Enable altivec blitters on PowerPC Linux, and some fixes for recent
GCCs versions. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401165
This commit is contained in:
parent
dba88d23b2
commit
47107f28ba
4 changed files with 282 additions and 232 deletions
|
@ -90,112 +90,112 @@ extern SDL_loblit SDL_CalculateAlphaBlit(SDL_Surface *surface, int complex);
|
|||
|
||||
/* Load pixel of the specified format from a buffer and get its R-G-B values */
|
||||
/* FIXME: rescale values to 0..255 here? */
|
||||
#define RGB_FROM_PIXEL(pixel, fmt, r, g, b) \
|
||||
#define RGB_FROM_PIXEL(Pixel, fmt, r, g, b) \
|
||||
{ \
|
||||
r = (((pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss); \
|
||||
g = (((pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss); \
|
||||
b = (((pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss); \
|
||||
r = (((Pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss); \
|
||||
g = (((Pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss); \
|
||||
b = (((Pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss); \
|
||||
}
|
||||
#define RGB_FROM_RGB565(pixel, r, g, b) \
|
||||
#define RGB_FROM_RGB565(Pixel, r, g, b) \
|
||||
{ \
|
||||
r = (((pixel&0xF800)>>11)<<3); \
|
||||
g = (((pixel&0x07E0)>>5)<<2); \
|
||||
b = ((pixel&0x001F)<<3); \
|
||||
r = (((Pixel&0xF800)>>11)<<3); \
|
||||
g = (((Pixel&0x07E0)>>5)<<2); \
|
||||
b = ((Pixel&0x001F)<<3); \
|
||||
}
|
||||
#define RGB_FROM_RGB555(pixel, r, g, b) \
|
||||
#define RGB_FROM_RGB555(Pixel, r, g, b) \
|
||||
{ \
|
||||
r = (((pixel&0x7C00)>>10)<<3); \
|
||||
g = (((pixel&0x03E0)>>5)<<3); \
|
||||
b = ((pixel&0x001F)<<3); \
|
||||
r = (((Pixel&0x7C00)>>10)<<3); \
|
||||
g = (((Pixel&0x03E0)>>5)<<3); \
|
||||
b = ((Pixel&0x001F)<<3); \
|
||||
}
|
||||
#define RGB_FROM_RGB888(pixel, r, g, b) \
|
||||
#define RGB_FROM_RGB888(Pixel, r, g, b) \
|
||||
{ \
|
||||
r = ((pixel&0xFF0000)>>16); \
|
||||
g = ((pixel&0xFF00)>>8); \
|
||||
b = (pixel&0xFF); \
|
||||
r = ((Pixel&0xFF0000)>>16); \
|
||||
g = ((Pixel&0xFF00)>>8); \
|
||||
b = (Pixel&0xFF); \
|
||||
}
|
||||
#define RETRIEVE_RGB_PIXEL(buf, bpp, pixel) \
|
||||
#define RETRIEVE_RGB_PIXEL(buf, bpp, Pixel) \
|
||||
do { \
|
||||
switch (bpp) { \
|
||||
case 2: \
|
||||
pixel = *((Uint16 *)(buf)); \
|
||||
Pixel = *((Uint16 *)(buf)); \
|
||||
break; \
|
||||
\
|
||||
case 3: { \
|
||||
Uint8 *B = (Uint8 *)(buf); \
|
||||
if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
|
||||
pixel = B[0] + (B[1] << 8) + (B[2] << 16); \
|
||||
Pixel = B[0] + (B[1] << 8) + (B[2] << 16); \
|
||||
} else { \
|
||||
pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \
|
||||
Pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \
|
||||
} \
|
||||
} \
|
||||
break; \
|
||||
\
|
||||
case 4: \
|
||||
pixel = *((Uint32 *)(buf)); \
|
||||
Pixel = *((Uint32 *)(buf)); \
|
||||
break; \
|
||||
\
|
||||
default: \
|
||||
pixel = 0; /* appease gcc */ \
|
||||
Pixel = 0; /* appease gcc */ \
|
||||
break; \
|
||||
} \
|
||||
} while(0)
|
||||
|
||||
