Whoops, duplicate case
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1 changed files with 0 additions and 3 deletions
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@ -2064,9 +2064,6 @@ SDL_GL_GetAttribute(SDL_GLattr attr, int *value)
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*value = 0;
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*value = 0;
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switch (attr) {
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switch (attr) {
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case SDL_GL_RETAINED_BACKING:
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*value = _this->gl_config.retained_backing;
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return 0;
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case SDL_GL_RED_SIZE:
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case SDL_GL_RED_SIZE:
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attrib = GL_RED_BITS;
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attrib = GL_RED_BITS;
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break;
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break;
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