Improve testgamecontroller output & robustness.
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parent
cbd1884115
commit
50a23e3026
1 changed files with 48 additions and 42 deletions
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@ -211,54 +211,60 @@ WatchGameController(SDL_GameController * gamecontroller)
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int
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main(int argc, char *argv[])
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{
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const char *name;
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int i;
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int nController = 0;
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int retcode = 0;
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char guid[64];
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SDL_GameController *gamecontroller;
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SDL_SetHint( SDL_HINT_GAMECONTROLLERCONFIG, "341a3608000000000000504944564944,Aferglow PS3 Controller,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7" );
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/* Initialize SDL (Note: video is required to start event loop) */
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER ) < 0) {
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fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
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exit(1);
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return 1;
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}
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/* Print information about the controller */
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for (i = 0; i < SDL_NumJoysticks(); ++i) {
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const char *name;
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const char *description = "Joystick (not recognized as game controller)";
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SDL_JoystickGetGUIDString(SDL_JoystickGetDeviceGUID(i),
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guid, sizeof (guid));
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if ( SDL_IsGameController(i) )
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{
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nController++;
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name = SDL_GameControllerNameForIndex(i);
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printf("Game Controller %d: %s\n", i, name ? name : "Unknown Controller");
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} else {
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name = SDL_JoystickNameForIndex(i);
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}
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printf("%s %d: %s (guid %s)\n", description, i, name ? name : "Unknown", guid);
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}
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printf("There are %d game controllers attached\n", nController);
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printf("There are %d game controller(s) attached (%d joystick(s))\n", nController, SDL_NumJoysticks());
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if (argv[1]) {
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int nreportederror = 0;
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SDL_Event event;
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gamecontroller = SDL_GameControllerOpen(atoi(argv[1]));
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while ( s_ForceQuit == SDL_FALSE ) {
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if (gamecontroller == NULL) {
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if ( nreportederror == 0 ) {
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printf("Couldn't open joystick %d: %s\n", atoi(argv[1]), SDL_GetError());
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nreportederror = 1;
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}
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int device = atoi(argv[1]);
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if (device >= SDL_NumJoysticks()) {
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printf("%i is an invalid joystick index.\n", device);
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retcode = 1;
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} else {
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SDL_JoystickGetGUIDString(SDL_JoystickGetDeviceGUID(device),
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guid, sizeof (guid));
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printf("Attempting to open device %i, guid %s\n", device, guid);
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gamecontroller = SDL_GameControllerOpen(device);
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if (gamecontroller == NULL) {
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printf("Couldn't open joystick %d: %s\n", device, SDL_GetError());
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retcode = 1;
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} else {
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nreportederror = 0;
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WatchGameController(gamecontroller);
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SDL_GameControllerClose(gamecontroller);
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}
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}
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}
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gamecontroller = NULL;
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SDL_WaitEvent( &event );
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if ( event.type == SDL_JOYDEVICEADDED )
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gamecontroller = SDL_GameControllerOpen(atoi(argv[1]));
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}
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}
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SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER);
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return (0);
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return retcode;
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}
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#else
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