SDL_KillThread() is no longer supported - it was always dangerous! :)
This commit is contained in:
parent
21099fe988
commit
52154ae7e4
4 changed files with 1 additions and 17 deletions
|
@ -149,16 +149,6 @@ extern DECLSPEC SDL_threadID SDLCALL SDL_GetThreadID(SDL_Thread * thread);
|
|||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread * thread, int *status);
|
||||
|
||||
/**
|
||||
* \deprecated This function is here for binary compatibility with legacy apps,
|
||||
* but in SDL 1.3 and later, it's a no-op.
|
||||
*
|
||||
* You cannot forcibly kill a thread in a safe manner on many platforms. You
|
||||
* should instead find a way to alert your thread that it is time to terminate,
|
||||
* and then have it gracefully exit on its own. Do not ever call this function!
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_KillThread(SDL_Thread * thread);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue