Make SDL_SetError and friends unconditionally return -1.
This lets us change things like this... if (Failed) { SDL_SetError("We failed"); return -1; } ...into this... if (Failed) { return SDL_SetError("We failed"); } Fixes Bugzilla #1778.
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106 changed files with 616 additions and 1189 deletions
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@ -113,13 +113,11 @@ int SDL_SYS_JoystickInit(void)
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/* Start thread to read data */
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if((pad_sem = SDL_CreateSemaphore(1)) == NULL) {
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SDL_SetError("Can't create input semaphore\n");
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return -1;
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return SDL_SetError("Can't create input semaphore");
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}
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running = 1;
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if((thread = SDL_CreateThread(JoystickUpdate, "JoySitckThread",NULL)) == NULL) {
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SDL_SetError("Can't create input thread\n");
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return -1;
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return SDL_SetError("Can't create input thread");
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}
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/* Create an accurate map from analog inputs (0 to 255)
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