Fixed a compiler warning when building with Mac OS X target < 10.7.
--HG-- branch : SDL-1.2
This commit is contained in:
parent
e51cfbcb74
commit
489665a4cb
1 changed files with 11 additions and 9 deletions
|
@ -798,9 +798,6 @@ static SDL_Surface* QZ_SetVideoFullScreen (_THIS, SDL_Surface *current, int widt
|
|||
/* Setup OpenGL for a fullscreen context */
|
||||
if (flags & SDL_OPENGL) {
|
||||
|
||||
CGLError err;
|
||||
CGLContextObj ctx;
|
||||
|
||||
if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
|
||||
goto ERR_NO_GL;
|
||||
}
|
||||
|
@ -818,13 +815,18 @@ static SDL_Surface* QZ_SetVideoFullScreen (_THIS, SDL_Surface *current, int widt
|
|||
/* Apparently Lion checks some version flag set by the linker
|
||||
and changes API behavior. Annoying. */
|
||||
#if (MAC_OS_X_VERSION_MAX_ALLOWED < 1070)
|
||||
[ qz_window setLevel:NSNormalWindowLevel ];
|
||||
ctx = QZ_GetCGLContextObj (gl_context);
|
||||
err = CGLSetFullScreen (ctx);
|
||||
{
|
||||
CGLError err;
|
||||
CGLContextObj ctx;
|
||||
|
||||
[ qz_window setLevel:NSNormalWindowLevel ];
|
||||
ctx = QZ_GetCGLContextObj (gl_context);
|
||||
err = CGLSetFullScreen (ctx);
|
||||
|
||||
if (err) {
|
||||
SDL_SetError ("Error setting OpenGL fullscreen: %s", CGLErrorString(err));
|
||||
goto ERR_NO_GL;
|
||||
if (err) {
|
||||
SDL_SetError ("Error setting OpenGL fullscreen: %s", CGLErrorString(err));
|
||||
goto ERR_NO_GL;
|
||||
}
|
||||
}
|
||||
#else
|
||||
[ qz_window setLevel:CGShieldingWindowLevel() ];
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue