Removed /dev/dsp DMA audio target.
This commit is contained in:
parent
068586f3ee
commit
55419dbf19
8 changed files with 4 additions and 603 deletions
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@ -15,7 +15,7 @@ TARGET = libSDL.a
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SOURCES = ./src/*.c ./src/audio/*.c ./src/cpuinfo/*.c ./src/events/*.c \
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./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \
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./src/joystick/*.c ./src/haptic/*.c ./src/power/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \
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./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c ./src/audio/dma/*.c \
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./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c \
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./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \
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./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \
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./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c \
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@ -15,7 +15,7 @@ TARGET_SHARED = libSDL13.so
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SOURCES = ./src/*.c ./src/audio/*.c ./src/cdrom/*.c ./src/cpuinfo/*.c ./src/events/*.c \
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./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \
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./src/joystick/*.c ./src/haptic/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \
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./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c ./src/audio/dma/*.c \
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./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c \
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./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \
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./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \
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./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c ./src/cdrom/dummy/*.c \
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@ -682,7 +682,6 @@ AC_HELP_STRING([--enable-oss], [support the OSS audio API [[default=yes]]]),
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if test x$have_oss = xyes; then
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AC_DEFINE(SDL_AUDIO_DRIVER_OSS, 1, [ ])
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SOURCES="$SOURCES $srcdir/src/audio/dsp/*.c"
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SOURCES="$SOURCES $srcdir/src/audio/dma/*.c"
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have_audio=yes
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# We may need to link with ossaudio emulation library
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@ -45,7 +45,6 @@ static SDL_AudioDevice *open_devices[16];
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*/
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extern AudioBootStrap BSD_AUDIO_bootstrap;
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extern AudioBootStrap DSP_bootstrap;
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extern AudioBootStrap DMA_bootstrap;
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extern AudioBootStrap ALSA_bootstrap;
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extern AudioBootStrap PULSEAUDIO_bootstrap;
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extern AudioBootStrap QSAAUDIO_bootstrap;
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@ -82,7 +81,6 @@ static const AudioBootStrap *const bootstrap[] = {
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#endif
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#if SDL_AUDIO_DRIVER_OSS
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&DSP_bootstrap,
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&DMA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_QSA
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&QSAAUDIO_bootstrap,
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@ -67,7 +67,7 @@
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#define OPEN_FLAGS_INPUT (O_RDONLY|O_NONBLOCK)
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#endif
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/* !!! FIXME: so much cut and paste with dsp/dma drivers... */
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/* !!! FIXME: so much cut and paste with dsp target... */
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static char **outputDevices = NULL;
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static int outputDeviceCount = 0;
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static char **inputDevices = NULL;
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@ -1,534 +0,0 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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/* !!! FIXME: merge this driver with "dsp". */
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/* Allow access to a raw mixing buffer */
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#include <stdio.h>
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#include <string.h> /* For strerror() */
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#include <errno.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <signal.h>
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#include <sys/types.h>
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#include <sys/time.h>
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#include <sys/ioctl.h>
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#include <sys/stat.h>
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#include <sys/mman.h>
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#if SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H
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/* This is installed on some systems */
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#include <soundcard.h>
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#else
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/* This is recommended by OSS */
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#include <sys/soundcard.h>
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#endif
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#ifndef MAP_FAILED
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#define MAP_FAILED ((Uint8 *)-1)
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#endif
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#include "SDL_timer.h"
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#include "SDL_audio.h"
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#include "../SDL_audio_c.h"
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#include "../SDL_audiodev_c.h"
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#include "SDL_dmaaudio.h"
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/* The tag name used by DMA audio */
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#define DMA_DRIVER_NAME "dma"
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/* Open the audio device for playback, and don't block if busy */
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#define OPEN_FLAGS_INPUT (O_RDWR|O_NONBLOCK)
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#define OPEN_FLAGS_OUTPUT (O_RDWR|O_NONBLOCK)
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static char **outputDevices = NULL;
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static int outputDeviceCount = 0;
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static char **inputDevices = NULL;
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static int inputDeviceCount = 0;
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static int
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test_for_mmap(int fd)
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{
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int caps = 0;
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struct audio_buf_info info;
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if ((ioctl(fd, SNDCTL_DSP_GETCAPS, &caps) == 0) &&
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(caps & DSP_CAP_TRIGGER) && (caps & DSP_CAP_MMAP) &&
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(ioctl(fd, SNDCTL_DSP_GETOSPACE, &info) == 0)) {
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size_t len = info.fragstotal * info.fragsize;
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Uint8 *buf = (Uint8 *) mmap(NULL, len, PROT_WRITE, MAP_SHARED, fd, 0);
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if (buf != MAP_FAILED) {
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munmap(buf, len);
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return 1;
