The thread ID is an unsigned long so it can hold pthread_t so people can do naughty things with it.

I'm going to be adding additional useful thread API functions, but this should prevent crashes in people's existing code on 64-bit architectures.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404327
This commit is contained in:
Sam Lantinga 2009-12-16 04:48:11 +00:00
parent 83fbb6981f
commit 3f0f9188ed
23 changed files with 53 additions and 51 deletions

View file

@ -108,7 +108,7 @@ struct SDL_AudioDevice
/* A thread to feed the audio device */
SDL_Thread *thread;
Uint32 threadid;
SDL_threadID threadid;
/* * * */
/* Data private to this driver */