It seems that the off-screen buffers (or pixmaps) only need to be cleared while initializing.

This commit is contained in:
Sunny Sachanandani 2010-06-02 11:55:40 +05:30
parent 75d7bf45f9
commit 440a6894f5

View file

@ -1264,13 +1264,13 @@ X11_RenderPresent(SDL_Renderer * renderer)
}
}
SDL_ClearDirtyRects(&data->dirty);
#ifdef SDL_VIDEO_DRIVER_X11_XRENDER
/*#ifdef SDL_VIDEO_DRIVER_X11_XRENDER
// Clear each pixmap after a render
if(data->xrender_available == SDL_TRUE) {
XRenderComposite(data->display, PictOpClear, data->drawable_pict, None, data->drawable_pict,
0, 0, 0, 0, 0, 0, renderer->window->w, renderer->window->h);
}
#endif
#endif*/
}
XSync(data->display, False);