex->recursive = 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
#endif /* DISABLE_THREADS */
|
||||
}
|
||||
|
||||
/* Unlock the mutex */
|
||||
int SDL_mutexV(SDL_mutex *mutex)
|
||||
{
|
||||
#ifdef DISABLE_THREADS
|
||||
return 0;
|
||||
#else
|
||||
if ( mutex == NULL ) {
|
||||
SDL_SetError("Passed a NULL mutex");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* If we don't own the mutex, we can't unlock it */
|
||||
if ( SDL_ThreadID() != mutex->owner ) {
|
||||
SDL_SetError("mutex not owned by this thread");
|
||||
return -1;
|
||||
}
|
||||
|
||||
if ( mutex->recursive ) {
|
||||
--mutex->recursive;
|
||||
} else {
|
||||
/* The order of operations is important.
|
||||
First reset the owner so another thread doesn't lock
|
||||
the mutex and set the ownership before we reset it,
|
||||
then release the lock semaphore.
|
||||
*/
|
||||
mutex->owner = 0;
|
||||
spinlock_unlock(&mutex->mutex);
|
||||
}
|
||||
return 0;
|
||||
#endif /* DISABLE_THREADS */
|
||||
}
|
27
src/thread/dc/SDL_sysmutex_c.h
Normal file
27
src/thread/dc/SDL_sysmutex_c.h
Normal file
|
@ -0,0 +1,27 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
180
src/thread/dc/SDL_syssem.c
Normal file
180
src/thread/dc/SDL_syssem.c
Normal file
|
@ -0,0 +1,180 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
BERO
|
||||
bero@geocities.co.jp
|
||||
|
||||
based on generic/SDL_syssem.c
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
/* An implementation of semaphores using mutexes and condition variables */
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_systhread_c.h"
|
||||
|
||||
|
||||
#ifdef DISABLE_THREADS
|
||||
|
||||
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
|
||||
{
|
||||
SDL_SetError("SDL not configured with thread support");
|
||||
return (SDL_sem *)0;
|
||||
}
|
||||
|
||||
void SDL_DestroySemaphore(SDL_sem *sem)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int SDL_SemTryWait(SDL_sem *sem)
|
||||
{
|
||||
SDL_SetError("SDL not configured with thread support");
|
||||
return -1;
|
||||
}
|
||||
|
||||
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
|
||||
{
|
||||
SDL_SetError("SDL not configured with thread support");
|
||||
return -1;
|
||||
}
|
||||
|
||||
int SDL_SemWait(SDL_sem *sem)
|
||||
{
|
||||
SDL_SetError("SDL not configured with thread support");
|
||||
return -1;
|
||||
}
|
||||
|
||||
Uint32 SDL_SemValue(SDL_sem *sem)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int SDL_SemPost(SDL_sem *sem)
|
||||
{
|
||||
SDL_SetError("SDL not configured with thread support");
|
||||
return -1;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
#include <kos/sem.h>
|
||||
|
||||
struct SDL_semaphore
|
||||
{
|
||||
semaphore_t sem;
|
||||
};
|
||||
|
||||
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
|
||||
{
|
||||
return (SDL_sem *)sem_create(initial_value);
|
||||
}
|
||||
|
||||
/* WARNING:
|
||||
You cannot call this function when another thread is using the semaphore.
|
||||
*/
|
||||
void SDL_DestroySemaphore(SDL_sem *sem)
|
||||
{
|
||||
if ( ! sem ) {
|
||||
SDL_SetError("Passed a NULL semaphore");
|
||||
return;
|
||||
}
|
||||
|
||||
sem_destroy(&sem->sem);
|
||||
}
|
||||
|
||||
int SDL_SemTryWait(SDL_sem *sem)
|
||||
{
|
||||
int retval;
|
||||
|
||||
if ( ! sem ) {
|
||||
SDL_SetError("Passed a NULL semaphore");
|
||||
return -1;
|
||||
}
|
||||
|
||||
retval = sem_trywait(&sem->sem);
|
||||
if (retval==0) return 0;
|
||||
else return SDL_MUTEX_TIMEDOUT;
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
|
||||
{
|
||||
int retval;
|
||||
|
||||
if ( ! sem ) {
|
||||
SDL_SetError("Passed a NULL semaphore");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* A timeout of 0 is an easy case */
|
||||
if ( timeout == 0 ) {
|
||||
return SDL_SemTryWait(sem);
|
||||
}
|
||||
