OpenPandora support added by David Carré
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403616
This commit is contained in:
parent
1decfd1ab0
commit
3ef9fa9931
11 changed files with 1139 additions and 2 deletions
4
CREDITS
4
CREDITS
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@ -44,10 +44,12 @@ Thanks to everyone who made this possible, including:
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* Eric Wing, Max Horn, and Darrell Walisser for unflagging work on the Mac OS X port
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* Couriersud for the DirectFB driver
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* David Carré, for the Pandora port
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* Patrice Mandin, for the Atari port
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* Couriersud for the DirectFB driver
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* Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation
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* Arne Claus, for the 2004 winning SDL logo,
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37
Makefile.pandora
Normal file
37
Makefile.pandora
Normal file
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@ -0,0 +1,37 @@
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# Makefile to build the pandora SDL library
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AR = arm-none-linux-gnueabi-ar
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RANLIB = arm-none-linux-gnueabi-ranlib
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CC = arm-none-linux-gnueabi-gcc
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CXX = arm-none-linux-gnueabi-g++
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STRIP = arm-none-linux-gnueabi-strip
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CFLAGS = -O3 -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfloat-abi=softfp \
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-mfpu=neon -ftree-vectorize -ffast-math -fomit-frame-pointer -fno-strict-aliasing -fsingle-precision-constant \
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-I./include -I$(PNDSDK)/usr/include
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TARGET = libSDL.a
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SOURCES = ./src/*.c ./src/audio/*.c ./src/cdrom/*.c ./src/cpuinfo/*.c ./src/events/*.c \
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./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \
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./src/joystick/*.c ./src/haptic/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \
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./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c ./src/audio/dma/*.c \
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./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \
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./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \
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./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c ./src/cdrom/dummy/*.c \
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./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o ./src/video/x11/*.c
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OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
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all: $(TARGET)
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$(TARGET): $(CONFIG_H) $(OBJECTS)
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$(AR) crv $@ $^
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$(RANLIB) $@
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$(CONFIG_H):
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cp include/SDL_config_pandora.h include/SDL_config.h
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clean:
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rm -f $(TARGET) $(OBJECTS)
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16
README.pandora
Normal file
16
README.pandora
Normal file
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@ -0,0 +1,16 @@
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SDL 1.3 with open pandora console support ( http://openpandora.org/ )
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=====================================================================
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- A pandora specific video driver was writed to allow SDL 1.3 with OpenGL ES
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support to work on the pandora under the framebuffer. This driver do not have
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input support for now, so if you use it you will have to add your own control code.
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The video driver name is "pandora" so if you have problem running it from
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the framebuffer, try to set the following variable before starting your application :
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"export SDL_VIDEODRIVER=pandora"
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- OpenGL ES support was added to the x11 driver, so it's working like the normal
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x11 driver one with OpenGLX support, with SDL input event's etc..
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David Carré (Cpasjuste)
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cpasjuste@gmail.com
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@ -42,6 +42,14 @@ glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height)
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#endif /* __QNXNTO__ */
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#if SDL_VIDEO_DRIVER_PANDORA
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GL_API void GL_APIENTRY
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glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height)
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{
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return;
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}
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#endif /* SDL_VIDEO_DRIVER_PANDORA */
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/* OpenGL ES 1.1 renderer implementation, based on the OpenGL renderer */
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static const float inv255f = 1.0f / 255.0f;
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@ -284,7 +292,10 @@ GLES_CreateRenderer(SDL_Window * window, Uint32 flags)
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renderer->info.flags |= SDL_RENDERER_SINGLEBUFFER;
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}
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}
