Fixed compile warnings with Visual C++

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402590
This commit is contained in:
Sam Lantinga 2007-08-12 00:01:41 +00:00
parent 7d034dcfb1
commit 4b1e7aae98
3 changed files with 2 additions and 1 deletions

View file

@ -704,7 +704,6 @@ SDL_UpdateRects(SDL_Surface * screen, int numrects, SDL_Rect * rects)
SDL_DirtyTexture(SDL_VideoTexture, numrects, rects);
} else {
/* The surface memory needs to be copied to texture */
void *pixels;
int pitch = screen->pitch;
int psize = screen->format->BytesPerPixel;
for (i = 0; i < numrects; ++i) {

View file

@ -24,6 +24,7 @@
#include "SDL_video.h"
#include "../SDL_sysvideo.h"
#include "../SDL_yuv_sw_c.h"
#include "../SDL_renderer_sw.h"
#include "../SDL_rendercopy.h"

View file

@ -300,6 +300,7 @@ main(int argc, char *argv[])
((double) frames * 1000) / (now - then));
}
quit(0);
return 0;
}
#else /* HAVE_OPENGL */