#define DISEMBLE_RGB(buf, bpp, fmt, pixel, r, g, b) \
|
||||
#define DISEMBLE_RGB(buf, bpp, fmt, Pixel, r, g, b) \
|
||||
do { \
|
||||
switch (bpp) { \
|
||||
case 2: \
|
||||
pixel = *((Uint16 *)(buf)); \
|
||||
Pixel = *((Uint16 *)(buf)); \
|
||||
break; \
|
||||
\
|
||||
case 3: { \
|
||||
Uint8 *B = (Uint8 *)buf; \
|
||||
if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
|
||||
pixel = B[0] + (B[1] << 8) + (B[2] << 16); \
|
||||
Pixel = B[0] + (B[1] << 8) + (B[2] << 16); \
|
||||
} else { \
|
||||
pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \
|
||||
Pixel = (B[0] << 16) + (B[1] << 8) + B[2]; \
|
||||
} \
|
||||
} \
|
||||
break; \
|
||||
\
|
||||
case 4: \
|
||||
pixel = *((Uint32 *)(buf)); \
|
||||
Pixel = *((Uint32 *)(buf)); \
|
||||
break; \
|
||||
\
|
||||
default: \
|
||||
pixel = 0; /* prevent gcc from complaining */ \
|
||||
Pixel = 0; /* prevent gcc from complaining */ \
|
||||
break; \
|
||||
} \
|
||||
RGB_FROM_PIXEL(pixel, fmt, r, g, b); \
|
||||
RGB_FROM_PIXEL(Pixel, fmt, r, g, b); \
|
||||
} while(0)
|
||||
|
||||
/* Assemble R-G-B values into a specified pixel format and store them */
|
||||
#define PIXEL_FROM_RGB(pixel, fmt, r, g, b) \
|
||||
#define PIXEL_FROM_RGB(Pixel, fmt, r, g, b) \
|
||||
{ \
|
||||
pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \
|
||||
Pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \
|
||||
((g>>fmt->Gloss)<<fmt->Gshift)| \
|
||||
((b>>fmt->Bloss)<<fmt->Bshift); \
|
||||
}
|
||||
#define RGB565_FROM_RGB(pixel, r, g, b) \
|
||||
#define RGB565_FROM_RGB(Pixel, r, g, b) \
|
||||
{ \
|
||||
pixel = ((r>>3)<<11)|((g>>2)<<5)|(b>>3); \
|
||||
Pixel = ((r>>3)<<11)|((g>>2)<<5)|(b>>3); \
|
||||
}
|
||||
#define RGB555_FROM_RGB(pixel, r, g, b) \
|
||||
#define RGB555_FROM_RGB(Pixel, r, g, b) \
|
||||
{ \
|
||||
pixel = ((r>>3)<<10)|((g>>3)<<5)|(b>>3); \
|
||||
Pixel = ((r>>3)<<10)|((g>>3)<<5)|(b>>3); \
|
||||
}
|
||||
#define RGB888_FROM_RGB(pixel, r, g, b) \
|
||||
#define RGB888_FROM_RGB(Pixel, r, g, b) \
|
||||
{ \
|
||||
pixel = (r<<16)|(g<<8)|b; \
|
||||
Pixel = (r<<16)|(g<<8)|b; \
|
||||
}
|
||||
#define ASSEMBLE_RGB(buf, bpp, fmt, r, g, b) \
|
||||
{ \
|
||||
switch (bpp) { \
|
||||
case 2: { \
|
||||
Uint16 pixel; \
|
||||
Uint16 Pixel; \
|
||||
\
|
||||
PIXEL_FROM_RGB(pixel, fmt, r, g, b); \
|
||||
*((Uint16 *)(buf)) = pixel; \
|
||||
PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
|
||||
*((Uint16 *)(buf)) = Pixel; \
|
||||
} \
|
||||
break; \
|
||||
\
|
||||
|
@ -213,10 +213,10 @@ do { \
|
|||
break; \
|
||||
\
|
||||
case 4: { \
|
||||
Uint32 pixel; \
|
||||
Uint32 Pixel; \
|
||||
\
|
||||
PIXEL_FROM_RGB(pixel, fmt, r, g, b); \
|
||||
*((Uint32 *)(buf)) = pixel; \
|
||||
PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
|
||||
*((Uint32 *)(buf)) = Pixel; \
|
||||
} \
|
||||
break; \
|
||||
} \
|
||||
|
@ -226,11 +226,11 @@ do { \
|
|||
switch (bpp) { \
|
||||
case 2: { \
|
||||
Uint16 *bufp; \
|
||||
Uint16 pixel; \
|
||||
Uint16 Pixel; \
|
||||
\
|
||||
bufp = (Uint16 *)buf; \
|
||||
PIXEL_FROM_RGB(pixel, fmt, r, g, b); \
