Updated with the SDL 1.3 list of supported operating systems

This commit is contained in:
Sam Lantinga 2010-05-09 09:53:57 -07:00
parent f7c1900153
commit 4a2cf3b976

View file

@ -37,10 +37,9 @@
* level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, * level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
* and 2D framebuffer across multiple platforms. * and 2D framebuffer across multiple platforms.
* *
* The current version supports Linux, Windows, Windows CE, BeOS, MacOS, * The current version supports Windows, Windows CE, Mac OS X, Linux,
* Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. * FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, and QNX. The code contains
* The code contains support for AIX, OSF/Tru64, RISC OS, and SymbianOS, * support for other operating systems but those are not officially supported.
* but these are not officially supported.
* *
* SDL is written in C, but works with C++ natively, and has bindings to * SDL is written in C, but works with C++ natively, and has bindings to
* several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, * several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,