indent
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403608
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3071101f22
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483f2ba3fb
41 changed files with 7305 additions and 7366 deletions
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@ -50,7 +50,7 @@ extern "C"
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#ifndef GL_API
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#define GL_API
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#endif /* GL_API */
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#endif /* GL_API */
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/*
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** License Applicability. Except to the extent portions of this file are
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@ -347,10 +347,10 @@ extern "C"
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/* OpenGL ES 1.0 defines, they gone in 1.1 and 2.0 */
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#ifndef GL_MAX_ELEMENTS_VERTICES
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#define GL_MAX_ELEMENTS_VERTICES 0x80E8
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#endif /* GL_MAX_ELEMENTS_VERTICES */
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#endif /* GL_MAX_ELEMENTS_VERTICES */
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#ifndef GL_MAX_ELEMENTS_INDICES
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#define GL_MAX_ELEMENTS_INDICES 0x80E9
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#endif /* GL_MAX_ELEMENTS_INDICES */
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#endif /* GL_MAX_ELEMENTS_INDICES */
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/* GetTextureParameter */
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/* GL_TEXTURE_MAG_FILTER */
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@ -669,7 +669,7 @@ extern "C"
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/* GL_OES_draw_texture */
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#ifndef GL_OES_draw_texture
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#define GL_TEXTURE_CROP_RECT_OES 0x8B9D
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#endif /* GL_OES_draw_texture */
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#endif /* GL_OES_draw_texture */
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/* GL_OES_vertex_buffer_object */
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#ifndef GL_OES_vertex_buffer_object
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@ -687,7 +687,7 @@ extern "C"
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#define GL_BUFFER_SIZE_OES 0x8764
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#define GL_BUFFER_USAGE_OES 0x8765
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#define GL_BUFFER_ACCESS_OES 0x88BB
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#endif /* GL_OES_vertex_buffer_object */
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#endif /* GL_OES_vertex_buffer_object */
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/*************************************************************/
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@ -973,8 +973,9 @@ extern "C"
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/* GL_OES_query_matrix */
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#ifndef GL_OES_query_matrix
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#define GL_OES_query_matrix 1
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GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16]);
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#endif /* GL_OES_query_matrix */
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GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES(GLfixed mantissa[16],
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GLint exponent[16]);
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#endif /* GL_OES_query_matrix */
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/* GL_OES_point_sprite */
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#ifndef GL_OES_point_sprite
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@ -984,26 +985,35 @@ extern "C"
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/* GL_OES_draw_texture */
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#ifndef GL_OES_draw_texture
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#define GL_OES_draw_texture 1
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GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
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GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height);
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GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
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GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords);
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GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords);
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GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords);
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GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
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GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords);
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#endif /* GL_OES_draw_texture */
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GL_API void GL_APIENTRY glDrawTexsOES(GLshort x, GLshort y, GLshort z,
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GLshort width, GLshort height);
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GL_API void GL_APIENTRY glDrawTexiOES(GLint x, GLint y, GLint z,
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GLint width, GLint height);
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GL_API void GL_APIENTRY glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z,
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GLfixed width, GLfixed height);
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GL_API void GL_APIENTRY glDrawTexsvOES(const GLshort * coords);
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GL_API void GL_APIENTRY glDrawTexivOES(const GLint * coords);
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GL_API void GL_APIENTRY glDrawTexxvOES(const GLfixed * coords);
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GL_API void GL_APIENTRY glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z,
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GLfloat width, GLfloat height);
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GL_API void GL_APIENTRY glDrawTexfvOES(const GLfloat * coords);
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#endif /* GL_OES_draw_texture */
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/* GL_OES_single_precision */
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#ifndef GL_OES_single_precision
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#define GL_OES_single_precision 1
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GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar);
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GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
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GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
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GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
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GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]);
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GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth);
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#endif /* GL_OES_single_precision */
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GL_API void GL_APIENTRY glDepthRangefOES(GLclampf zNear, GLclampf zFar);
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GL_API void GL_APIENTRY glFrustumfOES(GLfloat left, GLfloat right,
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GLfloat bottom, GLfloat top,
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GLfloat zNear, GLfloat zFar);
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GL_API void GL_APIENTRY glOrthofOES(GLfloat left, GLfloat right,
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GLfloat bottom, GLfloat top,
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GLfloat zNear, GLfloat zFar);
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GL_API void GL_APIENTRY glClipPlanefOES(GLenum plane,
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const GLfloat * equation);
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GL_API void GL_APIENTRY glGetClipPlanefOES(GLenum pname, GLfloat eqn[4]);
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GL_API void GL_APIENTRY glClearDepthfOES(GLclampf depth);
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#endif /* GL_OES_single_precision */
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/* GL_OES_vertex_buffer_object */
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#ifndef GL_OES_vertex_buffer_object
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@ -1012,10 +1022,12 @@ extern "C"
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GL_API void APIENTRY glDeleteBuffersOES(GLsizei, const GLuint *);
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GL_API void APIENTRY glGenBuffersOES(GLsizei, GLuint *);
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GL_API GLboolean APIENTRY glIsBufferOES(GLuint);
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GL_API void APIENTRY glBufferDataOES(GLenum, GLsizeiptr, const GLvoid *, GLenum);
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GL_API void APIENTRY glBufferSubDataOES(GLenum, GLintptr, GLsizeiptr, const GLvoid *);
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GL_API void APIENTRY glBufferDataOES(GLenum, GLsizeiptr, const GLvoid *,
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GLenum);
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GL_API void APIENTRY glBufferSubDataOES(GLenum, GLintptr, GLsizeiptr,
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const GLvoid *);
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GL_API void APIENTRY glGetBufferParameterivOES(GLenum, GLenum, GLint *);
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#endif /* GL_OES_vertex_buffer_object */
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#endif /* GL_OES_vertex_buffer_object */
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#ifdef __cplusplus
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}
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