|
||||
retval = sem_wait_timed(&sem->sem,timeout);
|
||||
if (retval==-1) retval= SDL_MUTEX_TIMEDOUT;
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
int SDL_SemWait(SDL_sem *sem)
|
||||
{
|
||||
if ( ! sem ) {
|
||||
SDL_SetError("Passed a NULL semaphore");
|
||||
return -1;
|
||||
}
|
||||
|
||||
sem_wait(&sem->sem);
|
||||
return 0;
|
||||
}
|
||||
|
||||
Uint32 SDL_SemValue(SDL_sem *sem)
|
||||
{
|
||||
if ( ! sem ) {
|
||||
SDL_SetError("Passed a NULL semaphore");
|
||||
return -1;
|
||||
}
|
||||
|
||||
return sem_count(&sem->sem);
|
||||
}
|
||||
|
||||
int SDL_SemPost(SDL_sem *sem)
|
||||
{
|
||||
if ( ! sem ) {
|
||||
SDL_SetError("Passed a NULL semaphore");
|
||||
return -1;
|
||||
}
|
||||
|
||||
sem_signal(&sem->sem);
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* DISABLE_THREADS */
|
27
src/thread/dc/SDL_syssem_c.h
Normal file
27
src/thread/dc/SDL_syssem_c.h
Normal file
|
@ -0,0 +1,27 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
98
src/thread/dc/SDL_systhread.c
Normal file
98
src/thread/dc/SDL_systhread.c
Normal file
|
@ -0,0 +1,98 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
BERO
|
||||
bero@geocities.co.jp
|
||||
|
||||
based on generic/SDL_thread.c
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
/* Thread management routines for SDL */
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_systhread.h"
|
||||
|
||||
#include <kos/thread.h>
|
||||
|
||||
#ifdef DISABLE_THREADS
|
||||
int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
|
||||
{
|
||||
SDL_SetError("Threads are not supported on this platform");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
void SDL_SYS_SetupThread(void)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Uint32 SDL_ThreadID(void)
|
||||
{
|
||||
return(0);
|
||||
}
|
||||
|
||||
void SDL_SYS_WaitThread(SDL_Thread *thread)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
void SDL_SYS_KillThread(SDL_Thread *thread)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
#else
|
||||
int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
|
||||
{
|
||||
thread->handle = thd_create(SDL_RunThread,args);
|
||||
if (thread->handle == NULL) {
|
||||
SDL_SetError("Not enough resources to create thread");
|
||||
return(-1);
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
|
||||
void SDL_SYS_SetupThread(void)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Uint32 SDL_ThreadID(void)
|
||||
{
|
||||
return (Uint32)thd_get_current();
|
||||
}
|
||||
|
||||
void SDL_SYS_WaitThread(SDL_Thread *thread)
|
||||
{
|
||||
thd_wait(thread->handle);
|
||||
}
|
||||
|
||||
void SDL_SYS_KillThread(SDL_Thread *thread)
|
||||
{
|
||||
thd_destroy(thread->handle);
|
||||
}
|
||||
#endif
|
29
src/thread/dc/SDL_systhread_c.h
Normal file
29
src/thread/dc/SDL_systhread_c.h
Normal file
|
@ -0,0 +1,29 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/* Stub until we implement threads on this platform */
|
||||
typedef struct kthread* SYS_ThreadHandle;
|
||||
/*
|
||||
#ifndef DISABLE_THREADS
|
||||
#define DISABLE_THREADS
|
||||
#endif
|
||||
*/
|
|
@ -5,6 +5,7 @@ noinst_LTLIBRARIES = libtimer.la
|
|||
|
||||
ARCH_SUBDIRS = $(srcdir)/amigaos \
|
||||
$(srcdir)/beos \
|
||||
$(srcdir)/dc \
|
||||
$(srcdir)/epoc \
|
||||
$(srcdir)/linux \
|
||||
$(srcdir)/macos \
|
||||
|
|
106
src/timer/dc/SDL_systimer.c
Normal file
106
src/timer/dc/SDL_systimer.c
Normal file
|
@ -0,0 +1,106 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
BERO
|
||||
bero@geocities.co.jp
|
||||
|
||||
based on win32/SDL_systimer.c
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
#include <kos.h>
|
||||
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_timer_c.h"
|
||||
|
||||
static unsigned start;
|
||||
|
||||
/*
|
||||
jif = ms * HZ /1000
|
||||
ms = jif * 1000/HZ
|
||||
*/
|