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#if SDL_VIDEO_DRIVER_PANDORA
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data->GL_OES_draw_texture_supported = SDL_FALSE;
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data->useDrawTexture = SDL_FALSE;
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#else
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if (SDL_GL_ExtensionSupported("GL_OES_draw_texture")) {
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data->GL_OES_draw_texture_supported = SDL_TRUE;
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data->useDrawTexture = SDL_TRUE;
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data->GL_OES_draw_texture_supported = SDL_FALSE;
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data->useDrawTexture = SDL_FALSE;
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}
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#endif
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data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
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renderer->info.max_texture_width = value;
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@ -318,6 +318,10 @@ struct SDL_VideoDevice
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void *driverdata;
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struct SDL_GLDriverData *gl_data;
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#if SDL_VIDEO_DRIVER_PANDORA
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struct SDL_PrivateGLESData *gles_data;
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#endif
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/* * * */
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/* The function used to dispose of this structure */
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void (*free) (_THIS);
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@ -403,6 +407,9 @@ extern VideoBootStrap DUMMY_bootstrap;
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#if SDL_VIDEO_DRIVER_NDS
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extern VideoBootStrap NDS_bootstrap;
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#endif
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#if SDL_VIDEO_DRIVER_PANDORA
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extern VideoBootStrap PND_bootstrap;
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#endif
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#define SDL_CurrentDisplay (_this->displays[_this->current_display])
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@ -120,6 +120,9 @@ static VideoBootStrap *bootstrap[] = {
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#endif
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#if SDL_VIDEO_DRIVER_DUMMY
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&DUMMY_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_PANDORA
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&PND_bootstrap,
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#endif
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NULL
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};
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858
src/video/pandora/SDL_pandora.c
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858
src/video/pandora/SDL_pandora.c
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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Open Pandora SDL driver
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Copyright (C) 2009 David Carré
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(cpasjuste@gmail.com)
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*/
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/* SDL internals */
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#include "SDL_config.h"
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#include "../SDL_sysvideo.h"
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#include "SDL_version.h"
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#include "SDL_syswm.h"
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#include "SDL_loadso.h"
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#include "SDL_events.h"
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#include "../../events/SDL_mouse_c.h"
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#include "../../events/SDL_keyboard_c.h"
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/* PND declarations */
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#include "SDL_pandora.h"
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#include "SDL_pandora_events.h"
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static SDL_bool PND_initialized = SDL_FALSE;
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static int
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PND_available(void)
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{
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return 1;
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}
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static void
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PND_destroy(SDL_VideoDevice * device)
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{
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SDL_VideoData *phdata = (SDL_VideoData *) device->driverdata;
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if (device->driverdata != NULL) {
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device->driverdata = NULL;
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}
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}
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static SDL_VideoDevice *
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PND_create()
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{
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SDL_VideoDevice *device;
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SDL_VideoData *phdata;
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int status;
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/* Check if pandora could be initialized */
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status = PND_available();
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if (status == 0) {
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/* PND could not be used */
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return NULL;
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}
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/* Initialize SDL_VideoDevice structure */
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device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
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if (device == NULL) {
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SDL_OutOfMemory();