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}
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}
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return 0;
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}
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static inline void
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free_device_list(char ***devs, int *count)
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{
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SDL_FreeUnixAudioDevices(devs, count);
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}
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static inline void
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build_device_list(int iscapture, char ***devs, int *count)
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{
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const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
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free_device_list(devs, count);
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SDL_EnumUnixAudioDevices(flags, 0, test_for_mmap, devs, count);
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}
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static inline void
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build_device_lists(void)
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{
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build_device_list(0, &outputDevices, &outputDeviceCount);
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build_device_list(1, &inputDevices, &inputDeviceCount);
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}
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static inline void
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free_device_lists(void)
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{
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free_device_list(&outputDevices, &outputDeviceCount);
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free_device_list(&inputDevices, &inputDeviceCount);
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}
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static void
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DMA_Deinitialize(void)
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{
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free_device_lists();
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}
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static int
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DMA_DetectDevices(int iscapture)
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{
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if (iscapture) {
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build_device_list(1, &inputDevices, &inputDeviceCount);
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return inputDeviceCount;
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} else {
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build_device_list(0, &outputDevices, &outputDeviceCount);
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return outputDeviceCount;
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}
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return 0; /* shouldn't ever hit this. */
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}
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static const char *
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DMA_GetDeviceName(int index, int iscapture)
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{
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if ((iscapture) && (index < inputDeviceCount)) {
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return inputDevices[index];
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} else if ((!iscapture) && (index < outputDeviceCount)) {
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return outputDevices[index];
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}
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SDL_SetError("No such device");
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return NULL;
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}
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static int
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DMA_ReopenAudio(_THIS, const char *audiodev, int format, int stereo)
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{
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int frag_spec;
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int value;
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/* Close and then reopen the audio device */
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close(audio_fd);
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audio_fd = open(audiodev, O_RDWR, 0);
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if (audio_fd < 0) {
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SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
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return (-1);
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}
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/* Calculate the final parameters for this audio specification */
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SDL_CalculateAudioSpec(&this->spec);
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/* Determine the power of two of the fragment size */
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for (frag_spec = 0; (0x01 << frag_spec) < this->spec.size; ++frag_spec);
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if ((0x01 << frag_spec) != this->spec.size) {
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SDL_SetError("Fragment size must be a power of two");
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return (-1);
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}
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/* Set the audio buffering parameters */
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if (ioctl(audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) {
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SDL_SetError("Couldn't set audio fragment spec");
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return (-1);
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}
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/* Set the audio format */
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value = format;
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if ((ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || (value != format)) {
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SDL_SetError("Couldn't set audio format");
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return (-1);
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}
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/* Set mono or stereo audio */
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value = (this->spec.channels > 1);
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if ((ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo) < 0) ||
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(value != stereo)) {
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SDL_SetError("Couldn't set audio channels");
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return (-1);
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}
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/* Set the DSP frequency */
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value = this->spec.freq;
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if (ioctl(audio_fd, SNDCTL_DSP_SPEED, &value) < 0) {
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SDL_SetError("Couldn't set audio frequency");
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return (-1);
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}
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this->spec.freq = value;
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/* We successfully re-opened the audio */
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return (0);
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}
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static void
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DMA_CloseDevice(_THIS)
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{
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if (this->hidden != NULL) {
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if (dma_buf != NULL) {
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munmap(dma_buf, dma_len);
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dma_buf = NULL;
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}
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if (audio_fd >= 0) {
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close(audio_fd);
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audio_fd = -1;
