Updated the README to match the new website text
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README.txt
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README.txt
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---
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http://www.libsdl.org/
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This is the Simple DirectMedia Layer, a general API that provides low
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level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
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and 2D framebuffer across multiple platforms.
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Simple DirectMedia Layer is a cross-platform development library designed
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to provide low level access to audio, keyboard, mouse, joystick, and graphics
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hardware via OpenGL and DirectX. It is used by video playback software,
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emulators, and popular games including Valve's award winning catalog
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and many Humble Bundle games.
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The current version supports Windows, Mac OS X, Linux, FreeBSD,
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NetBSD, OpenBSD, BSD/OS, Solaris, iOS, and Android. The code contains
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support for other operating systems but those are not officially supported.
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The current version supports Windows, Mac OS X, Linux, iOS, and Android.
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The code contains support for other operating systems but those are not
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officially supported.
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SDL is written in C, but works with C++ natively, and has bindings to
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several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
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Go, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
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Pike, Pliant, Python, Ruby, and Smalltalk.
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several other languages, including C#, Python and more in progress.
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This library is distributed under the zlib license, which can be found
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in the file "COPYING.txt".
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