Fixed typo in documentation

This commit is contained in:
Sam Lantinga 2013-01-27 15:53:24 -08:00
parent 22321b18ef
commit 4809ef4290

View file

@ -700,7 +700,7 @@ extern DECLSPEC int SDLCALL SDL_RenderCopy(SDL_Renderer * renderer,
* entire rendering target.
* \param angle An angle in degrees that indicates the rotation that will be applied to dstrect
* \param center A pointer to a point indicating the point around which dstrect will be rotated (if NULL, rotation will be done aroud dstrect.w/2, dstrect.h/2)
* \param flip A SFL_Flip value stating which flipping actions should be performed on the texture
* \param flip An SDL_RendererFlip value stating which flipping actions should be performed on the texture
*
* \return 0 on success, or -1 on error
*/