|
||||
*bufp = pixel | (*bufp & Amask); \
|
||||
PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
|
||||
*bufp = Pixel | (*bufp & Amask); \
|
||||
} \
|
||||
break; \
|
||||
\
|
||||
|
@ -249,85 +249,85 @@ do { \
|
|||
\
|
||||
case 4: { \
|
||||
Uint32 *bufp; \
|
||||
Uint32 pixel; \
|
||||
Uint32 Pixel; \
|
||||
\
|
||||
bufp = (Uint32 *)buf; \
|
||||
PIXEL_FROM_RGB(pixel, fmt, r, g, b); \
|
||||
*bufp = pixel | (*bufp & Amask); \
|
||||
PIXEL_FROM_RGB(Pixel, fmt, r, g, b); \
|
||||
*bufp = Pixel | (*bufp & Amask); \
|
||||
} \
|
||||
break; \
|
||||
} \
|
||||
}
|
||||
|
||||
/* FIXME: Should we rescale alpha into 0..255 here? */
|
||||
#define RGBA_FROM_PIXEL(pixel, fmt, r, g, b, a) \
|
||||
#define RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a) \
|
||||
{ \
|
||||
r = ((pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss; \
|
||||
g = ((pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss; \
|
||||
b = ((pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss; \
|
||||
a = ((pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss; \
|
||||
r = ((Pixel&fmt->Rmask)>>fmt->Rshift)<<fmt->Rloss; \
|
||||
g = ((Pixel&fmt->Gmask)>>fmt->Gshift)<<fmt->Gloss; \
|
||||
b = ((Pixel&fmt->Bmask)>>fmt->Bshift)<<fmt->Bloss; \
|
||||
a = ((Pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss; \
|
||||
}
|
||||
#define RGBA_FROM_8888(pixel, fmt, r, g, b, a) \
|
||||
#define RGBA_FROM_8888(Pixel, fmt, r, g, b, a) \
|
||||
{ \
|
||||
r = (pixel&fmt->Rmask)>>fmt->Rshift; \
|
||||
g = (pixel&fmt->Gmask)>>fmt->Gshift; \
|
||||
b = (pixel&fmt->Bmask)>>fmt->Bshift; \
|
||||
a = (pixel&fmt->Amask)>>fmt->Ashift; \
|
||||
r = (Pixel&fmt->Rmask)>>fmt->Rshift; \
|
||||
g = (Pixel&fmt->Gmask)>>fmt->Gshift; \
|
||||
b = (Pixel&fmt->Bmask)>>fmt->Bshift; \
|
||||
a = (Pixel&fmt->Amask)>>fmt->Ashift; \
|
||||
}
|
||||
#define RGBA_FROM_RGBA8888(pixel, r, g, b, a) \
|
||||
#define RGBA_FROM_RGBA8888(Pixel, r, g, b, a) \
|
||||
{ \
|
||||
r = (pixel>>24); \
|
||||
g = ((pixel>>16)&0xFF); \
|
||||
b = ((pixel>>8)&0xFF); \
|
||||
a = (pixel&0xFF); \
|
||||
r = (Pixel>>24); \
|
||||
g = ((Pixel>>16)&0xFF); \
|
||||
b = ((Pixel>>8)&0xFF); \
|
||||
a = (Pixel&0xFF); \
|
||||
}
|
||||
#define RGBA_FROM_ARGB8888(pixel, r, g, b, a) \
|
||||
#define RGBA_FROM_ARGB8888(Pixel, r, g, b, a) \
|
||||
{ \
|
||||
r = ((pixel>>16)&0xFF); \
|
||||
g = ((pixel>>8)&0xFF); \
|
||||
b = (pixel&0xFF); \
|
||||
a = (pixel>>24); \
|
||||
r = ((Pixel>>16)&0xFF); \
|
||||
g = ((Pixel>>8)&0xFF); \
|
||||
b = (Pixel&0xFF); \
|
||||
a = (Pixel>>24); \
|
||||
}
|
||||
#define RGBA_FROM_ABGR8888(pixel, r, g, b, a) \
|
||||
#define RGBA_FROM_ABGR8888(Pixel, r, g, b, a) \
|
||||
{ \
|
||||
r = (pixel&0xFF); \
|
||||
g = ((pixel>>8)&0xFF); \
|
||||
b = ((pixel>>16)&0xFF); \
|
||||
a = (pixel>>24); \
|
||||
r = (Pixel&0xFF); \
|
||||
g = ((Pixel>>8)&0xFF); \
|
||||
b = ((Pixel>>16)&0xFF); \
|
||||
a = (Pixel>>24); \
|
||||
}
|
||||
#define DISEMBLE_RGBA(buf, bpp, fmt, pixel, r, g, b, a) \
|
||||
