Fixed bug #741
The thread ID is an unsigned long so it can hold pthread_t so people can do naughty things with it. I'm going to be adding additional useful thread API functions, but this should prevent crashes in people's existing code on 64-bit architectures. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404327
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23 changed files with 53 additions and 51 deletions
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@ -21,7 +21,7 @@ quit(int rc)
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int SDLCALL
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ThreadFunc(void *data)
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{
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printf("Started thread %s: My thread id is %u\n",
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printf("Started thread %s: My thread id is %lu\n",
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(char *) data, SDL_ThreadID());
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while (alive) {
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printf("Thread '%s' is alive!\n", (char *) data);
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