Make SDL_SetError and friends unconditionally return -1.
This lets us change things like this... if (Failed) { SDL_SetError("We failed"); return -1; } ...into this... if (Failed) { return SDL_SetError("We failed"); } Fixes Bugzilla #1778.
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106 changed files with 616 additions and 1189 deletions
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@ -39,7 +39,8 @@ extern "C" {
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#endif
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/* Public functions */
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extern DECLSPEC void SDLCALL SDL_SetError(const char *fmt, ...);
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/* SDL_SetError() unconditionally returns -1. */
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extern DECLSPEC int SDLCALL SDL_SetError(const char *fmt, ...);
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extern DECLSPEC const char *SDLCALL SDL_GetError(void);
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extern DECLSPEC void SDLCALL SDL_ClearError(void);
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@ -62,7 +63,8 @@ typedef enum
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SDL_UNSUPPORTED,
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SDL_LASTERROR
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} SDL_errorcode;
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extern DECLSPEC void SDLCALL SDL_Error(SDL_errorcode code);
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/* SDL_Error() unconditionally returns -1. */
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extern DECLSPEC int SDLCALL SDL_Error(SDL_errorcode code);
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/*@}*//*Internal error functions*/
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/* Ends C function definitions when using C++ */
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