diff --git a/src/video/SDL_fill.c b/src/video/SDL_fill.c index ce74e286d..2f3872eab 100644 --- a/src/video/SDL_fill.c +++ b/src/video/SDL_fill.c @@ -31,10 +31,10 @@ #ifdef _MSC_VER #define SSE_BEGIN \ __m128 c128; \ - c128.m128_u32[0] = color; \ - c128.m128_u32[1] = color; \ - c128.m128_u32[2] = color; \ - c128.m128_u32[3] = color; + c128.m128_u32[0] = color; \ + c128.m128_u32[1] = color; \ + c128.m128_u32[2] = color; \ + c128.m128_u32[3] = color; #else #define SSE_BEGIN \ DECLARE_ALIGNED(Uint32, cccc[4], 16); \ @@ -71,7 +71,7 @@ SDL_FillRect##bpp##SSE(Uint8 *pixels, int pitch, Uint32 color, int w, int h) \ if (adjust < 16) { \ n -= adjust; \ adjust /= bpp; \ - while(adjust--) { \ + while (adjust--) { \ *((type *)p) = (type)color; \ p += bpp; \ } \ @@ -81,7 +81,7 @@ SDL_FillRect##bpp##SSE(Uint8 *pixels, int pitch, Uint32 color, int w, int h) \ if (n & 63) { \ int remainder = (n & 63); \ remainder /= bpp; \ - while(remainder--) { \ + while (remainder--) { \ *((type *)p) = (type)color; \ p += bpp; \ } \ @@ -136,7 +136,7 @@ SDL_FillRect##bpp##MMX(Uint8 *pixels, int pitch, Uint32 color, int w, int h) \ if (adjust < 8) { \ n -= adjust; \ adjust /= bpp; \ - while(adjust--) { \ + while (adjust--) { \ *((type *)p) = (type)color; \ p += bpp; \ } \ @@ -146,7 +146,7 @@ SDL_FillRect##bpp##MMX(Uint8 *pixels, int pitch, Uint32 color, int w, int h) \ if (n & 63) { \ int remainder = (n & 63); \ remainder /= bpp; \ - while(remainder--) { \ + while (remainder--) { \ *((type *)p) = (type)color; \ p += bpp; \ } \