||||
|
||||
void SDL_StartTicks(void)
|
||||
{
|
||||
/* Set first ticks value */
|
||||
start = jiffies;
|
||||
}
|
||||
|
||||
Uint32 SDL_GetTicks(void)
|
||||
{
|
||||
return((jiffies-start)*1000/HZ);
|
||||
}
|
||||
|
||||
void SDL_Delay(Uint32 ms)
|
||||
{
|
||||
thd_sleep(ms);
|
||||
}
|
||||
|
||||
/* Data to handle a single periodic alarm */
|
||||
static int timer_alive = 0;
|
||||
static SDL_Thread *timer = NULL;
|
||||
|
||||
static int RunTimer(void *unused)
|
||||
{
|
||||
while ( timer_alive ) {
|
||||
if ( SDL_timer_running ) {
|
||||
SDL_ThreadedTimerCheck();
|
||||
}
|
||||
SDL_Delay(10);
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
|
||||
/* This is only called if the event thread is not running */
|
||||
int SDL_SYS_TimerInit(void)
|
||||
{
|
||||
timer_alive = 1;
|
||||
timer = SDL_CreateThread(RunTimer, NULL);
|
||||
if ( timer == NULL )
|
||||
return(-1);
|
||||
return(SDL_SetTimerThreaded(1));
|
||||
}
|
||||
|
||||
void SDL_SYS_TimerQuit(void)
|
||||
{
|
||||
timer_alive = 0;
|
||||
if ( timer ) {
|
||||
SDL_WaitThread(timer, NULL);
|
||||
timer = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
int SDL_SYS_StartTimer(void)
|
||||
{
|
||||
SDL_SetError("Internal logic error: DC uses threaded timer");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
void SDL_SYS_StopTimer(void)
|
||||
{
|
||||
return;
|
||||
}
|
|
@ -9,7 +9,7 @@ DIST_SUBDIRS = dummy x11 dga nanox fbcon directfb vgl svga ggi aalib \
|
|||
wincommon windib windx5 \
|
||||
maccommon macdsp macrom quartz \
|
||||
bwindow ps2gs photon cybergfx epoc picogui \
|
||||
ataricommon xbios gem XFree86
|
||||
ataricommon xbios gem dc XFree86
|
||||
|
||||
DRIVERS = @VIDEO_DRIVERS@
|
||||
|
||||
|
|
|
@ -406,6 +406,9 @@ extern VideoBootStrap Qtopia_bootstrap;
|
|||
#ifdef ENABLE_PICOGUI
|
||||
extern VideoBootStrap PG_bootstrap;
|
||||
#endif
|
||||
#ifdef ENABLE_DC
|
||||
extern VideoBootStrap DC_bootstrap;
|
||||
#endif
|
||||
/* This is the current video device */
|
||||
extern SDL_VideoDevice *current_video;
|
||||
|
||||
|
|
|
@ -116,6 +116,9 @@ static VideoBootStrap *bootstrap[] = {
|
|||
#endif
|
||||
#ifdef ENABLE_PICOGUI
|
||||
&PG_bootstrap,
|
||||
#endif
|
||||
#ifdef ENABLE_DC
|
||||
&DC_bootstrap,
|
||||
#endif
|
||||
NULL
|
||||
};
|
||||
|
|
6
src/video/dc/.cvsignore
Normal file
6
src/video/dc/.cvsignore
Normal file
|
@ -0,0 +1,6 @@
|
|||
Makefile.in
|
||||
Makefile
|
||||
.libs
|
||||
*.o
|
||||
*.lo
|
||||
*.la
|
14
src/video/dc/Makefile.am
Normal file
14
src/video/dc/Makefile.am
Normal file
|
@ -0,0 +1,14 @@
|
|||
|
||||
## Makefile.am for SDL using the Dreamcast video driver
|
||||
|
||||
noinst_LTLIBRARIES = libvideo_dc.la
|
||||
libvideo_dc_la_SOURCES = $(SRCS)
|
||||
|
||||
# The SDL Dreamcast video driver sources
|
||||
SRCS = \
|
||||
SDL_dcevents.c \
|
||||
SDL_dcevents_c.h \
|
||||
SDL_dcmouse.c \
|
||||
SDL_dcmouse_c.h \
|
||||
SDL_dcvideo.c \
|
||||
SDL_dcvideo.h
|
164
src/video/dc/SDL_dcevents.c
Normal file
164
src/video/dc/SDL_dcevents.c
Normal file
|
@ -0,0 +1,164 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
BERO
|
||||
bero@geocities.co.jp
|
||||
|
||||
based on SDL_nullevents.c by
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
/* Being a null driver, there's no event stream. We just define stubs for
|
||||
most of the API. */
|
||||
|
||||
#include "SDL.h"
|
||||
#include "SDL_sysevents.h"
|
||||
#include "SDL_events_c.h"
|
||||
#include "SDL_dcvideo.h"
|
||||
#include "SDL_dcevents_c.h"
|
||||
|
||||
#include <dc/maple.h>
|
||||
#include <dc/maple/mouse.h>
|
||||
#include <dc/maple/keyboard.h>
|
||||
|
||||
const static unsigned short sdl_key[]= {
|
||||
/*0*/ 0, 0, 0, 0, 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i',
|
||||
'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't',
|
