events: SDL_WaitEvent()'s polling loop now sleeps 1ms instead of 10ms.

Fixes Bugzilla #4356.
This commit is contained in:
Ryan C. Gordon 2019-10-15 01:13:44 -04:00
parent 1c8dffa9b2
commit 475b1b7bba

View file

@ -728,7 +728,7 @@ SDL_WaitEventTimeout(SDL_Event * event, int timeout)
/* Timeout expired and no events */
return 0;
}
SDL_Delay(10);
SDL_Delay(1);
break;
default:
/* Has events */