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return NULL;
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}
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/* Initialize internal Pandora specific data */
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phdata = (SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
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if (phdata == NULL) {
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SDL_OutOfMemory();
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SDL_free(device);
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return NULL;
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}
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device->driverdata = phdata;
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phdata->egl_initialized = SDL_TRUE;
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/* Setup amount of available displays and current display */
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device->num_displays = 1;
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device->current_display = 1;
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/* Set device free function */
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device->free = PND_destroy;
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/* Setup all functions which we can handle */
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device->VideoInit = PND_videoinit;
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device->VideoQuit = PND_videoquit;
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device->GetDisplayModes = PND_getdisplaymodes;
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device->SetDisplayMode = PND_setdisplaymode;
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device->SetDisplayPalette = PND_setdisplaypalette;
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device->GetDisplayPalette = PND_getdisplaypalette;
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device->SetDisplayGammaRamp = PND_setdisplaygammaramp;
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device->GetDisplayGammaRamp = PND_getdisplaygammaramp;
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device->CreateWindow = PND_createwindow;
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device->CreateWindowFrom = PND_createwindowfrom;
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device->SetWindowTitle = PND_setwindowtitle;
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device->SetWindowIcon = PND_setwindowicon;
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device->SetWindowPosition = PND_setwindowposition;
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device->SetWindowSize = PND_setwindowsize;
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device->ShowWindow = PND_showwindow;
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device->HideWindow = PND_hidewindow;
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device->RaiseWindow = PND_raisewindow;
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device->MaximizeWindow = PND_maximizewindow;
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device->MinimizeWindow = PND_minimizewindow;
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device->RestoreWindow = PND_restorewindow;
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device->SetWindowGrab = PND_setwindowgrab;
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device->DestroyWindow = PND_destroywindow;
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device->GetWindowWMInfo = PND_getwindowwminfo;
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device->GL_LoadLibrary = PND_gl_loadlibrary;
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device->GL_GetProcAddress = PND_gl_getprocaddres;
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device->GL_UnloadLibrary = PND_gl_unloadlibrary;
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device->GL_CreateContext = PND_gl_createcontext;
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device->GL_MakeCurrent = PND_gl_makecurrent;
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device->GL_SetSwapInterval = PND_gl_setswapinterval;
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device->GL_GetSwapInterval = PND_gl_getswapinterval;
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device->GL_SwapWindow = PND_gl_swapwindow;
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device->GL_DeleteContext = PND_gl_deletecontext;
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device->PumpEvents = PND_PumpEvents;
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return device;
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}
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VideoBootStrap PND_bootstrap = {
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"pandora",
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"SDL Pandora Video Driver",
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PND_available,
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PND_create
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};
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/*****************************************************************************/
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/* SDL Video and Display initialization/handling functions */
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/*****************************************************************************/
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int
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PND_videoinit(_THIS)
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{
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SDL_VideoDisplay display;
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SDL_DisplayMode current_mode;
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SDL_zero(current_mode);
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current_mode.w = 800;
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current_mode.h = 480;
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current_mode.refresh_rate = 60;
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current_mode.format = SDL_PIXELFORMAT_RGB565;
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current_mode.driverdata = NULL;
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SDL_zero(display);
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display.desktop_mode = current_mode;
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display.current_mode = current_mode;
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display.driverdata = NULL;
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SDL_AddVideoDisplay(&display);
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return 1;