||||
'u', 'v', 'w', 'x', 'y', 'z',
|
||||
/*1e*/ '1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
|
||||
/*28*/ SDLK_RETURN, SDLK_ESCAPE, SDLK_BACKSPACE, SDLK_TAB, SDLK_SPACE, SDLK_MINUS, SDLK_PLUS, SDLK_LEFTBRACKET,
|
||||
SDLK_RIGHTBRACKET, SDLK_BACKSLASH , 0, SDLK_SEMICOLON, SDLK_QUOTE,
|
||||
/*35*/ '~', SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH, SDLK_CAPSLOCK,
|
||||
SDLK_F1, SDLK_F2, SDLK_F3, SDLK_F4, SDLK_F5, SDLK_F6, SDLK_F7, SDLK_F8, SDLK_F9, SDLK_F10, SDLK_F11, SDLK_F12,
|
||||
/*46*/ SDLK_PRINT, SDLK_SCROLLOCK, SDLK_PAUSE, SDLK_INSERT, SDLK_HOME, SDLK_PAGEUP, SDLK_DELETE, SDLK_END, SDLK_PAGEDOWN, SDLK_RIGHT, SDLK_LEFT, SDLK_DOWN, SDLK_UP,
|
||||
/*53*/ SDLK_NUMLOCK, SDLK_KP_DIVIDE, SDLK_KP_MULTIPLY, SDLK_KP_MINUS, SDLK_KP_PLUS, SDLK_KP_ENTER,
|
||||
SDLK_KP1, SDLK_KP2, SDLK_KP3, SDLK_KP4, SDLK_KP5, SDLK_KP6,
|
||||
/*5f*/ SDLK_KP7, SDLK_KP8, SDLK_KP9, SDLK_KP0, SDLK_KP_PERIOD, 0 /* S3 */
|
||||
};
|
||||
|
||||
const static unsigned short sdl_shift[] = {
|
||||
SDLK_LCTRL,SDLK_LSHIFT,SDLK_LALT,0 /* S1 */,
|
||||
SDLK_RCTRL,SDLK_RSHIFT,SDLK_RALT,0 /* S2 */,
|
||||
};
|
||||
|
||||
#define MOUSE_WHEELUP (1<<4)
|
||||
#define MOUSE_WHEELDOWN (1<<5)
|
||||
|
||||
static void mouse_update(void)
|
||||
{
|
||||
const static char sdl_mousebtn[] = {
|
||||
MOUSE_LEFTBUTTON,
|
||||
MOUSE_RIGHTBUTTON,
|
||||
MOUSE_SIDEBUTTON,
|
||||
MOUSE_WHEELUP,
|
||||
MOUSE_WHEELDOWN
|
||||
};
|
||||
|
||||
uint8 addr;
|
||||
mouse_cond_t cond;
|
||||
|
||||
static int prev_buttons;
|
||||
int buttons,changed;
|
||||
int i;
|
||||
|
||||
if ((addr = maple_first_mouse())==0 || mouse_get_cond(addr, &cond)<0) return;
|
||||
|
||||
buttons = cond.buttons^0xff;
|
||||
if (cond.dz<0) buttons|=MOUSE_WHEELUP;
|
||||
if (cond.dz>0) buttons|=MOUSE_WHEELDOWN;
|
||||
|
||||
if (cond.dx||cond.dy) SDL_PrivateMouseMotion(0,1,cond.dx,cond.dy);
|
||||
|
||||
changed = buttons^prev_buttons;
|
||||
for(i=0;i<sizeof(sdl_mousebtn);i++) {
|
||||
if (changed & sdl_mousebtn[i]) {
|
||||
SDL_PrivateMouseButton((buttons & sdl_mousebtn[i])?SDL_PRESSED:SDL_RELEASED,i,0,0);
|
||||
}
|
||||
}
|
||||
prev_buttons = buttons;
|
||||
}
|
||||
|
||||
static void keyboard_update(void)
|
||||
{
|
||||
static kbd_state_t old_state;
|
||||
static uint8 old_addr;
|
||||
|
||||
kbd_state_t *state;
|
||||
uint8 addr;
|
||||
int port,unit;
|
||||
|
||||
int shiftkeys;
|
||||
SDL_keysym keysym;
|
||||
|
||||
int i;
|
||||
|
||||
addr = maple_first_kb();
|
||||
|
||||
if (addr==0) return;
|
||||
|
||||
if (addr!=old_addr) {
|
||||
old_addr = addr;
|
||||
memset(&old_state,0,sizeof(old_state));
|
||||
}
|
||||
|
||||
maple_raddr(addr,&port,&unit);
|
||||
|
||||
state = kbd_get_state(port,unit);
|
||||
if (!state) return;
|
||||
|
||||
shiftkeys = state->shift_keys ^ old_state.shift_keys;
|
||||
for(i=0;i<sizeof(sdl_shift);i++) {
|
||||
if ((shiftkeys>>i)&1) {
|
||||
keysym.sym = sdl_shift[i];
|
||||
SDL_PrivateKeyboard(((state->shift_keys>>i)&1)?SDL_PRESSED:SDL_RELEASED,&keysym);
|
||||
}
|
||||
}
|
||||
|
||||
for(i=0;i<sizeof(sdl_key);i++) {
|
||||
if (state->matrix[i]!=old_state.matrix[i]) {
|
||||
int key = sdl_key[i];
|
||||
if (key) {
|
||||
keysym.sym = key;
|
||||
SDL_PrivateKeyboard(state->matrix[i]?SDL_PRESSED:SDL_RELEASED,&keysym);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
old_state = *state;
|
||||
}
|
||||
|
||||
void DC_PumpEvents(_THIS)
|
||||
{
|
||||
keyboard_update();
|
||||
mouse_update();
|
||||
}
|
||||
|
||||
void DC_InitOSKeymap(_THIS)
|
||||
{
|
||||
/* do nothing. */
|
||||
}
|
||||
|
||||
/* end of SDL_dcevents.c ... */
|
||||
|
42
src/video/dc/SDL_dcevents_c.h
Normal file
42
src/video/dc/SDL_dcevents_c.h
Normal file
|
@ -0,0 +1,42 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
BERO
|
||||
bero@geocities.co.jp
|
||||
|
||||
