--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403608
This commit is contained in:
Sam Lantinga 2009-05-23 22:41:08 +00:00
parent 3071101f22
commit 483f2ba3fb
41 changed files with 7305 additions and 7366 deletions

View file

@ -174,7 +174,8 @@ void
drawBlank(int x, int y)
{
SDL_Rect rect = { x, y, GLYPH_SIZE_SCREEN, GLYPH_SIZE_SCREEN };
SDL_SetRenderDrawColor(bg_color.r, bg_color.g, bg_color.b, bg_color.unused);
SDL_SetRenderDrawColor(bg_color.r, bg_color.g, bg_color.b,
bg_color.unused);
SDL_RenderFill(&rect);
}
@ -254,7 +255,8 @@ main(int argc, char *argv[])
loadFont();
/* draw the background, we'll just paint over it */
SDL_SetRenderDrawColor(bg_color.r, bg_color.g, bg_color.b, bg_color.unused);
SDL_SetRenderDrawColor(bg_color.r, bg_color.g, bg_color.b,
bg_color.unused);
SDL_RenderFill(NULL);
SDL_RenderPresent();

View file

@ -168,7 +168,7 @@ render(void)
{
int i;
SDL_SetRenderDrawColor(50, 50, 50, 255);
SDL_RenderFill(NULL); /* draw background (gray) */
SDL_RenderFill(NULL); /* draw background (gray) */
/* draw the drum buttons */
for (i = 0; i < NUM_DRUMS; i++) {
SDL_Color color =