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}
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void
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PND_videoquit(_THIS)
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{
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}
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void
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PND_getdisplaymodes(_THIS)
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{
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}
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int
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PND_setdisplaymode(_THIS, SDL_DisplayMode * mode)
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{
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return 0;
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}
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int
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PND_setdisplaypalette(_THIS, SDL_Palette * palette)
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{
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SDL_DisplayData *didata =
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(SDL_DisplayData *) SDL_CurrentDisplay.driverdata;
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/* Setting display palette operation has been failed */
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return -1;
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}
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int
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PND_getdisplaypalette(_THIS, SDL_Palette * palette)
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{
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SDL_DisplayData *didata =
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(SDL_DisplayData *) SDL_CurrentDisplay.driverdata;
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/* Getting display palette operation has been failed */
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return -1;
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}
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int
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PND_setdisplaygammaramp(_THIS, Uint16 * ramp)
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{
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SDL_DisplayData *didata =
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(SDL_DisplayData *) SDL_CurrentDisplay.driverdata;
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/* Setting display gamma ramp operation has been failed */
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return -1;
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}
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int
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PND_getdisplaygammaramp(_THIS, Uint16 * ramp)
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{
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/* Getting display gamma ramp operation has been failed */
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return -1;
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}
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int
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PND_createwindow(_THIS, SDL_Window * window)
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{
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SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
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SDL_WindowData *wdata;
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uint32_t winargc = 0;
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int32_t status;
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/* Allocate window internal data */
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wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
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if (wdata == NULL) {
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SDL_OutOfMemory();
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return -1;
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}
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/* Setup driver data for this window */
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window->driverdata = wdata;
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/* Check if window must support OpenGL ES rendering */
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if ((window->flags & SDL_WINDOW_OPENGL) == SDL_WINDOW_OPENGL) {
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EGLBoolean initstatus;
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/* Mark this window as OpenGL ES compatible */
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wdata->uses_gles = SDL_TRUE;
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/* Create connection to OpenGL ES */
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if (phdata->egl_display == EGL_NO_DISPLAY) {
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phdata->egl_display = eglGetDisplay((NativeDisplayType) 0);
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if (phdata->egl_display == EGL_NO_DISPLAY) {
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SDL_SetError("PND: Can't get connection to OpenGL ES");
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return -1;
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}
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initstatus = eglInitialize(phdata->egl_display, NULL, NULL);
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if (initstatus != EGL_TRUE) {
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SDL_SetError("PND: Can't init OpenGL ES library");
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return -1;
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}
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}
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phdata->egl_refcount++;
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}
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/* Window has been successfully created */
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return 0;
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}
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int
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PND_createwindowfrom(_THIS, SDL_Window * window, const void *data)
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{
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return -1;
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}
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void
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PND_setwindowtitle(_THIS, SDL_Window * window)
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{