#define DISEMBLE_RGBA(buf, bpp, fmt, Pixel, r, g, b, a) \
|
||||
do { \
|
||||
switch (bpp) { \
|
||||
case 2: \
|
||||
pixel = *((Uint16 *)(buf)); \
|
||||
Pixel = *((Uint16 *)(buf)); \
|
||||
break; \
|
||||
\
|
||||
case 3: {/* FIXME: broken code (no alpha) */ \
|
||||
Uint8 *b = (Uint8 *)buf; \
|
||||
if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { \
|
||||
pixel = b[0] + (b[1] << 8) + (b[2] << 16); \
|
||||
Pixel = b[0] + (b[1] << 8) + (b[2] << 16); \
|
||||
} else { \
|
||||
pixel = (b[0] << 16) + (b[1] << 8) + b[2]; \
|
||||
Pixel = (b[0] << 16) + (b[1] << 8) + b[2]; \
|
||||
} \
|
||||
} \
|
||||
break; \
|
||||
\
|
||||
case 4: \
|
||||
pixel = *((Uint32 *)(buf)); \
|
||||
Pixel = *((Uint32 *)(buf)); \
|
||||
break; \
|
||||
\
|
||||
default: \
|
||||
pixel = 0; /* stop gcc complaints */ \
|
||||
Pixel = 0; /* stop gcc complaints */ \
|
||||
break; \
|
||||
} \
|
||||
RGBA_FROM_PIXEL(pixel, fmt, r, g, b, a); \
|
||||
pixel &= ~fmt->Amask; \
|
||||
RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a); \
|
||||
Pixel &= ~fmt->Amask; \
|
||||
} while(0)
|
||||
|
||||
/* FIXME: this isn't correct, especially for Alpha (maximum != 255) */
|
||||
#define PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a) \
|
||||
#define PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a) \
|
||||
{ \
|
||||
pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \
|
||||
Pixel = ((r>>fmt->Rloss)<<fmt->Rshift)| \
|
||||
((g>>fmt->Gloss)<<fmt->Gshift)| \
|
||||
((b>>fmt->Bloss)<<fmt->Bshift)| \
|
||||
((a>>fmt->Aloss)<<fmt->Ashift); \
|
||||
|
@ -336,10 +336,10 @@ do { \
|
|||
{ \
|
||||
switch (bpp) { \
|
||||
case 2: { \
|
||||
Uint16 pixel; \
|
||||
Uint16 Pixel; \
|
||||
\
|
||||
PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a); \
|
||||
*((Uint16 *)(buf)) = pixel; \
|
||||
PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a); \
|
||||
*((Uint16 *)(buf)) = Pixel; \
|
||||
} \
|
||||
break; \
|
||||
\
|
||||
|
@ -357,16 +357,16 @@ do { \
|
|||
break; \
|
||||
\
|
||||
case 4: { \
|
||||
Uint32 pixel; \
|
||||
Uint32 Pixel; \
|
||||
\
|
||||
PIXEL_FROM_RGBA(pixel, fmt, r, g, b, a); \
|
||||
*((Uint32 *)(buf)) = pixel; \
|
||||
PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a); \
|
||||
*((Uint32 *)(buf)) = Pixel; \
|
||||
} \
|
||||
break; \
|
||||
} \
|
||||
}
|
||||
|
||||
/* Blend the RGB values of two pixels based on a source alpha value */
|
||||
/* Blend the RGB values of two Pixels based on a source alpha value */
|
||||
#define ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB) \
|
||||
do { \
|
||||
dR = (((sR-dR)*(A))>>8)+dR; \
|
||||
|
@ -374,7 +374,7 @@ do { \
|
|||
dB = (((sB-dB)*(A))>>8)+dB; \
|
||||
} while(0)
|
||||
|
||||
/* Blend the RGB values of two pixels based on a source alpha value */
|
||||
/* Blend the RGB values of two Pixels based on a source alpha value */
|
||||
#define ACCURATE_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB) \
|
||||
do { \
|
||||
unsigned tR, tG, tB, tA; \
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue