WinRT: created a skeleton for a video driver, using a copy of the dummy driver for a base
This commit is contained in:
parent
231705e6b9
commit
431ac0d7f5
10 changed files with 370 additions and 1 deletions
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@ -125,6 +125,9 @@
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
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</ClCompile>
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<ClCompile Include="..\..\src\video\windowsrt\SDL_winrtevents.c" />
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<ClCompile Include="..\..\src\video\windowsrt\SDL_winrtframebuffer.c" />
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<ClCompile Include="..\..\src\video\windowsrt\SDL_winrtvideo.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\include\begin_code.h" />
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@ -234,6 +237,9 @@
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<ClInclude Include="..\..\src\video\windowsrt\DirectXHelper.h" />
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<ClInclude Include="..\..\src\video\windowsrt\SDLmain_WinRT_common.h" />
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<ClInclude Include="..\..\src\video\windowsrt\SDL_WinRTApp.h" />
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<ClInclude Include="..\..\src\video\windowsrt\SDL_winrtevents_c.h" />
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<ClInclude Include="..\..\src\video\windowsrt\SDL_winrtframebuffer_c.h" />
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<ClInclude Include="..\..\src\video\windowsrt\SDL_winrtvideo.h" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{aeaea3a2-d4e6-45b1-8ec6-53d84287fc14}</ProjectGuid>
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@ -169,6 +169,7 @@ typedef unsigned int uintptr_t;
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#define SDL_TIMERS_DISABLED 1
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/* Enable various video drivers */
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#define SDL_VIDEO_DRIVER_WINRT 1
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#define SDL_VIDEO_DRIVER_DUMMY 1
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// TODO, WinRT: Get a Direct3D 11 based renderer working in SDL.
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@ -327,6 +327,9 @@ extern VideoBootStrap DirectFB_bootstrap;
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#if SDL_VIDEO_DRIVER_WINDOWS
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extern VideoBootStrap WINDOWS_bootstrap;
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#endif
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#if SDL_VIDEO_DRIVER_WINRT
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extern VideoBootStrap WINRT_bootstrap;
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#endif
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#if SDL_VIDEO_DRIVER_BWINDOW
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extern VideoBootStrap BWINDOW_bootstrap;
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#endif
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@ -63,6 +63,9 @@ static VideoBootStrap *bootstrap[] = {
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#if SDL_VIDEO_DRIVER_WINDOWS
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&WINDOWS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_WINRT
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&WINRT_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_BWINDOW
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&BWINDOW_bootstrap,
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#endif
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41
src/video/windowsrt/SDL_winrtevents.c
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41
src/video/windowsrt/SDL_winrtevents.c
Normal file
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@ -0,0 +1,41 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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#if SDL_VIDEO_DRIVER_WINRT
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/* Being a null driver, there's no event stream. We just define stubs for
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most of the API. */
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#include "../../events/SDL_events_c.h"
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#include "SDL_winrtvideo.h"
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#include "SDL_winrtevents_c.h"
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void
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WINRT_PumpEvents(_THIS)
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{
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/* do nothing. */
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}
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#endif /* SDL_VIDEO_DRIVER_WINRT */
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/* vi: set ts=4 sw=4 expandtab: */
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27
src/video/windowsrt/SDL_winrtevents_c.h
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27
src/video/windowsrt/SDL_winrtevents_c.h
Normal file
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@ -0,0 +1,27 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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#include "SDL_winrtvideo.h"
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extern void WINRT_PumpEvents(_THIS);
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/* vi: set ts=4 sw=4 expandtab: */
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94
src/video/windowsrt/SDL_winrtframebuffer.c
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94
src/video/windowsrt/SDL_winrtframebuffer.c
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@ -0,0 +1,94 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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#if SDL_VIDEO_DRIVER_WINRT
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#include "../SDL_sysvideo.h"
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#include "SDL_winrtframebuffer_c.h"
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#define WINRT_SURFACE "_SDL_WinRTSurface"
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int SDL_WINRT_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
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{
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SDL_Surface *surface;
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const Uint32 surface_format = SDL_PIXELFORMAT_RGB888;
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int w, h;
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int bpp;
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Uint32 Rmask, Gmask, Bmask, Amask;
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/* Free the old framebuffer surface */
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surface = (SDL_Surface *) SDL_GetWindowData(window, WINRT_SURFACE);
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if (surface) {
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SDL_FreeSurface(surface);
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}
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/* Create a new one */
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SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask);
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SDL_GetWindowSize(window, &w, &h);
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surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask);
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if (!surface) {
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return -1;
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}
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/* Save the info and return! */
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SDL_SetWindowData(window, WINRT_SURFACE, surface);
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*format = surface_format;
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*pixels = surface->pixels;
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*pitch = surface->pitch;
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return 0;
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}
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int SDL_WINRT_UpdateWindowFramebuffer(_THIS, SDL_Window * window, SDL_Rect * rects, int numrects)
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{
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static int frame_number;
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SDL_Surface *surface;
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surface = (SDL_Surface *) SDL_GetWindowData(window, WINRT_SURFACE);
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if (!surface) {
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SDL_SetError("Couldn't find WinRT surface for window");
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return -1;
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}
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/* Send the data to the display */
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if (SDL_getenv("SDL_VIDEO_WINRT_SAVE_FRAMES")) {
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char file[128];
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SDL_snprintf(file, sizeof(file), "SDL_window%d-%8.8d.bmp",
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SDL_GetWindowID(window), ++frame_number);
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SDL_SaveBMP(surface, file);
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}
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return 0;
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}
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void SDL_WINRT_DestroyWindowFramebuffer(_THIS, SDL_Window * window)
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{
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SDL_Surface *surface;
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surface = (SDL_Surface *) SDL_SetWindowData(window, WINRT_SURFACE, NULL);
