From: "Alex Volkov"
Date: Thu, 10 Nov 2005 21:53:40 -0500 Subject: [SDL] BUG[?]: 32bpp RGBA->RGB colorkey blit, no SDL_SRCALPHA It seems there is either a documentation vs. reality mismatch or a real bug in SDL_blit_N.c:BlitNtoNKey(). The exact blit in question is a 32bpp RGBA->RGB, where RGBA has SDL_COLORKEY and *no* SDL_SRCALPHA flags. The doc in SDL_video.h states: * RGBA->RGB: * SDL_SRCALPHA not set: * copy RGB. * if SDL_SRCCOLORKEY set, only copy the pixels matching the * RGB values of the source colour key, ignoring alpha in the * comparison. BlitNtoNKey(), however, forgets to "ignore alpha in the comparison". The documentation makes perfect sense, so I think it is the code that is faulty. The attached patch corrects the code. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401547
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@ -2194,6 +2194,10 @@ static void BlitNtoNKey(SDL_BlitInfo *info)
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int srcbpp = srcfmt->BytesPerPixel;
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int dstbpp = dstfmt->BytesPerPixel;
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unsigned alpha = dstfmt->Amask ? srcfmt->alpha : 0;
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Uint32 rgbmask = ~srcfmt->Amask;
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/* Set up some basic variables */
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ckey &= rgbmask;
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while ( height-- ) {
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DUFFS_LOOP(
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@ -2203,7 +2207,7 @@ static void BlitNtoNKey(SDL_BlitInfo *info)
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unsigned sG;
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unsigned sB;
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RETRIEVE_RGB_PIXEL(src, srcbpp, Pixel);
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if ( Pixel != ckey ) {
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if ( (Pixel & rgbmask) != ckey ) {
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RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB);
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ASSEMBLE_RGBA(dst, dstbpp, dstfmt,
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sR, sG, sB, alpha);
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