Fixes PSP_DestroyTexture release of data (don't release the SDL_Texture pointer)
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b1b1c1e2d1
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4b4bea7294
1 changed files with 2 additions and 2 deletions
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@ -990,9 +990,9 @@ PSP_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
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if(psp_texture->data != 0)
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if(psp_texture->data != 0)
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{
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{
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free(psp_texture->data);
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SDL_free(psp_texture->data);
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}
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}
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free(texture);
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SDL_free(psp_texture);
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texture->driverdata = NULL;
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texture->driverdata = NULL;
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}
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}
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