based on SDL_nullevents.h by
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
#include "SDL_dcvideo.h"
|
||||
|
||||
/* Variables and functions exported by SDL_sysevents.c to other parts
|
||||
of the native video subsystem (SDL_sysvideo.c)
|
||||
*/
|
||||
extern void DC_InitOSKeymap(_THIS);
|
||||
extern void DC_PumpEvents(_THIS);
|
||||
|
||||
/* end of SDL_dcevents_c.h ... */
|
||||
|
45
src/video/dc/SDL_dcmouse.c
Normal file
45
src/video/dc/SDL_dcmouse.c
Normal file
|
@ -0,0 +1,45 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
BERO
|
||||
bero@geocities.co.jp
|
||||
|
||||
based on SDL_nullvideo.h by
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_mouse.h"
|
||||
#include "SDL_events_c.h"
|
||||
|
||||
#include "SDL_dcmouse_c.h"
|
||||
|
||||
|
||||
/* The implementation dependent data for the window manager cursor */
|
||||
struct WMcursor {
|
||||
int unused;
|
||||
};
|
35
src/video/dc/SDL_dcmouse_c.h
Normal file
35
src/video/dc/SDL_dcmouse_c.h
Normal file
|
@ -0,0 +1,35 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
BERO
|
||||
bero@geocities.co.jp
|
||||
|
||||
based on SDL_nullmouse.h by
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
#include "SDL_dcvideo.h"
|
||||
|
||||
/* Functions to be exported */
|
477
src/video/dc/SDL_dcvideo.c
Normal file
477
src/video/dc/SDL_dcvideo.c
Normal file
|
@ -0,0 +1,477 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
BERO
|
||||
bero@geocities.co.jp
|
||||
|
||||
based on SDL_nullvideo.c by
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
/* Dummy SDL video driver implementation; this is just enough to make an
|
||||
* SDL-based application THINK it's got a working video driver, for
|
||||
* applications that call SDL_Init(SDL_INIT_VIDEO) when they don't need it,
|
||||
* and also for use as a collection of stubs when porting SDL to a new
|
||||
* platform for which you haven't yet written a valid video driver.
|
||||
*
|
||||
* This is also a great way to determine bottlenecks: if you think that SDL
|
||||
* is a performance problem for a given platform, enable this driver, and
|
||||
* then see if your application runs faster without video overhead.
|
||||
*
|
||||
* Initial work by Ryan C. Gordon (icculus@linuxgames.com). A good portion
|
||||
* of this was cut-and-pasted from Stephane Peter's work in the AAlib
|
||||
* SDL video driver. Renamed to "DC" by Sam Lantinga.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "SDL.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_video.h"
|
||||
#include "SDL_mouse.h"
|
||||
#include "SDL_sysvideo.h"
|
||||
#include "SDL_pixels_c.h"
|
||||
#include "SDL_events_c.h"
|
||||
|
||||
#include "SDL_dcvideo.h"
|
||||
#include "SDL_dcevents_c.h"
|
||||
#include "SDL_dcmouse_c.h"
|
||||
|
||||
#include <dc/video.h>
|
||||
#include <dc/pvr.h>
|
||||
|
||||
#ifdef HAVE_OPENGL
|
||||
#include <GL/gl.h>
|
||||
#endif
|
||||
|
||||
|
||||
/* Initialization/Query functions */
|
||||
static int DC_VideoInit(_THIS, SDL_PixelFormat *vformat);
|
||||
static SDL_Rect **DC_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
|
||||
static SDL_Surface *DC_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
|
||||
static int DC_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);
|
||||
static void DC_VideoQuit(_THIS);
|
||||
|
||||
/* Hardware surface functions */
|
||||
static int DC_AllocHWSurface(_THIS, SDL_Surface *surface);
|
||||
static int DC_LockHWSurface(_THIS, SDL_Surface *surface);
|
||||
static void DC_UnlockHWSurface(_THIS, SDL_Surface *surface);
|
||||
static void DC_FreeHWSurface(_THIS, SDL_Surface *surface);
|
||||
static int DC_FlipHWSurface(_THIS, SDL_Surface *surface);
|
||||
|
||||
/* etc. */
|
||||
static void DC_UpdateRects(_THIS, int numrects, SDL_Rect *rects);
|
||||
|
||||
/* OpenGL */
|
||||
