The thread ID is an unsigned long so it can hold pthread_t so people can do naughty things with it.

I'm going to be adding additional useful thread API functions, but this should prevent crashes in people's existing code on 64-bit architectures.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404327
This commit is contained in:
Sam Lantinga 2009-12-16 04:48:11 +00:00
parent 83fbb6981f
commit 3f0f9188ed
23 changed files with 53 additions and 51 deletions

View file

@ -22,7 +22,7 @@ int SDLCALL
ThreadFunc(void *data)
{
/* Set the child thread error string */
SDL_SetError("Thread %s (%d) had a problem: %s",
SDL_SetError("Thread %s (%lu) had a problem: %s",
(char *) data, SDL_ThreadID(), "nevermind");
while (alive) {
printf("Thread '%s' is alive!\n", (char *) data);