Fixed bug #322
Need to resync the keyboard state every time we set a video mode, since the code in SDL_video.c is clearing the keyboard state. --HG-- branch : SDL-1.2 extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402426
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1 changed files with 28 additions and 27 deletions
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@ -1078,33 +1078,6 @@ static int X11_CreateWindow(_THIS, SDL_Surface *screen,
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}
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}
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/* Update the internal keyboard state */
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X11_SetKeyboardState(SDL_Display, NULL);
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/* When the window is first mapped, ignore non-modifier keys */
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{
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Uint8 *keys = SDL_GetKeyState(NULL);
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for ( i = 0; i < SDLK_LAST; ++i ) {
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switch (i) {
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case SDLK_NUMLOCK:
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case SDLK_CAPSLOCK:
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case SDLK_LCTRL:
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case SDLK_RCTRL:
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case SDLK_LSHIFT:
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case SDLK_RSHIFT:
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case SDLK_LALT:
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case SDLK_RALT:
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case SDLK_LMETA:
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case SDLK_RMETA:
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case SDLK_MODE:
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break;
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default:
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keys[i] = SDL_RELEASED;
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break;
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}
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}
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}
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/* Map them both and go fullscreen, if requested */
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if ( ! SDL_windowid ) {
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XMapWindow(SDL_Display, SDL_Window);
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@ -1185,6 +1158,34 @@ SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current,
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}
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}
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/* Update the internal keyboard state */
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X11_SetKeyboardState(SDL_Display, NULL);
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/* When the window is first mapped, ignore non-modifier keys */
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if ( !current->w && !current->h ) {
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Uint8 *keys = SDL_GetKeyState(NULL);
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int i;
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for ( i = 0; i < SDLK_LAST; ++i ) {
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switch (i) {
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case SDLK_NUMLOCK:
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case SDLK_CAPSLOCK:
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case SDLK_LCTRL:
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case SDLK_RCTRL:
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case SDLK_LSHIFT:
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case SDLK_RSHIFT:
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case SDLK_LALT:
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case SDLK_RALT:
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case SDLK_LMETA:
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case SDLK_RMETA:
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case SDLK_MODE:
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break;
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default:
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keys[i] = SDL_RELEASED;
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break;
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}
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}
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}
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/* Set up the new mode framebuffer */
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if ( ((current->w != width) || (current->h != height)) ||
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((saved_flags&SDL_OPENGL) != (flags&SDL_OPENGL)) ) {
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