static void *DC_GL_GetProcAddress(_THIS, const char *proc);
|
||||
static int DC_GL_LoadLibrary(_THIS, const char *path);
|
||||
static int DC_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value);
|
||||
static void DC_GL_SwapBuffers(_THIS);
|
||||
|
||||
/* DC driver bootstrap functions */
|
||||
|
||||
static int DC_Available(void)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void DC_DeleteDevice(SDL_VideoDevice *device)
|
||||
{
|
||||
free(device->hidden);
|
||||
free(device);
|
||||
}
|
||||
|
||||
static SDL_VideoDevice *DC_CreateDevice(int devindex)
|
||||
{
|
||||
SDL_VideoDevice *device;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
|
||||
if ( device ) {
|
||||
memset(device, 0, (sizeof *device));
|
||||
device->hidden = (struct SDL_PrivateVideoData *)
|
||||
malloc((sizeof *device->hidden));
|
||||
}
|
||||
if ( (device == NULL) || (device->hidden == NULL) ) {
|
||||
SDL_OutOfMemory();
|
||||
if ( device ) {
|
||||
free(device);
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
memset(device->hidden, 0, (sizeof *device->hidden));
|
||||
|
||||
/* Set the function pointers */
|
||||
device->VideoInit = DC_VideoInit;
|
||||
device->ListModes = DC_ListModes;
|
||||
device->SetVideoMode = DC_SetVideoMode;
|
||||
device->CreateYUVOverlay = NULL;
|
||||
device->SetColors = DC_SetColors;
|
||||
device->UpdateRects = DC_UpdateRects;
|
||||
device->VideoQuit = DC_VideoQuit;
|
||||
device->AllocHWSurface = DC_AllocHWSurface;
|
||||
device->CheckHWBlit = NULL;
|
||||
device->FillHWRect = NULL;
|
||||
device->SetHWColorKey = NULL;
|
||||
device->SetHWAlpha = NULL;
|
||||
device->LockHWSurface = DC_LockHWSurface;
|
||||
device->UnlockHWSurface = DC_UnlockHWSurface;
|
||||
device->FlipHWSurface = DC_FlipHWSurface;
|
||||
device->FreeHWSurface = DC_FreeHWSurface;
|
||||
#ifdef HAVE_OPENGL
|
||||
device->GL_LoadLibrary = DC_GL_LoadLibrary;
|
||||
device->GL_GetProcAddress = DC_GL_GetProcAddress;
|
||||
device->GL_GetAttribute = DC_GL_GetAttribute;
|
||||
device->GL_MakeCurrent = NULL;
|
||||
device->GL_SwapBuffers = DC_GL_SwapBuffers;
|
||||
#endif
|
||||
device->SetCaption = NULL;
|
||||
device->SetIcon = NULL;
|
||||
device->IconifyWindow = NULL;
|
||||
device->GrabInput = NULL;
|
||||
device->GetWMInfo = NULL;
|
||||
device->InitOSKeymap = DC_InitOSKeymap;
|
||||
device->PumpEvents = DC_PumpEvents;
|
||||
|
||||
device->free = DC_DeleteDevice;
|
||||
|
||||
return device;
|
||||
}
|
||||
|
||||
VideoBootStrap DC_bootstrap = {
|
||||
"dcvideo", "Dreamcast Video",
|
||||
DC_Available, DC_CreateDevice
|
||||
};
|
||||
|
||||
|
||||
int DC_VideoInit(_THIS, SDL_PixelFormat *vformat)
|
||||
{
|
||||
/* Determine the screen depth (use default 8-bit depth) */
|
||||
/* we change this during the SDL_SetVideoMode implementation... */
|
||||
vformat->BitsPerPixel = 16;
|
||||
vformat->Rmask = 0x0000f800;
|
||||
vformat->Gmask = 0x000007e0;
|
||||
vformat->Bmask = 0x0000001f;
|
||||
|
||||
/* We're done! */
|
||||
return(0);
|
||||
}
|
||||
|
||||
const static SDL_Rect
|
||||
RECT_800x600 = {0,0,800,600},
|
||||
RECT_640x480 = {0,0,640,480},
|
||||
RECT_320x240 = {0,0,320,240};
|
||||
const static SDL_Rect *vid_modes[] = {
|
||||
&RECT_800x600,
|
||||
&RECT_640x480,
|
||||
&RECT_320x240,
|
||||
NULL
|
||||
};
|
||||
|
||||
SDL_Rect **DC_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
|
||||
{
|
||||
switch(format->BitsPerPixel) {
|
||||
case 15:
|
||||
case 16:
|
||||
return &vid_modes;
|
||||
case 32:
|
||||
if (!(flags & SDL_OPENGL))
|
||||
return &vid_modes;
|
||||
default:
|
||||
return NULL;
|
||||
}
|
||||
// return (SDL_Rect **) -1;
|
||||
}
|
||||
|
||||
pvr_init_params_t params = {
|
||||
/* Enable opaque and translucent polygons with size 16 */
|
||||
{ PVR_BINSIZE_16, PVR_BINSIZE_0, PVR_BINSIZE_16, PVR_BINSIZE_0, PVR_BINSIZE_16 },
