WinRT: provided access, via SDL_GetWindowWMInfo, to SDL's WinRT CoreWindow
This commit is contained in:
parent
0bc7f7eac8
commit
4b6b1755fe
5 changed files with 64 additions and 11 deletions
|
@ -299,7 +299,12 @@
|
|||
<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
|
||||
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.cpp" />
|
||||
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.cpp">
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\render\SDL_render.c" />
|
||||
<ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" />
|
||||
<ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue