Add SDL_LoadICO_RW to SDL. Loads best quality icon from *.ico file.
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403486
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2 changed files with 288 additions and 0 deletions
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@ -157,6 +157,12 @@ extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface);
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extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src,
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int freesrc);
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/*
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* Load Icon best quality icon from ICO file and return as RGBA surface
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*/
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extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadICO_RW(SDL_RWops * src,
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int freesrc);
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/* Convenience macro -- load a surface from a file */
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#define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1)
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@ -46,6 +46,288 @@
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#endif
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static Uint8
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SDL_Read8(SDL_RWops * src)
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{
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Uint8 value;
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SDL_RWread(src, &value, 1, 1);
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return (value);
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}
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SDL_Surface *
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SDL_LoadICO_RW(SDL_RWops * src, int freesrc)
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{
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int was_error;
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long fp_offset;
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int bmpPitch;
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int i, pad;
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SDL_Surface *surface;
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Uint32 Rmask;
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Uint32 Gmask;
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Uint32 Bmask;
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Uint8 *bits;
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int ExpandBMP;
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int maxCol = 0;
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int icoOfs = 0;
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Uint32 palette[256];
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/* The Win32 ICO file header (14 bytes) */
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Uint16 bfReserved;
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Uint16 bfType;
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Uint16 bfCount;
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/* The Win32 BITMAPINFOHEADER struct (40 bytes) */
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Uint32 biSize;
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Sint32 biWidth;
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Sint32 biHeight;
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Uint16 biPlanes;
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Uint16 biBitCount;
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Uint32 biCompression;
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Uint32 biSizeImage;
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Sint32 biXPelsPerMeter;
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Sint32 biYPelsPerMeter;
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Uint32 biClrUsed;
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Uint32 biClrImportant;
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/* Make sure we are passed a valid data source */
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surface = NULL;
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was_error = 0;
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if (src == NULL) {
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was_error = 1;
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goto done;
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}
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/* Read in the ICO file header */
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fp_offset = SDL_RWtell(src);
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SDL_ClearError();
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bfReserved = SDL_ReadLE16(src);
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bfType = SDL_ReadLE16(src);
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bfCount = SDL_ReadLE16(src);
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if ((bfType != 1 && bfType != 2) || (bfCount == 0)) {
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SDL_SetError("File is not a Windows ICO file");
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was_error = 1;
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goto done;
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}
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/* Read the Win32 Icon Directory */
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for (i = 0; i < bfCount; i++) {
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/* Icon Directory Entries */
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int bWidth = SDL_Read8(src); /* Uint8, but 0 = 256 ! */
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int bHeight = SDL_Read8(src); /* Uint8, but 0 = 256 ! */
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int bColorCount = SDL_Read8(src); /* Uint8, but 0 = 256 ! */
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Uint8 bReserved = SDL_Read8(src);
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Uint16 wPlanes = SDL_ReadLE16(src);
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Uint16 wBitCount = SDL_ReadLE16(src);
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Uint32 dwBytesInRes = SDL_ReadLE32(src);
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Uint32 dwImageOffset = SDL_ReadLE32(src);
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if (!bWidth)
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bWidth = 256;
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if (!bHeight)
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bHeight = 256;
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if (!bColorCount)
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bColorCount = 256;
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//printf("%dx%d@%d - %08x\n", bWidth, bHeight, bColorCount, dwImageOffset);
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if (bColorCount > maxCol) {
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maxCol = bColorCount;
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icoOfs = dwImageOffset;
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//printf("marked\n");
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}
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}
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/* Advance to the DIB Data */
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if (SDL_RWseek(src, icoOfs, RW_SEEK_SET) < 0) {
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SDL_Error(SDL_EFSEEK);
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was_error = 1;
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goto done;
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}
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/* Read the Win32 BITMAPINFOHEADER */
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biSize = SDL_ReadLE32(src);
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if (biSize == 40) {
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biWidth = SDL_ReadLE32(src);
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biHeight = SDL_ReadLE32(src);
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biPlanes = SDL_ReadLE16(src);
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biBitCount = SDL_ReadLE16(src);
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biCompression = SDL_ReadLE32(src);
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biSizeImage = SDL_ReadLE32(src);
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biXPelsPerMeter = SDL_ReadLE32(src);
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biYPelsPerMeter = SDL_ReadLE32(src);
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biClrUsed = SDL_ReadLE32(src);
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biClrImportant = SDL_ReadLE32(src);
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} else {
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SDL_SetError("Unsupported ICO bitmap format");
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was_error = 1;
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goto done;
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}
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/* Check for read error */
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if (SDL_strcmp(SDL_GetError(), "") != 0) {
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was_error = 1;
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goto done;
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}
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/* We don't support any BMP compression right now */
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switch (biCompression) {
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case BI_RGB:
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/* Default values for the BMP format */
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switch (biBitCount) {
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case 1:
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case 4:
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ExpandBMP = biBitCount;
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biBitCount = 8;
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break;
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case 8:
