Make SDL_SetError and friends unconditionally return -1.

This lets us change things like this...

    if (Failed) {
        SDL_SetError("We failed");
        return -1;
    }

...into this...

    if (Failed) {
        return SDL_SetError("We failed");
    }


 Fixes Bugzilla #1778.
This commit is contained in:
Ryan C. Gordon 2013-03-31 12:48:50 -04:00
parent 8c6b9f4743
commit 4f438b70a2
106 changed files with 616 additions and 1189 deletions

View file

@ -711,14 +711,12 @@ SDL_BlendLine(SDL_Surface * dst, int x1, int y1, int x2, int y2,
BlendLineFunc func;
if (!dst) {
SDL_SetError("SDL_BlendLine(): Passed NULL destination surface");
return -1;
return SDL_SetError("SDL_BlendLine(): Passed NULL destination surface");
}
func = SDL_CalculateBlendLineFunc(dst->format);
if (!func) {
SDL_SetError("SDL_BlendLine(): Unsupported surface format");
return -1;
return SDL_SetError("SDL_BlendLine(): Unsupported surface format");
}
/* Perform clipping */
@ -742,14 +740,12 @@ SDL_BlendLines(SDL_Surface * dst, const SDL_Point * points, int count,
BlendLineFunc func;
if (!dst) {
SDL_SetError("SDL_BlendLines(): Passed NULL destination surface");
return -1;
return SDL_SetError("SDL_BlendLines(): Passed NULL destination surface");
}
func = SDL_CalculateBlendLineFunc(dst->format);
if (!func) {
SDL_SetError("SDL_BlendLines(): Unsupported surface format");
return -1;
return SDL_SetError("SDL_BlendLines(): Unsupported surface format");
}
for (i = 1; i < count; ++i) {