Added very slow software scaling to the X11 renderer
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403289
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5 changed files with 130 additions and 52 deletions
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@ -462,16 +462,16 @@ extern DECLSPEC int SDLCALL SDL_LowerBlit
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SDL_Surface * dst, SDL_Rect * dstrect);
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/**
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* \fn int SDL_SoftStretch(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect)
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* \fn int SDL_SoftStretch(SDL_Surface * src, const SDL_Rect * srcrect, SDL_Surface * dst, const SDL_Rect * dstrect)
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*
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* \brief Perform a fast, low quality, stretch blit between two surfaces of the same pixel format.
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*
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* \note This function uses a static buffer, and is not thread-safe.
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*/
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extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src,
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SDL_Rect * srcrect,
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const SDL_Rect * srcrect,
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SDL_Surface * dst,
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SDL_Rect * dstrect);
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const SDL_Rect * dstrect);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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