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ExpandBMP = 8;
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break;
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case 32:
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Rmask = 0x00FF0000;
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Gmask = 0x0000FF00;
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Bmask = 0x000000FF;
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ExpandBMP = 0;
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break;
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default:
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SDL_SetError("ICO file with unsupported bit count");
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was_error = 1;
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goto done;
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}
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break;
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default:
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SDL_SetError("Compressed ICO files not supported");
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was_error = 1;
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goto done;
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}
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/* Create a RGBA surface */
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biHeight = biHeight >> 1;
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//printf("%d x %d\n", biWidth, biHeight);
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surface =
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SDL_CreateRGBSurface(0, biWidth, biHeight, 32, 0x00FF0000,
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0x0000FF00, 0x000000FF, 0xFF000000);
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if (surface == NULL) {
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was_error = 1;
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goto done;
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}
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/* Load the palette, if any */
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//printf("bc %d bused %d\n", biBitCount, biClrUsed);
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if (biBitCount <= 8) {
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if (biClrUsed == 0) {
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biClrUsed = 1 << biBitCount;
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}
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for (i = 0; i < (int) biClrUsed; ++i) {
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SDL_RWread(src, &palette[i], 4, 1);
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}
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}
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/* Read the surface pixels. Note that the bmp image is upside down */
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bits = (Uint8 *) surface->pixels + (surface->h * surface->pitch);
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switch (ExpandBMP) {
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case 1:
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bmpPitch = (biWidth + 7) >> 3;
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pad = (((bmpPitch) % 4) ? (4 - ((bmpPitch) % 4)) : 0);
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break;
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case 4:
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bmpPitch = (biWidth + 1) >> 1;
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pad = (((bmpPitch) % 4) ? (4 - ((bmpPitch) % 4)) : 0);
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break;
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case 8:
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bmpPitch = biWidth;
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pad = (((bmpPitch) % 4) ? (4 - ((bmpPitch) % 4)) : 0);
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break;
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default:
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bmpPitch = biWidth * 4;
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pad = 0;
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break;
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}
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while (bits > (Uint8 *) surface->pixels) {
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bits -= surface->pitch;
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switch (ExpandBMP) {
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case 1:
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case 4:
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case 8:
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{
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Uint8 pixel = 0;
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int shift = (8 - ExpandBMP);
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for (i = 0; i < surface->w; ++i) {
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if (i % (8 / ExpandBMP) == 0) {
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if (!SDL_RWread(src, &pixel, 1, 1)) {
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SDL_SetError("Error reading from ICO");
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was_error = 1;
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goto done;
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}
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}
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*((Uint32 *) bits + i) = (palette[pixel >> shift]);
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pixel <<= ExpandBMP;
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}
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}
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break;
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default:
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if (SDL_RWread(src, bits, 1, surface->pitch)
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!= surface->pitch) {
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SDL_Error(SDL_EFREAD);
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was_error = 1;
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goto done;
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}
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break;
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}
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/* Skip padding bytes, ugh */
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if (pad) {
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Uint8 padbyte;
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for (i = 0; i < pad; ++i) {
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SDL_RWread(src, &padbyte, 1, 1);
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}
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}
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}
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/* Read the mask pixels. Note that the bmp image is upside down */
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bits = (Uint8 *) surface->pixels + (surface->h * surface->pitch);
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ExpandBMP = 1;
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bmpPitch = (biWidth + 7) >> 3;
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pad = (((bmpPitch) % 4) ? (4 - ((bmpPitch) % 4)) : 0);
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while (bits > (Uint8 *) surface->pixels) {
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Uint8 pixel = 0;
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int shift = (8 - ExpandBMP);
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bits -= surface->pitch;
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for (i = 0; i < surface->w; ++i) {
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if (i % (8 / ExpandBMP) == 0) {
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if (!SDL_RWread(src, &pixel, 1, 1)) {
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SDL_SetError("Error reading from ICO");
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was_error = 1;
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goto done;
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}
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}
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*((Uint32 *) bits + i) |= ((pixel >> shift) ? 0 : 0xFF000000);
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pixel <<= ExpandBMP;
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}
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/* Skip padding bytes, ugh */
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if (pad) {
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Uint8 padbyte;
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for (i = 0; i < pad; ++i) {
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SDL_RWread(src, &padbyte, 1, 1);
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}
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}
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}
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done:
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if (was_error) {
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if (src) {
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SDL_RWseek(src, fp_offset, RW_SEEK_SET);
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}
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if (surface) {
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SDL_FreeSurface(surface);
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}
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surface = NULL;
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}
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if (freesrc && src) {
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SDL_RWclose(src);
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}
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return (surface);
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}
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SDL_Surface *
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SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
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{
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