WinRT: created a skeleton for a video driver, using a copy of the dummy driver for a base

This commit is contained in:
David Ludwig 2012-10-27 22:48:04 -04:00
parent 231705e6b9
commit 431ac0d7f5
10 changed files with 370 additions and 1 deletions

View file

@ -169,7 +169,8 @@ typedef unsigned int uintptr_t;
#define SDL_TIMERS_DISABLED 1
/* Enable various video drivers */
#define SDL_VIDEO_DRIVER_DUMMY 1
#define SDL_VIDEO_DRIVER_WINRT 1
#define SDL_VIDEO_DRIVER_DUMMY 1
// TODO, WinRT: Get a Direct3D 11 based renderer working in SDL.