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}
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void
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PND_setwindowicon(_THIS, SDL_Window * window, SDL_Surface * icon)
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{
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}
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void
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PND_setwindowposition(_THIS, SDL_Window * window)
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{
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}
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void
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PND_setwindowsize(_THIS, SDL_Window * window)
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{
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}
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void
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PND_showwindow(_THIS, SDL_Window * window)
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{
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}
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void
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PND_hidewindow(_THIS, SDL_Window * window)
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{
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}
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void
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PND_raisewindow(_THIS, SDL_Window * window)
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{
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}
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void
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PND_maximizewindow(_THIS, SDL_Window * window)
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{
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}
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void
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PND_minimizewindow(_THIS, SDL_Window * window)
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{
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}
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void
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PND_restorewindow(_THIS, SDL_Window * window)
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{
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}
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void
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PND_setwindowgrab(_THIS, SDL_Window * window)
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{
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}
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void
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PND_destroywindow(_THIS, SDL_Window * window)
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{
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}
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/*****************************************************************************/
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/* SDL Window Manager function */
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/*****************************************************************************/
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SDL_bool
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PND_getwindowwminfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info)
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{
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if (info->version.major <= SDL_MAJOR_VERSION) {
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return SDL_TRUE;
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} else {
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SDL_SetError("application not compiled with SDL %d.%d\n",
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SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
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return SDL_FALSE;
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}
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/* Failed to get window manager information */
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return SDL_FALSE;
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
/* SDL OpenGL/OpenGL ES functions */
|
||||
/*****************************************************************************/
|
||||
int
|
||||
PND_gl_loadlibrary(_THIS, const char *path)
|
||||
{
|
||||
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
|
||||
|
||||
/* Check if OpenGL ES library is specified for GF driver */
|
||||
if (path == NULL) {
|
||||
path = SDL_getenv("SDL_OPENGL_LIBRARY");
|
||||
if (path == NULL) {
|
||||
path = SDL_getenv("SDL_OPENGLES_LIBRARY");
|
||||
}
|
||||
}
|
||||
|
||||
/* Check if default library loading requested */
|
||||
if (path == NULL) {
|
||||
/* Already linked with GF library which provides egl* subset of */
|
||||
/* functions, use Common profile of OpenGL ES library by default */
|
||||
path = "/usr/lib/libGLES_CM.so";
|
||||
}
|
||||
|
||||
/* Load dynamic library */
|
||||
_this->gl_config.dll_handle = SDL_LoadObject(path);
|
||||
if (!_this->gl_config.dll_handle) {
|
||||
/* Failed to load new GL ES library */
|
||||
SDL_SetError("PND: Failed to locate OpenGL ES library");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Store OpenGL ES library path and name */
|
||||
SDL_strlcpy(_this->gl_config.driver_path, path,
|
||||
SDL_arraysize(_this->gl_config.driver_path));
|
||||
|
||||
/* New OpenGL ES library is loaded */
|
||||
return 0;
|
||||
}
|
||||
|
||||
void *
|
||||
PND_gl_getprocaddres(_THIS, const char *proc)
|
||||
{
|
||||
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
|
||||
void *function_address;
|
||||
|
||||
/* Try to get function address through the egl interface */
|
||||
function_address = eglGetProcAddress(proc);
|
||||
if (function_address != NULL) {
|
||||
return function_address;
|
||||
}
|
||||
|
||||
/* Then try to get function in the OpenGL ES library */
|
||||
if (_this->gl_config.dll_handle) {
|
||||
function_address =
|
||||
SDL_LoadFunction(_this->gl_config.dll_handle, proc);
|
||||
if (function_address != NULL) {
|
||||
return function_address;
|
||||
}
|
||||
}
|
||||
|
||||
/* Failed to get GL ES function address pointer */
|
||||
SDL_SetError("PND: Cannot locate OpenGL ES function name");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void
|
||||
PND_gl_unloadlibrary(_THIS)
|
||||
{
|
||||
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
|
||||
|
||||
if (phdata->egl_initialized == SDL_TRUE) {
|
||||
/* Unload OpenGL ES library */
|
||||
if (_this->gl_config.dll_handle) {
|
||||
SDL_UnloadObject(_this->gl_config.dll_handle);
|
||||
