Fixed bug 1943 - Wrong handling of legacy 32bpp BMP files

Kang Seonghoon

While BMP format supports alpha channel, it is enabled only when the header is at least 56 bytes long (BITMAPV3INFOHEADER and later). For very common 40-byte-long header (BITMAPINFOHEADER) 32bpp format should be interpreted as BGRX format, but currently SDL interprets them as BGRA format and causes a significant compatibility problem as many 32bpp files use a padding byte of 0 ("transparent" in BGRA interpretation).

---

I fixed this by checking to see if the alpha channel is all 0, and if so, setting it opaque.
This commit is contained in:
Sam Lantinga 2013-07-07 18:23:04 -07:00
parent 0ed61eba4b
commit 435103b3d9

View file

@ -47,6 +47,35 @@
#endif
static void CorrectAlphaChannel(SDL_Surface *surface)
{
/* Check to see if there is any alpha channel data */
SDL_bool hasAlpha = SDL_FALSE;
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
int alphaChannelOffset = 0;
#else
int alphaChannelOffset = 3;
#endif
Uint8 *alpha = ((Uint8*)surface->pixels) + alphaChannelOffset;
Uint8 *end = alpha + surface->h * surface->pitch;
while (alpha < end) {
if (*alpha != 0) {
hasAlpha = SDL_TRUE;
break;
}
alpha += 4;
}
if (!hasAlpha) {
alpha = ((Uint8*)surface->pixels) + alphaChannelOffset;
while (alpha < end) {
*alpha = SDL_ALPHA_OPAQUE;
alpha += 4;
}
}
}
SDL_Surface *
SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
{
@ -64,6 +93,7 @@ SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
Uint8 *top, *end;
SDL_bool topDown;
int ExpandBMP;
SDL_bool correctAlpha = SDL_FALSE;
/* The Win32 BMP file header (14 bytes) */
char magic[2];
@ -182,6 +212,8 @@ SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
#endif
break;
case 32:
/* We don't know if this has alpha channel or not */
correctAlpha = SDL_TRUE;
Amask = 0xFF000000;
Rmask = 0x00FF0000;
Gmask = 0x0000FF00;
@ -358,6 +390,9 @@ SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
bits -= surface->pitch;
}
}
if (correctAlpha) {
CorrectAlphaChannel(surface);
}
done:
if (was_error) {
if (src) {