From 48329dae367881c407addf64012a06b573d97f01 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Fri, 17 Sep 2004 13:25:06 +0000 Subject: [PATCH] Date: Mon, 30 Aug 2004 18:20:25 +0200 From: Joost Baas Subject: why call arts artsc? I, and a few other people at the mplayer-docs-mailinglist were wondering why you decided to call arts artsc. I understand usually users have nothing to do with libsdl, just developers, but because you can choose the audio-driver being used by mplayer, one of which is sdl, and you can also choose the sdl subdriver, it is necessary to have a well-known or logical name. artsc is not the logical choice, and it's very hard to look up the right name if you don't know what you're looking for. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40957 --- src/audio/arts/SDL_artsaudio.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/audio/arts/SDL_artsaudio.c b/src/audio/arts/SDL_artsaudio.c index aef19a492..f9fbd6dea 100644 --- a/src/audio/arts/SDL_artsaudio.c +++ b/src/audio/arts/SDL_artsaudio.c @@ -51,7 +51,7 @@ static char rcsid = #endif /* The tag name used by artsc audio */ -#define ARTSC_DRIVER_NAME "artsc" +#define ARTSC_DRIVER_NAME "arts" /* Audio driver functions */ static int ARTSC_OpenAudio(_THIS, SDL_AudioSpec *spec);