Prevent conflicts when linking both SDL2 and SDL2_gfx
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4d7a5efe31
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3 changed files with 16 additions and 14 deletions
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@ -84,7 +84,8 @@ to a situation where the program can segfault.
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/* !
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\brief Returns colorkey info for a surface
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*/
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Uint32 _colorkey(SDL_Surface *src)
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static Uint32
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_colorkey(SDL_Surface *src)
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{
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Uint32 key = 0;
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SDL_GetColorKey(src, &key);
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@ -104,9 +105,10 @@ Uint32 _colorkey(SDL_Surface *src)
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\param sangle The cosine of the angle
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*/
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void _rotozoomSurfaceSizeTrig(int width, int height, double angle,
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int *dstwidth, int *dstheight,
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double *cangle, double *sangle)
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void
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SDLgfx_rotozoomSurfaceSizeTrig(int width, int height, double angle,
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int *dstwidth, int *dstheight,
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double *cangle, double *sangle)
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{
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double x, y, cx, cy, sx, sy;
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double radangle;
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@ -153,7 +155,8 @@ Assumes dst surface was allocated with the correct dimensions.
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\param flipy Flag indicating vertical mirroring should be applied.
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\param smooth Flag indicating anti-aliasing should be used.
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*/
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void _transformSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int cx, int cy, int isin, int icos, int flipx, int flipy, int smooth)
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static void
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_transformSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int cx, int cy, int isin, int icos, int flipx, int flipy, int smooth)
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{
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int x, y, t1, t2, dx, dy, xd, yd, sdx, sdy, ax, ay, ex, ey, sw, sh;
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tColorRGBA c00, c01, c10, c11, cswap;
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@ -270,7 +273,8 @@ Assumes dst surface was allocated with the correct dimensions.
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\param flipx Flag indicating horizontal mirroring should be applied.
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\param flipy Flag indicating vertical mirroring should be applied.
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*/
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void transformSurfaceY(SDL_Surface * src, SDL_Surface * dst, int cx, int cy, int isin, int icos, int flipx, int flipy)
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static void
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transformSurfaceY(SDL_Surface * src, SDL_Surface * dst, int cx, int cy, int isin, int icos, int flipx, int flipy)
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{
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int x, y, dx, dy, xd, yd, sdx, sdy, ax, ay;
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tColorY *pc, *sp;
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@ -315,8 +319,6 @@ void transformSurfaceY(SDL_Surface * src, SDL_Surface * dst, int cx, int cy, int
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}
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/* !
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\brief Rotates and zooms a surface with different horizontal and vertival scaling factors and optional anti-aliasing.
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@ -340,7 +342,8 @@ or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
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*/
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SDL_Surface *_rotateSurface(SDL_Surface * src, double angle, int centerx, int centery, int smooth, int flipx, int flipy, int dstwidth, int dstheight, double cangle, double sangle)
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SDL_Surface *
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SDLgfx_rotateSurface(SDL_Surface * src, double angle, int centerx, int centery, int smooth, int flipx, int flipy, int dstwidth, int dstheight, double cangle, double sangle)
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{
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SDL_Surface *rz_src;
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SDL_Surface *rz_dst;
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@ -496,4 +499,3 @@ SDL_Surface *_rotateSurface(SDL_Surface * src, double angle, int centerx, int ce
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*/
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return (rz_dst);
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}
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