diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c index 0ac5e58f6..0405e3a30 100644 --- a/src/audio/SDL_audio.c +++ b/src/audio/SDL_audio.c @@ -144,6 +144,13 @@ static AudioBootStrap *bootstrap[] = { NULL }; +/* + * If non-zero, use legacy behaviour (memset the callback buffer before call). + * Changed to NOT initializing the buffer before the callback in 1.2.12. + * Set environment SDL_AUDIO_MUST_INIT_BUFFERS=1 to get old behaviour. + */ +static int must_init_callback_buffer = 0; + static SDL_AudioDevice * get_audio_device(SDL_AudioDeviceID id) { @@ -258,7 +265,6 @@ int SDLCALL SDL_RunAudio(void *devicep) { SDL_AudioDevice *device = (SDL_AudioDevice *) devicep; - const int legacy_device = (device == open_devices[0]); Uint8 *stream; int stream_len; void *udata; @@ -303,7 +309,7 @@ SDL_RunAudio(void *devicep) } /* New code should fill buffer or set it to silence themselves. */ - if (legacy_device) { + if ( must_init_callback_buffer ) { SDL_memset(stream, silence, stream_len); } @@ -390,6 +396,9 @@ SDL_AudioInit(const char *driver_name) int i = 0; int initialized = 0; int tried_to_init = 0; + const char *envr = SDL_getenv("SDL_AUDIO_MUST_INIT_BUFFERS"); + + must_init_callback_buffer = ((envr != NULL) && (SDL_atoi(envr))); if (SDL_WasInit(SDL_INIT_AUDIO)) { SDL_AudioQuit(); /* shutdown driver if already running. */