_this->gl_config.dll_handle = NULL;
|
||||
}
|
||||
} else {
|
||||
SDL_SetError("PND: GF initialization failed, no OpenGL ES support");
|
||||
}
|
||||
}
|
||||
|
||||
SDL_GLContext
|
||||
PND_gl_createcontext(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
|
||||
SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata;
|
||||
SDL_DisplayData *didata =
|
||||
(SDL_DisplayData *) SDL_CurrentDisplay.driverdata;
|
||||
EGLBoolean status;
|
||||
int32_t gfstatus;
|
||||
EGLint configs;
|
||||
uint32_t attr_pos;
|
||||
EGLint attr_value;
|
||||
EGLint cit;
|
||||
|
||||
/* Check if EGL was initialized */
|
||||
if (phdata->egl_initialized != SDL_TRUE) {
|
||||
SDL_SetError("PND: EGL initialization failed, no OpenGL ES support");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Prepare attributes list to pass them to OpenGL ES */
|
||||
attr_pos = 0;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_SURFACE_TYPE;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_WINDOW_BIT;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_RED_SIZE;
|
||||
wdata->gles_attributes[attr_pos++] = _this->gl_config.red_size;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_GREEN_SIZE;
|
||||
wdata->gles_attributes[attr_pos++] = _this->gl_config.green_size;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_BLUE_SIZE;
|
||||
wdata->gles_attributes[attr_pos++] = _this->gl_config.blue_size;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_ALPHA_SIZE;
|
||||
|
||||
/* Setup alpha size in bits */
|
||||
if (_this->gl_config.alpha_size) {
|
||||
wdata->gles_attributes[attr_pos++] = _this->gl_config.alpha_size;
|
||||
} else {
|
||||
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
|
||||
}
|
||||
|
||||
/* Setup color buffer size */
|
||||
if (_this->gl_config.buffer_size) {
|
||||
wdata->gles_attributes[attr_pos++] = EGL_BUFFER_SIZE;
|
||||
wdata->gles_attributes[attr_pos++] = _this->gl_config.buffer_size;
|
||||
} else {
|
||||
wdata->gles_attributes[attr_pos++] = EGL_BUFFER_SIZE;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
|
||||
}
|
||||
|
||||
/* Setup depth buffer bits */
|
||||
wdata->gles_attributes[attr_pos++] = EGL_DEPTH_SIZE;
|
||||
wdata->gles_attributes[attr_pos++] = _this->gl_config.depth_size;
|
||||
|
||||
/* Setup stencil bits */
|
||||
if (_this->gl_config.stencil_size) {
|
||||
wdata->gles_attributes[attr_pos++] = EGL_STENCIL_SIZE;
|
||||
wdata->gles_attributes[attr_pos++] = _this->gl_config.buffer_size;
|
||||
} else {
|
||||
wdata->gles_attributes[attr_pos++] = EGL_STENCIL_SIZE;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
|
||||
}
|
||||
|
||||
/* Set number of samples in multisampling */
|
||||
if (_this->gl_config.multisamplesamples) {
|
||||
wdata->gles_attributes[attr_pos++] = EGL_SAMPLES;
|
||||
wdata->gles_attributes[attr_pos++] =
|
||||
_this->gl_config.multisamplesamples;
|
||||
}
|
||||
|
||||
/* Multisample buffers, OpenGL ES 1.0 spec defines 0 or 1 buffer */
|
||||
if (_this->gl_config.multisamplebuffers) {
|
||||
wdata->gles_attributes[attr_pos++] = EGL_SAMPLE_BUFFERS;
|
||||
wdata->gles_attributes[attr_pos++] =
|
||||
_this->gl_config.multisamplebuffers;
|
||||
}
|
||||
|
||||
/* Finish attributes list */
|
||||
wdata->gles_attributes[attr_pos] = EGL_NONE;
|
||||
|
||||
/* Request first suitable framebuffer configuration */
|
||||
status = eglChooseConfig(phdata->egl_display, wdata->gles_attributes,
|
||||
wdata->gles_configs, 1, &configs);
|
||||
if (status != EGL_TRUE) {
|
||||
SDL_SetError("PND: Can't find closest configuration for OpenGL ES");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Check if nothing has been found, try "don't care" settings */
|
||||
if (configs == 0) {
|
||||
int32_t it;
|
||||
int32_t jt;
|
||||
GLint depthbits[4] = { 32, 24, 16, EGL_DONT_CARE };
|
||||
|
||||
for (it = 0; it < 4; it++) {
|
||||
for (jt = 16; jt >= 0; jt--) {
|
||||
/* Don't care about color buffer bits, use what exist */
|
||||
/* Replace previous set data with EGL_DONT_CARE */
|
||||
attr_pos = 0;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_SURFACE_TYPE;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_WINDOW_BIT;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_RED_SIZE;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_GREEN_SIZE;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_BLUE_SIZE;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_ALPHA_SIZE;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_BUFFER_SIZE;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
|
||||
|
||||
/* Try to find requested or smallest depth */
|
||||
if (_this->gl_config.depth_size) {
|
||||
wdata->gles_attributes[attr_pos++] = EGL_DEPTH_SIZE;
|
||||
wdata->gles_attributes[attr_pos++] = depthbits[it];
|
||||
} else {
|
||||
wdata->gles_attributes[attr_pos++] = EGL_DEPTH_SIZE;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
|
||||
}
|
||||
|
||||
if (_this->gl_config.stencil_size) {
|
||||
wdata->gles_attributes[attr_pos++] = EGL_STENCIL_SIZE;
|
||||
wdata->gles_attributes[attr_pos++] = jt;
|
||||
} else {
|
||||
wdata->gles_attributes[attr_pos++] = EGL_STENCIL_SIZE;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
|
||||
}
|
||||
|
||||
wdata->gles_attributes[attr_pos++] = EGL_SAMPLES;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_SAMPLE_BUFFERS;
|
||||
wdata->gles_attributes[attr_pos++] = EGL_DONT_CARE;
|
||||
wdata->gles_attributes[attr_pos] = EGL_NONE;
|
||||
|
||||
/* Request first suitable framebuffer configuration */
|
||||
status =
|
||||
eglChooseConfig(phdata->egl_display,
|
||||
wdata->gles_attributes,
|
||||
wdata->gles_configs, 1, &configs);
|
||||
|
||||
if (status != EGL_TRUE) {
|
||||
SDL_SetError
|
||||
("PND: Can't find closest configuration for OpenGL ES");
|
||||
return NULL;
|
||||
}
|
||||
if (configs != 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (configs != 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* No available configs */
|
||||
if (configs == 0) {
|
||||
SDL_SetError("PND: Can't find any configuration for OpenGL ES");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/* Initialize config index */
|
||||
wdata->gles_config = 0;
|
||||
|
||||
/* Now check each configuration to find out the best */
|
||||
for (cit = 0; cit < configs; cit++) {
|
||||
uint32_t stencil_found;
|
||||
uint32_t depth_found;
|
||||
|
||||
stencil_found = 0;
|
||||
depth_found = 0;
|
||||
|
||||
if (_this->gl_config.stencil_size) {
|
||||
status =
|
||||
eglGetConfigAttrib(phdata->egl_display,
|
||||
wdata->gles_configs[cit], EGL_STENCIL_SIZE,
|
||||
&attr_value);
|
||||
if (status == EGL_TRUE) {
|
||||
if (attr_value != 0) {
|
||||
stencil_found = 1;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
stencil_found = 1;
|
||||
}
|
||||
|
||||
if (_this->gl_config.depth_size) {
|
||||
status =
|
||||
eglGetConfigAttrib(phdata->egl_display,
|
||||
