Fixed bug 1672 - Found: seg-fault with testgesture
automata 2012-12-23 22:05:21 PST An incorrect guard resulted in segmentation faults with the SDL/test/testgesture executable. The attached patch fixes this issue, and also allows the program's window to properly handle resize events. Apply the attached patch to .../SDL/test/testgesture.c
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1 changed files with 4 additions and 4 deletions
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@ -94,8 +94,8 @@ void setpix(SDL_Surface *screen, float _x, float _y, unsigned int col)
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int y = (int)_y;
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float a;
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if(x < 0 || x > screen->w) return;
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if(y < 0 || y > screen->h) return;
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if(x < 0 || x >= screen->w) return;
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if(y < 0 || y >= screen->h) return;
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pixmem32 = (Uint32*) screen->pixels + y*screen->pitch/BPP + x;
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@ -195,7 +195,7 @@ SDL_Surface* initScreen(int width,int height)
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if (!window) {
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window = SDL_CreateWindow("Gesture Test",
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SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
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WIDTH, HEIGHT, SDL_WINDOW_RESIZABLE);
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width, height, SDL_WINDOW_RESIZABLE);
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}
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if (!window) {
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return NULL;
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@ -257,7 +257,7 @@ int main(int argc, char* argv[])
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break;
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case SDL_WINDOWEVENT:
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if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
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if (!(screen = initScreen(0, 0)))
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if (!(screen = initScreen(event.window.data1, event.window.data2)))
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{
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SDL_Quit();
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return 1;
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