Added support for the pause key under DirectX

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40276
This commit is contained in:
Sam Lantinga 2002-02-13 18:21:48 +00:00
parent fb441e589b
commit 528959fcb2

View file

@ -621,6 +621,9 @@ void DX5_PumpEvents(_THIS)
void DX5_InitOSKeymap(_THIS)
{
#ifndef DIK_PAUSE
#define DIK_PAUSE 0xC5
#endif
int i;
/* Map the DIK scancodes to SDL keysyms */
@ -724,6 +727,7 @@ void DX5_InitOSKeymap(_THIS)
DIK_keymap[DIK_DIVIDE] = SDLK_KP_DIVIDE;
DIK_keymap[DIK_SYSRQ] = SDLK_SYSREQ;
DIK_keymap[DIK_RMENU] = SDLK_RALT;
DIK_keymap[DIK_PAUSE] = SDLK_BREAK;
DIK_keymap[DIK_HOME] = SDLK_HOME;
DIK_keymap[DIK_UP] = SDLK_UP;
DIK_keymap[DIK_PRIOR] = SDLK_PAGEUP;