wdata->gles_configs[cit], EGL_DEPTH_SIZE,
|
||||
&attr_value);
|
||||
if (status == EGL_TRUE) {
|
||||
if (attr_value != 0) {
|
||||
depth_found = 1;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
depth_found = 1;
|
||||
}
|
||||
|
||||
/* Exit from loop if found appropriate configuration */
|
||||
if ((depth_found != 0) && (stencil_found != 0)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* If best could not be found, use first */
|
||||
if (cit == configs) {
|
||||
cit = 0;
|
||||
}
|
||||
wdata->gles_config = cit;
|
||||
|
||||
/* Create OpenGL ES context */
|
||||
wdata->gles_context =
|
||||
eglCreateContext(phdata->egl_display,
|
||||
wdata->gles_configs[wdata->gles_config], NULL, NULL);
|
||||
if (wdata->gles_context == EGL_NO_CONTEXT) {
|
||||
SDL_SetError("PND: OpenGL ES context creation has been failed");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
wdata->gles_surface =
|
||||
eglCreateWindowSurface(phdata->egl_display,
|
||||
wdata->gles_configs[wdata->gles_config],
|
||||
(NativeWindowType) 0, NULL);
|
||||
if (wdata->gles_surface == 0) {
|
||||
SDL_SetError("Error : eglCreateWindowSurface failed;\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Make just created context current */
|
||||
status =
|
||||
eglMakeCurrent(phdata->egl_display, wdata->gles_surface,
|
||||
wdata->gles_surface, wdata->gles_context);
|
||||
if (status != EGL_TRUE) {
|
||||
/* Destroy OpenGL ES surface */
|
||||
eglDestroySurface(phdata->egl_display, wdata->gles_surface);
|
||||
eglDestroyContext(phdata->egl_display, wdata->gles_context);
|
||||
wdata->gles_context = EGL_NO_CONTEXT;
|
||||
SDL_SetError("PND: Can't set OpenGL ES context on creation");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
_this->gl_config.accelerated = 1;
|
||||
|
||||
/* Always clear stereo enable, since OpenGL ES do not supports stereo */
|
||||
_this->gl_config.stereo = 0;
|
||||
|
||||
/* Get back samples and samplebuffers configurations. Rest framebuffer */
|
||||
/* parameters could be obtained through the OpenGL ES API */
|
||||
status =
|
||||
eglGetConfigAttrib(phdata->egl_display,
|
||||
wdata->gles_configs[wdata->gles_config],
|
||||
EGL_SAMPLES, &attr_value);
|
||||
if (status == EGL_TRUE) {
|
||||
_this->gl_config.multisamplesamples = attr_value;
|
||||
}
|
||||
status =
|
||||
eglGetConfigAttrib(phdata->egl_display,
|
||||
wdata->gles_configs[wdata->gles_config],
|
||||
EGL_SAMPLE_BUFFERS, &attr_value);
|
||||
if (status == EGL_TRUE) {
|
||||
_this->gl_config.multisamplebuffers = attr_value;
|
||||
}
|
||||
|
||||
/* Get back stencil and depth buffer sizes */
|
||||
status =
|
||||
eglGetConfigAttrib(phdata->egl_display,
|
||||
wdata->gles_configs[wdata->gles_config],
|
||||
EGL_DEPTH_SIZE, &attr_value);
|
||||
if (status == EGL_TRUE) {
|
||||
_this->gl_config.depth_size = attr_value;
|
||||
}
|
||||
status =
|
||||
eglGetConfigAttrib(phdata->egl_display,
|
||||
wdata->gles_configs[wdata->gles_config],
|
||||
EGL_STENCIL_SIZE, &attr_value);
|
||||
if (status == EGL_TRUE) {
|
||||
_this->gl_config.stencil_size = attr_value;
|
||||
}
|
||||
|
||||
/* Under PND OpenGL ES output can't be double buffered */
|
||||
_this->gl_config.double_buffer = 0;
|
||||
|
||||
/* GL ES context was successfully created */
|
||||
return wdata->gles_context;
|
||||
}
|
||||
|
||||
int
|
||||
PND_gl_makecurrent(_THIS, SDL_Window * window, SDL_GLContext context)
|
||||
{
|
||||
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
|
||||
SDL_WindowData *wdata;
|
||||
EGLBoolean status;
|
||||
|
||||
if (phdata->egl_initialized != SDL_TRUE) {
|
||||
SDL_SetError("PND: GF initialization failed, no OpenGL ES support");
|
||||
return -1;
|
||||
}
|
||||
|
||||
if ((window == NULL) && (context == NULL)) {
|
||||
status =
|
||||
eglMakeCurrent(phdata->egl_display, EGL_NO_SURFACE,
|
||||
EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
if (status != EGL_TRUE) {
|
||||
/* Failed to set current GL ES context */
|
||||
SDL_SetError("PND: Can't set OpenGL ES context");
|
||||
return -1;
|
||||
}
|
||||
} else {
|
||||
wdata = (SDL_WindowData *) window->driverdata;
|
||||
if (wdata->gles_surface == EGL_NO_SURFACE) {
|
||||
SDL_SetError
|
||||
("PND: OpenGL ES surface is not initialized for this window");
|
||||
return -1;
|
||||
}
|
||||
if (wdata->gles_context == EGL_NO_CONTEXT) {
|
||||
SDL_SetError
|
||||
("PND: OpenGL ES context is not initialized for this window");
|
||||
return -1;
|
||||
}
|
||||
if (wdata->gles_context != context) {
|
||||
SDL_SetError
|
||||
("PND: OpenGL ES context is not belong to this window");
|
||||
return -1;
|
||||
}
|
||||
status =
|
||||
eglMakeCurrent(phdata->egl_display, wdata->gles_surface,
|
||||
wdata->gles_surface, wdata->gles_context);
|
||||
if (status != EGL_TRUE) {
|
||||
/* Failed to set current GL ES context */
|
||||
SDL_SetError("PND: Can't set OpenGL ES context");
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int
|
||||
PND_gl_setswapinterval(_THIS, int interval)
|
||||
{
|
||||
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
|
||||
EGLBoolean status;
|
||||
|
||||
if (phdata->egl_initialized != SDL_TRUE) {
|
||||
SDL_SetError("PND: EGL initialization failed, no OpenGL ES support");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Check if OpenGL ES connection has been initialized */
|
||||
if (phdata->egl_display != EGL_NO_DISPLAY) {
|
||||
/* Set swap OpenGL ES interval */
|
||||
status = eglSwapInterval(phdata->egl_display, interval);
|
||||
if (status == EGL_TRUE) {
|
||||
/* Return success to upper level */
|
||||
phdata->swapinterval = interval;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* Failed to set swap interval */
|
||||
SDL_SetError("PND: Cannot set swap interval");
|
||||
return -1;
|
||||
}
|
||||
|
||||
int
|
||||
PND_gl_getswapinterval(_THIS)
|
||||
{
|
||||
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
|
||||
|
||||
if (phdata->egl_initialized != SDL_TRUE) {
|
||||
SDL_SetError("PND: GLES initialization failed, no OpenGL ES support");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Return default swap interval value */
|
||||
return phdata->swapinterval;
|
||||
}
|
||||
|
||||
void
|
||||
PND_gl_swapwindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
|
||||
SDL_WindowData *wdata = (SDL_WindowData *) window->driverdata;
|
||||
SDL_DisplayData *didata =
|
||||
(SDL_DisplayData *) SDL_CurrentDisplay.driverdata;
|
||||
|
||||
|
||||
if (phdata->egl_initialized != SDL_TRUE) {
|
||||
SDL_SetError("PND: GLES initialization failed, no OpenGL ES support");
|
||||
return;
|
||||
}
|
||||
|
||||
/* Many applications do not uses glFinish(), so we call it for them */
|
||||
glFinish();
|
||||
|
||||
/* Wait until OpenGL ES rendering is completed */
|
||||
eglWaitGL();
|
||||
|
||||
eglSwapBuffers(phdata->egl_display, wdata->gles_surface);
|
||||
}
|
||||
|
||||
void
|
||||