|
||||
|
||||
/* Vertex buffer size */
|
||||
512*1024
|
||||
};
|
||||
|
||||
#ifdef HAVE_OPENGL
|
||||
static int pvr_inited;
|
||||
#endif
|
||||
|
||||
SDL_Surface *DC_SetVideoMode(_THIS, SDL_Surface *current,
|
||||
int width, int height, int bpp, Uint32 flags)
|
||||
{
|
||||
int disp_mode,pixel_mode,pitch;
|
||||
Uint32 Rmask, Gmask, Bmask;
|
||||
|
||||
if (width==320 && height==240) disp_mode=DM_320x240;
|
||||
else if (width==640 && height==480) disp_mode=DM_640x480;
|
||||
else if (width==800 && height==600) disp_mode=DM_800x608;
|
||||
else {
|
||||
SDL_SetError("Couldn't find requested mode in list");
|
||||
return(NULL);
|
||||
}
|
||||
|
||||
switch(bpp) {
|
||||
case 15: pixel_mode = PM_RGB555; pitch = width*2;
|
||||
/* 5-5-5 */
|
||||
Rmask = 0x00007c00;
|
||||
Gmask = 0x000003e0;
|
||||
Bmask = 0x0000001f;
|
||||
break;
|
||||
case 16: pixel_mode = PM_RGB565; pitch = width*2;
|
||||
/* 5-6-5 */
|
||||
Rmask = 0x0000f800;
|
||||
Gmask = 0x000007e0;
|
||||
Bmask = 0x0000001f;
|
||||
break;
|
||||
case 24: bpp = 32;
|
||||
case 32: pixel_mode = PM_RGB888; pitch = width*4;
|
||||
Rmask = 0x00ff0000;
|
||||
Gmask = 0x0000ff00;
|
||||
Bmask = 0x000000ff;
|
||||
#ifdef HAVE_OPENGL
|
||||
if (!(flags & SDL_OPENGL))
|
||||
#endif
|
||||
break;
|
||||
default:
|
||||
SDL_SetError("Couldn't find requested mode in list");
|
||||
return(NULL);
|
||||
}
|
||||
|
||||
// if ( bpp != current->format->BitsPerPixel ) {
|
||||
if ( ! SDL_ReallocFormat(current, bpp, Rmask, Gmask, Bmask, 0) ) {
|
||||
return(NULL);
|
||||
}
|
||||
// }
|
||||
|
||||
/* Set up the new mode framebuffer */
|
||||
current->flags = (SDL_FULLSCREEN|SDL_HWSURFACE);
|
||||
current->w = width;
|
||||
current->h = height;
|
||||
current->pitch = pitch;
|
||||
|
||||
#ifdef HAVE_OPENGL
|
||||
if (pvr_inited) {
|
||||
pvr_inited = 0;
|
||||
pvr_shutdown();
|
||||
}
|
||||
#endif
|
||||
|
||||
vid_set_mode(disp_mode,pixel_mode);
|
||||
|
||||
current->pixels = vram_s;
|
||||
|
||||
#ifdef HAVE_OPENGL
|
||||
if (flags & SDL_OPENGL) {
|
||||
this->gl_config.driver_loaded = 1;
|
||||
current->flags = SDL_FULLSCREEN | SDL_OPENGL;
|
||||
current->pixels = NULL;
|
||||
pvr_inited = 1;
|
||||
pvr_init(¶ms);
|
||||
glKosInit();
|
||||
glKosBeginFrame();
|
||||
} else
|
||||
#endif
|
||||
if (flags | SDL_DOUBLEBUF) {
|
||||
current->flags |= SDL_DOUBLEBUF;
|
||||
current->pixels = (void*)((int)current->pixels | 0x400000);
|
||||
}
|
||||
|
||||
/* We're done */
|
||||
return(current);
|
||||
}
|
||||
|
||||
/* We don't actually allow hardware surfaces other than the main one */
|
||||
static int DC_AllocHWSurface(_THIS, SDL_Surface *surface)
|
||||
{
|
||||
return(-1);
|
||||
}
|
||||
static void DC_FreeHWSurface(_THIS, SDL_Surface *surface)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
/* We need to wait for vertical retrace on page flipped displays */
|
||||
static int DC_LockHWSurface(_THIS, SDL_Surface *surface)
|
||||
{
|
||||
return(0);
|
||||
}
|
||||
|
||||
static void DC_UnlockHWSurface(_THIS, SDL_Surface *surface)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
static int DC_FlipHWSurface(_THIS, SDL_Surface *surface)
|
||||
{
|
||||
if (surface->flags & SDL_DOUBLEBUF) {
|
||||
vid_set_start((int)surface->pixels & 0xffffff);
|
||||
surface->pixels = (void*)((int)surface->pixels ^ 0x400000);
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
|
||||
static void DC_UpdateRects(_THIS, int numrects, SDL_Rect *rects)
|
||||
{
|
||||
/* do nothing. */
|
||||
}
|
||||
|
||||
static int DC_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
|
||||
{
|
||||
/* do nothing of note. */
|
||||
return(1);
|
||||
}
|
||||
|
||||
/* Note: If we are terminated, this could be called in the middle of
|
||||
another SDL video routine -- notably UpdateRects.
