Cleanups in the joystick code.

Removed some redundant state and other confusions.

Fixes Bugzilla #2738.

--HG--
extra : rebase_source : 35dd561553379e00eb8d169ce12ecc99393b2f84
This commit is contained in:
Ryan C. Gordon 2015-03-24 13:52:01 -04:00
parent e03d7a79a9
commit 3ff618a9c7
15 changed files with 24 additions and 59 deletions

View file

@ -53,8 +53,7 @@ struct _SDL_Joystick
int ref_count; /* Reference count for multiple opens */
SDL_bool closed; /* SDL_TRUE if this device is no longer valid */
SDL_bool uncentered; /* SDL_TRUE if this device needs to have its state reset to 0 */
SDL_bool force_recentering; /* SDL_TRUE if this device needs to have its state reset to 0 */
struct _SDL_Joystick *next; /* pointer to next joystick we have allocated */
};