Fixed bug 3235 - Make the Android window creation similar to iOS' window creation

Sylvain

Here's a patch.
It tries to get the hint first. Resizable will allow any orientation. Otherwise it uses width/height window.

setOrientation method is splitted in static and non-static, so that it can be overloaded in a user subclass.

Some artefact observed :
surfaceChanged() can be called twice at the beginning. When the phone starts in portrait and run a landscape application.
This commit is contained in:
Sam Lantinga 2017-08-13 20:55:59 -07:00
parent 80636fb85a
commit 545c6ea1eb
4 changed files with 72 additions and 0 deletions

View file

@ -513,6 +513,61 @@ public class SDLActivity extends Activity {
return mSingleton.sendCommand(COMMAND_CHANGE_TITLE, title);
}
/**
* This method is called by SDL using JNI.
* This is a static method for JNI convenience, it calls a non-static method
* so that is can be overridden
*/
public static void setOrientation(int w, int h, boolean resizable, String hint)
{
mSingleton.setOrientationBis(w, h, resizable, hint);
return;
}
/**
* This can be overridden
*/
public void setOrientationBis(int w, int h, boolean resizable, String hint)
{
int orientation = -1;
if (hint != "") {
if (hint.contains("LandscapeRight") && hint.contains("LandscapeLeft")) {
orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE;
} else if (hint.contains("LandscapeRight")) {
orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
} else if (hint.contains("LandscapeLeft")) {
orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
} else if (hint.contains("Portrait") && hint.contains("PortraitUpsideDown")) {
orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT;
} else if (hint.contains("Portrait")) {
orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
} else if (hint.contains("PortraitUpsideDown")) {
orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
}
}
/* no valid hint */
if (orientation == -1) {
if (resizable) {
/* no fixed orientation */
} else {
if (w > h) {
orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE;
} else {
orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT;
}
}
}
Log.v("SDL", "setOrientation() orientation=" + orientation + " width=" + w +" height="+ h +" resizable=" + resizable + " hint=" + hint);
if (orientation != -1) {
mSingleton.setRequestedOrientation(orientation);
}
return;
}
/**
* This method is called by SDL using JNI.
*/