SDL will treat the functionality as unsupported if the functions aren't filled in.
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3 changed files with 0 additions and 22 deletions
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@ -133,10 +133,6 @@ DirectFB_CreateDevice(int devindex)
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device->DestroyWindow = DirectFB_DestroyWindow;
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device->GetWindowWMInfo = DirectFB_GetWindowWMInfo;
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/* Not supported by DFB, for completeness */
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device->SetWindowGammaRamp = DirectFB_SetWindowGammaRamp;
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device->GetWindowGammaRamp = DirectFB_GetWindowGammaRamp;
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#if SDL_DIRECTFB_OPENGL
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device->GL_LoadLibrary = DirectFB_GL_LoadLibrary;
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device->GL_GetProcAddress = DirectFB_GL_GetProcAddress;
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@ -489,20 +489,6 @@ DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window,
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}
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}
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int
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DirectFB_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp)
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{
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SDL_Unsupported();
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return -1;
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}
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int
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DirectFB_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp)
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{
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SDL_Unsupported();
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return -1;
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}
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void
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DirectFB_AdjustWindowSurface(SDL_Window * window)
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{
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@ -78,10 +78,6 @@ extern void DirectFB_DestroyWindow(_THIS, SDL_Window * window);
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extern SDL_bool DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window,
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struct SDL_SysWMinfo *info);
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extern int DirectFB_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
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extern int DirectFB_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);
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extern void DirectFB_AdjustWindowSurface(SDL_Window * window);
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#endif /* _SDL_directfb_window_h */
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