|
||||
*/
|
||||
static void DC_VideoQuit(_THIS)
|
||||
{
|
||||
#ifdef HAVE_OPENGL
|
||||
if (pvr_inited) {
|
||||
pvr_inited = 0;
|
||||
pvr_shutdown();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef HAVE_OPENGL
|
||||
|
||||
void dmyfunc(void) {}
|
||||
|
||||
typedef void (*funcptr)();
|
||||
const static struct {
|
||||
char *name;
|
||||
funcptr addr;
|
||||
} glfuncs[] = {
|
||||
#define DEF(func) {#func,&func}
|
||||
DEF(glBegin),
|
||||
DEF(glBindTexture),
|
||||
DEF(glBlendFunc),
|
||||
DEF(glColor4f),
|
||||
// DEF(glCopyImageID),
|
||||
DEF(glDisable),
|
||||
DEF(glEnable),
|
||||
DEF(glEnd),
|
||||
DEF(glFlush),
|
||||
DEF(glGenTextures),
|
||||
DEF(glGetString),
|
||||
DEF(glLoadIdentity),
|
||||
DEF(glMatrixMode),
|
||||
DEF(glOrtho),
|
||||
DEF(glPixelStorei),
|
||||
// DEF(glPopAttrib),
|
||||
// DEF(glPopClientAttrib),
|
||||
{"glPopAttrib",&dmyfunc},
|
||||
{"glPopClientAttrib",&dmyfunc},
|
||||
DEF(glPopMatrix),
|
||||
// DEF(glPushAttrib),
|
||||
// DEF(glPushClientAttrib),
|
||||
{"glPushAttrib",&dmyfunc},
|
||||
{"glPushClientAttrib",&dmyfunc},
|
||||
DEF(glPushMatrix),
|
||||
DEF(glTexCoord2f),
|
||||
DEF(glTexEnvf),
|
||||
DEF(glTexImage2D),
|
||||
DEF(glTexParameteri),
|
||||
DEF(glTexSubImage2D),
|
||||
DEF(glVertex2i),
|
||||
DEF(glViewport),
|
||||
#undef DEF
|
||||
};
|
||||
|
||||
static void *DC_GL_GetProcAddress(_THIS, const char *proc)
|
||||
{
|
||||
void *ret;
|
||||
int i;
|
||||
|
||||
ret = glKosGetProcAddress(proc);
|
||||
if (ret) return ret;
|
||||
|
||||
for(i=0;i<sizeof(glfuncs)/sizeof(glfuncs[0]);i++) {
|
||||
if (strcmp(proc,glfuncs[i].name)==0) return glfuncs[i].addr;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static int DC_GL_LoadLibrary(_THIS, const char *path)
|
||||
{
|
||||
this->gl_config.driver_loaded = 1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int DC_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value)
|
||||
{
|
||||
GLenum mesa_attrib;
|
||||
int val;
|
||||
|
||||
switch(attrib) {
|
||||
case SDL_GL_RED_SIZE:
|
||||
val = 5;
|
||||
break;
|
||||
case SDL_GL_GREEN_SIZE:
|
||||
val = 6;
|
||||
break;
|
||||
case SDL_GL_BLUE_SIZE:
|
||||
val = 5;
|
||||
break;
|
||||
case SDL_GL_ALPHA_SIZE:
|
||||
val = 0;
|
||||
break;
|
||||
case SDL_GL_DOUBLEBUFFER:
|
||||
val = 1;
|
||||
break;
|
||||
case SDL_GL_DEPTH_SIZE:
|
||||
val = 16; /* or 32? */
|
||||
break;
|
||||
case SDL_GL_STENCIL_SIZE:
|
||||
val = 0;
|
||||
break;
|
||||
case SDL_GL_ACCUM_RED_SIZE:
|
||||
val = 0;
|
||||
break;
|
||||
case SDL_GL_ACCUM_GREEN_SIZE:
|
||||
val = 0;
|
||||
case SDL_GL_ACCUM_BLUE_SIZE:
|
||||
val = 0;
|
||||
break;
|
||||
case SDL_GL_ACCUM_ALPHA_SIZE:
|
||||
val = 0;
|
||||
break;
|
||||
default :
|
||||
return -1;
|
||||
}
|
||||
*value = val;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void DC_GL_SwapBuffers(_THIS)
|
||||
{
|
||||
glKosFinishFrame();
|
||||
glKosBeginFrame();
|
||||
}
|
||||
#endif
|
51
src/video/dc/SDL_dcvideo.h
Normal file
51
src/video/dc/SDL_dcvideo.h
Normal file
|
@ -0,0 +1,51 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
BERO
|
||||
bero@geocities.co.jp
|
||||
|
||||
based on SDL_nullvideo.h by
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
#ifndef _SDL_dcvideo_h
|
||||
#define _SDL_dcvideo_h
|
||||
|
||||
#include "SDL_mouse.h"
|
||||
#include "SDL_sysvideo.h"
|
||||
#include "SDL_mutex.h"
|
||||
|
||||
/* Hidden "this" pointer for the video functions */
|
||||
#define _THIS SDL_VideoDevice *this
|
||||
|
||||
|
||||
/* Private display data */
|
||||
|
||||
struct SDL_PrivateVideoData {
|
||||
int w, h;
|
||||
void *buffer;
|
||||
};
|
||||
|
||||
#endif /* _SDL_dcvideo_h */
|
Loading…
Add table
Add a link
Reference in a new issue