SetDrawColor() and SetDrawBlendMode() are optional

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403389
This commit is contained in:
Sam Lantinga 2008-12-30 07:14:11 +00:00
parent b876226c2f
commit 3fc02a176b
7 changed files with 25 additions and 89 deletions

View file

@ -96,8 +96,6 @@ static int GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
static void GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
static void GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
int numrects, const SDL_Rect * rects);
static int GL_SetDrawColor(SDL_Renderer * renderer);
static int GL_SetDrawBlendMode(SDL_Renderer * renderer);
static int GL_RenderPoint(SDL_Renderer * renderer, int x, int y);
static int GL_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2,
int y2);
@ -312,8 +310,6 @@ GL_CreateRenderer(SDL_Window * window, Uint32 flags)
renderer->LockTexture = GL_LockTexture;
renderer->UnlockTexture = GL_UnlockTexture;
renderer->DirtyTexture = GL_DirtyTexture;
renderer->SetDrawColor = GL_SetDrawColor;
renderer->SetDrawBlendMode = GL_SetDrawBlendMode;
renderer->RenderPoint = GL_RenderPoint;
renderer->RenderLine = GL_RenderLine;
renderer->RenderFill = GL_RenderFill;
@ -1070,18 +1066,6 @@ GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects,
}
}
static int
GL_SetDrawColor(SDL_Renderer * renderer)
{
return 0;
}
static int
GL_SetDrawBlendMode(SDL_Renderer * renderer)
{
return 0;
}
static int
GL_RenderPoint(SDL_Renderer * renderer, int x, int y)
{