The thread ID is an unsigned long so it can hold pthread_t so people can do naughty things with it.

I'm going to be adding additional useful thread API functions, but this should prevent crashes in people's existing code on 64-bit architectures.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404327
This commit is contained in:
Sam Lantinga 2009-12-16 04:48:11 +00:00
parent 83fbb6981f
commit 3f0f9188ed
23 changed files with 53 additions and 51 deletions

View file

@ -21,7 +21,7 @@ quit(int rc)
int SDLCALL
ThreadFunc(void *data)
{
printf("Started thread %s: My thread id is %u\n",
printf("Started thread %s: My thread id is %lu\n",
(char *) data, SDL_ThreadID());
while (alive) {
printf("Thread '%s' is alive!\n", (char *) data);