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if (surface) {
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SDL_FreeSurface(surface);
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}
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}
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#endif /* SDL_VIDEO_DRIVER_WINRT */
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/* vi: set ts=4 sw=4 expandtab: */
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src/video/windowsrt/SDL_winrtframebuffer_c.h
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27
src/video/windowsrt/SDL_winrtframebuffer_c.h
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@ -0,0 +1,27 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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extern int SDL_WINRT_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch);
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extern int SDL_WINRT_UpdateWindowFramebuffer(_THIS, SDL_Window * window, SDL_Rect * rects, int numrects);
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extern void SDL_WINRT_DestroyWindowFramebuffer(_THIS, SDL_Window * window);
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/* vi: set ts=4 sw=4 expandtab: */
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137
src/video/windowsrt/SDL_winrtvideo.c
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137
src/video/windowsrt/SDL_winrtvideo.c
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@ -0,0 +1,137 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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#if SDL_VIDEO_DRIVER_WINRT
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/* WinRT SDL video driver implementation
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Initial work on this was done by David Ludwig (dludwig@pobox.com), and
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was based off of SDL's "dummy" video driver.
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*/
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#include "SDL_video.h"
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#include "SDL_mouse.h"
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#include "../SDL_sysvideo.h"
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#include "../SDL_pixels_c.h"
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#include "../../events/SDL_events_c.h"
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#include "SDL_winrtvideo.h"
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#include "SDL_winrtevents_c.h"
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#include "SDL_winrtframebuffer_c.h"
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#define WINRTVID_DRIVER_NAME "dummy"
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/* Initialization/Query functions */
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static int WINRT_VideoInit(_THIS);
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static int WINRT_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
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static void WINRT_VideoQuit(_THIS);
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/* WinRT driver bootstrap functions */
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static int
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WINRT_Available(void)
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{
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const char *envr = SDL_getenv("SDL_VIDEODRIVER");
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if ((envr) && (SDL_strcmp(envr, WINRTVID_DRIVER_NAME) == 0)) {
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return (1);
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}
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return (0);
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}
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static void
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WINRT_DeleteDevice(SDL_VideoDevice * device)
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{
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SDL_free(device);
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}
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static SDL_VideoDevice *
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WINRT_CreateDevice(int devindex)
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{
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SDL_VideoDevice *device;
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/* Initialize all variables that we clean on shutdown */
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device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
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if (!device) {
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SDL_OutOfMemory();
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if (device) {
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SDL_free(device);
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}
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return (0);
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}
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/* Set the function pointers */
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device->VideoInit = WINRT_VideoInit;
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device->VideoQuit = WINRT_VideoQuit;
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device->SetDisplayMode = WINRT_SetDisplayMode;
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device->PumpEvents = WINRT_PumpEvents;
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device->CreateWindowFramebuffer = SDL_WINRT_CreateWindowFramebuffer;
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device->UpdateWindowFramebuffer = SDL_WINRT_UpdateWindowFramebuffer;
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device->DestroyWindowFramebuffer = SDL_WINRT_DestroyWindowFramebuffer;
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device->free = WINRT_DeleteDevice;
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return device;
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}
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VideoBootStrap WINRT_bootstrap = {
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WINRTVID_DRIVER_NAME, "SDL Windows RT video driver",
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WINRT_Available, WINRT_CreateDevice
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};
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int
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WINRT_VideoInit(_THIS)
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{
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SDL_DisplayMode mode;
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/* Use a fake 32-bpp desktop mode */
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mode.format = SDL_PIXELFORMAT_RGB888;
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mode.w = 1024;
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mode.h = 768;
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mode.refresh_rate = 0;
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mode.driverdata = NULL;
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if (SDL_AddBasicVideoDisplay(&mode) < 0) {
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return -1;
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}
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SDL_zero(mode);
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SDL_AddDisplayMode(&_this->displays[0], &mode);
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/* We're done! */
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return 0;
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}
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static int
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WINRT_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
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{
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return 0;
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}
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void
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WINRT_VideoQuit(_THIS)
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{
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}
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#endif /* SDL_VIDEO_DRIVER_WINRT */
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/* vi: set ts=4 sw=4 expandtab: */
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src/video/windowsrt/SDL_winrtvideo.h
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30
src/video/windowsrt/SDL_winrtvideo.h
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
|
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arising from the use of this software.
|
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|
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Permission is granted to anyone to use this software for any purpose,
|
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including commercial applications, and to alter it and redistribute it
|
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freely, subject to the following restrictions:
|
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|
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1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
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3. This notice may not be removed or altered from any source distribution.
|
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*/
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#include "SDL_config.h"
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#ifndef _SDL_winrtvideo_h
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#define _SDL_winrtvideo_h
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#include "../SDL_sysvideo.h"
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#endif /* _SDL_winrtvideo_h */
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/* vi: set ts=4 sw=4 expandtab: */
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