Added SDL_SetWindowsMessageHook() to facilitate full IME support on Windows

This commit is contained in:
Sam Lantinga 2015-05-13 22:39:20 -07:00
parent 1cbf83b0c0
commit 51bfd9328e
5 changed files with 21 additions and 0 deletions

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@ -624,3 +624,4 @@ SDL_DYNAPI_PROC(int,SDL_QueueAudio,(SDL_AudioDeviceID a, const void *b, Uint32 c
SDL_DYNAPI_PROC(Uint32,SDL_GetQueuedAudioSize,(SDL_AudioDeviceID a),(a),return)
SDL_DYNAPI_PROC(void,SDL_ClearQueuedAudio,(SDL_AudioDeviceID a),(a),)
SDL_DYNAPI_PROC(SDL_Window*,SDL_GetGrabbedWindow,(void),(),return)
SDL_DYNAPI_PROC(void,SDL_SetWindowsMessageHook,(SDL_WindowsMessageHook a),(a),)