PND_gl_deletecontext(_THIS, SDL_GLContext context)
|
||||
{
|
||||
SDL_VideoData *phdata = (SDL_VideoData *) _this->driverdata;
|
||||
EGLBoolean status;
|
||||
|
||||
if (phdata->egl_initialized != SDL_TRUE) {
|
||||
SDL_SetError("PND: GLES initialization failed, no OpenGL ES support");
|
||||
return;
|
||||
}
|
||||
|
||||
/* Check if OpenGL ES connection has been initialized */
|
||||
if (phdata->egl_display != EGL_NO_DISPLAY) {
|
||||
if (context != EGL_NO_CONTEXT) {
|
||||
status = eglDestroyContext(phdata->egl_display, context);
|
||||
if (status != EGL_TRUE) {
|
||||
/* Error during OpenGL ES context destroying */
|
||||
SDL_SetError("PND: OpenGL ES context destroy error");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
110
src/video/pandora/SDL_pandora.h
Normal file
110
src/video/pandora/SDL_pandora.h
Normal file
|
@ -0,0 +1,110 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
|
||||
Open Pandora SDL driver
|
||||
Copyright (C) 2009 David Carré
|
||||
(cpasjuste@gmail.com)
|
||||
*/
|
||||
|
||||
#ifndef __SDL_PANDORA_H__
|
||||
#define __SDL_PANDORA_H__
|
||||
|
||||
#include <GLES/egl.h>
|
||||
|
||||
#include "SDL_config.h"
|
||||
#include "../SDL_sysvideo.h"
|
||||
|
||||
typedef struct SDL_VideoData
|
||||
{
|
||||
SDL_bool egl_initialized; /* OpenGL ES device initialization status */
|
||||
EGLDisplay egl_display; /* OpenGL ES display connection */
|
||||
uint32_t egl_refcount; /* OpenGL ES reference count */
|
||||
uint32_t swapinterval; /* OpenGL ES default swap interval */
|
||||
|
||||
} SDL_VideoData;
|
||||
|
||||
|
||||
typedef struct SDL_DisplayData
|
||||
{
|
||||
|
||||
} SDL_DisplayData;
|
||||
|
||||
|
||||
typedef struct SDL_WindowData
|
||||
{
|
||||
SDL_bool uses_gles; /* if true window must support OpenGL ES */
|
||||
|
||||
EGLConfig gles_configs[32];
|
||||
EGLint gles_config; /* OpenGL ES configuration index */
|
||||
EGLContext gles_context; /* OpenGL ES context */
|
||||
EGLint gles_attributes[256]; /* OpenGL ES attributes for context */
|
||||
EGLSurface gles_surface; /* OpenGL ES target rendering surface */
|
||||
|
||||
} SDL_WindowData;
|
||||
|
||||
|
||||
/****************************************************************************/
|
||||
/* SDL_VideoDevice functions declaration */
|
||||
/****************************************************************************/
|
||||
|
||||
/* Display and window functions */
|
||||
int PND_videoinit(_THIS);
|
||||
void PND_videoquit(_THIS);
|
||||
void PND_getdisplaymodes(_THIS);
|
||||
int PND_setdisplaymode(_THIS, SDL_DisplayMode * mode);
|
||||
int PND_setdisplaypalette(_THIS, SDL_Palette * palette);
|
||||
int PND_getdisplaypalette(_THIS, SDL_Palette * palette);
|
||||
int PND_setdisplaygammaramp(_THIS, Uint16 * ramp);
|
||||
int PND_getdisplaygammaramp(_THIS, Uint16 * ramp);
|
||||
int PND_createwindow(_THIS, SDL_Window * window);
|
||||
int PND_createwindowfrom(_THIS, SDL_Window * window, const void *data);
|
||||
void PND_setwindowtitle(_THIS, SDL_Window * window);
|
||||
void PND_setwindowicon(_THIS, SDL_Window * window, SDL_Surface * icon);
|
||||
void PND_setwindowposition(_THIS, SDL_Window * window);
|
||||
void PND_setwindowsize(_THIS, SDL_Window * window);
|
||||
void PND_showwindow(_THIS, SDL_Window * window);
|
||||
void PND_hidewindow(_THIS, SDL_Window * window);
|
||||
void PND_raisewindow(_THIS, SDL_Window * window);
|
||||
void PND_maximizewindow(_THIS, SDL_Window * window);
|
||||
void PND_minimizewindow(_THIS, SDL_Window * window);
|
||||
void PND_restorewindow(_THIS, SDL_Window * window);
|
||||
void PND_setwindowgrab(_THIS, SDL_Window * window);
|
||||
void PND_destroywindow(_THIS, SDL_Window * window);
|
||||
|
||||
/* Window manager function */
|
||||
SDL_bool PND_getwindowwminfo(_THIS, SDL_Window * window,
|
||||
struct SDL_SysWMinfo *info);
|
||||
|
||||
/* OpenGL/OpenGL ES functions */
|
||||
int PND_gl_loadlibrary(_THIS, const char *path);
|
||||
void *PND_gl_getprocaddres(_THIS, const char *proc);
|
||||
void PND_gl_unloadlibrary(_THIS);
|
||||
SDL_GLContext PND_gl_createcontext(_THIS, SDL_Window * window);
|
||||
int PND_gl_makecurrent(_THIS, SDL_Window * window, SDL_GLContext context);
|
||||
int PND_gl_setswapinterval(_THIS, int interval);
|
||||
int PND_gl_getswapinterval(_THIS);
|
||||
void PND_gl_swapwindow(_THIS, SDL_Window * window);
|
||||
void PND_gl_deletecontext(_THIS, SDL_GLContext context);
|
||||
|
||||
|
||||
#endif /* __SDL_PANDORA_H__ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
36
src/video/pandora/SDL_pandora_events.c
Normal file
36
src/video/pandora/SDL_pandora_events.c
Normal file
|
@ -0,0 +1,36 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* Being a null driver, there's no event stream. We just define stubs for
|
||||
most of the API. */
|
||||
|
||||
#include "../../events/SDL_sysevents.h"
|
||||
#include "../../events/SDL_events_c.h"
|
||||
|
||||
void
|
||||
PND_PumpEvents(_THIS)
|
||||
{
|
||||
/* Not implemented. */
|
||||
}
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
26
src/video/pandora/SDL_pandora_events.h
Normal file
26
src/video/pandora/SDL_pandora_events.h
Normal file
|
@ -0,0 +1,26 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
extern void PND_PumpEvents(_THIS);
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -31,6 +31,10 @@
|
|||
#include "SDL_x11gamma.h"
|
||||
#include "../Xext/extensions/StdCmap.h"
|
||||
|
||||
#ifdef SDL_VIDEO_DRIVER_PANDORA
|
||||
#include "SDL_x11opengles.h"
|
||||
#endif
|
||||
|
||||
#define _NET_WM_STATE_REMOVE 0l
|
||||
#define _NET_WM_STATE_ADD 1l
|
||||
#define _NET_WM_STATE_TOGGLE 2l
|
||||
|
@ -240,6 +244,19 @@ X11_CreateWindow(_THIS, SDL_Window * window)
|
|||
depth = vinfo->depth;
|
||||
XFree(vinfo);
|
||||
} else
|
||||
#endif
|
||||
#ifdef SDL_VIDEO_DRIVER_PANDORA
|
||||
if (window->flags & SDL_WINDOW_OPENGL) {
|
||||
XVisualInfo *vinfo;
|
||||
|
||||
vinfo = X11_GLES_GetVisual(_this, data->display, displaydata->screen);
|
||||
if (!vinfo) {
|
||||
return -1;
|
||||
}
|
||||
visual = vinfo->visual;
|
||||
depth = vinfo->depth;
|
||||
XFree(vinfo);
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
visual = displaydata->visual;
|
||||
|
@ -505,6 +522,19 @@ X11_CreateWindow(_THIS, SDL_Window * window)
|
|||
SDL_SetError("Couldn't create window");
|
||||
return -1;
|
||||
}
|
||||
#if SDL_VIDEO_DRIVER_PANDORA
|
||||
/* Create the GLES window surface */
|
||||
_this->gles_data->egl_surface =
|
||||
_this->gles_data->eglCreateWindowSurface(_this->gles_data->
|
||||
egl_display,
|
||||
_this->gles_data->egl_config,
|
||||
(NativeWindowType) w, NULL);
|
||||
|
||||
if (_this->gles_data->egl_surface == EGL_NO_SURFACE) {
|
||||
SDL_SetError("Could not create GLES window surface");
|
||||
return -1;
|
||||
}
|
||||
#endif
|
||||
|
||||
sizehints = XAllocSizeHints();
|
||||
if (sizehints) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue