Fixed crash in testpalette and potential crash in SDL_LoadBMP_RW()
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403312
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2 changed files with 16 additions and 0 deletions
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@ -218,6 +218,20 @@ SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
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if (biClrUsed == 0) {
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biClrUsed = 1 << biBitCount;
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}
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if (biClrUsed > palette->ncolors) {
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palette->ncolors = biClrUsed;
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palette->colors =
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(SDL_Color *) SDL_realloc(palette->colors,
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palette->ncolors *
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sizeof(*palette->colors));
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if (!palette->colors) {
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SDL_OutOfMemory();
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was_error = 1;
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goto done;
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}
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} else if (biClrUsed < palette->ncolors) {
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palette->ncolors = biClrUsed;
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}
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if (biSize == 12) {
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for (i = 0; i < (int) biClrUsed; ++i) {
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SDL_RWread(src, &palette->colors[i].b, 1, 1);
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@ -189,6 +189,8 @@ main(int argc, char **argv)
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SDL_SetColorKey(boat[0], SDL_SRCCOLORKEY | SDL_RLEACCEL,
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SDL_MapRGB(boat[0]->format, 0xff, 0x00, 0xff));
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boatcols = boat[0]->format->palette->ncolors;
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if (boatcols >= 256)
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sdlerr("too many colors in sail.bmp");
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boat[1] = hflip(boat[0]);
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SDL_SetColorKey(boat[1], SDL_SRCCOLORKEY | SDL_RLEACCEL,
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SDL_MapRGB(boat[1]->format, 0xff, 0x00, 0xff));
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