Fixed clobbering viewport when window is resized when using the software renderer. The viewport adjustment is already handled in the top level rendering code.

This commit is contained in:
Sam Lantinga 2013-08-06 22:31:11 -07:00
parent 6b504a4f01
commit 3f1d72a71c

View file

@ -114,8 +114,6 @@ SW_ActivateRenderer(SDL_Renderer * renderer)
SDL_Surface *surface = SDL_GetWindowSurface(renderer->window);
if (surface) {
data->surface = data->window = surface;
renderer->viewport.w = surface->w;
renderer->viewport.h = surface->h;
SW_UpdateViewport(renderer);
SW_UpdateClipRect(renderer);