Work in progress: merging new texture features into SDL blit system
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src/video/SDL_blit_auto.h
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31
src/video/SDL_blit_auto.h
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/* DO NOT EDIT! This file is generated by sdlgenblit.pl */
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* *INDENT-OFF* */
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extern SDL_BlitFuncEntry *SDL_GeneratedBlitFuncTable;
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/* *INDENT-ON* */
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/* vi: set ts=4 sw=4 expandtab: */
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