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}
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SDL_free(this->hidden);
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this->hidden = NULL;
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}
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}
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static int
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DMA_OpenDevice(_THIS, const char *devname, int iscapture)
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{
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const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
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int format;
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int stereo;
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int value;
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SDL_AudioFormat test_format;
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struct audio_buf_info info;
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/* We don't care what the devname is...we'll try to open anything. */
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/* ...but default to first name in the list... */
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if (devname == NULL) {
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if (((iscapture) && (inputDeviceCount == 0)) ||
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((!iscapture) && (outputDeviceCount == 0))) {
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SDL_SetError("No such audio device");
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return 0;
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}
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devname = ((iscapture) ? inputDevices[0] : outputDevices[0]);
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}
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/* Initialize all variables that we clean on shutdown */
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this->hidden = (struct SDL_PrivateAudioData *)
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SDL_malloc((sizeof *this->hidden));
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if (this->hidden == NULL) {
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SDL_OutOfMemory();
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return 0;
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}
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SDL_memset(this->hidden, 0, (sizeof *this->hidden));
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/* Open the audio device */
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audio_fd = open(devname, flags, 0);
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if (audio_fd < 0) {
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DMA_CloseDevice(this);
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SDL_SetError("Couldn't open %s: %s", devname, strerror(errno));
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return 0;
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}
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dma_buf = NULL;
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ioctl(audio_fd, SNDCTL_DSP_RESET, 0);
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/* Get a list of supported hardware formats */
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if (ioctl(audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) {
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DMA_CloseDevice(this);
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SDL_SetError("Couldn't get audio format list");
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return 0;
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}
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/* Try for a closest match on audio format */
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format = 0;
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for (test_format = SDL_FirstAudioFormat(this->spec.format);
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!format && test_format;) {
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
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#endif
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switch (test_format) {
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case AUDIO_U8:
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if (value & AFMT_U8) {
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format = AFMT_U8;
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}
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break;
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case AUDIO_S8:
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if (value & AFMT_S8) {
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format = AFMT_S8;
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}
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break;
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case AUDIO_S16LSB:
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if (value & AFMT_S16_LE) {
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format = AFMT_S16_LE;
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}
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break;
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case AUDIO_S16MSB:
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if (value & AFMT_S16_BE) {
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format = AFMT_S16_BE;
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}
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break;
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case AUDIO_U16LSB:
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if (value & AFMT_U16_LE) {
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format = AFMT_U16_LE;
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}
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break;
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case AUDIO_U16MSB:
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if (value & AFMT_U16_BE) {
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format = AFMT_U16_BE;
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}
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break;
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default:
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format = 0;
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break;
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}
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if (!format) {
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test_format = SDL_NextAudioFormat();
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}
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}
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if (format == 0) {
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DMA_CloseDevice(this);
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SDL_SetError("Couldn't find any hardware audio formats");
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return 0;
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}
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this->spec.format = test_format;
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/* Set the audio format */
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value = format;
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if ((ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || (value != format)) {
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DMA_CloseDevice(this);
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SDL_SetError("Couldn't set audio format");
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return 0;
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}
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/* Set mono or stereo audio (currently only two channels supported) */
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stereo = (this->spec.channels > 1);
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ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo);
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if (stereo) {
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this->spec.channels = 2;
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} else {
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this->spec.channels = 1;
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}
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/* Because some drivers don't allow setting the buffer size
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after setting the format, we must re-open the audio device
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once we know what format and channels are supported
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*/
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if (DMA_ReopenAudio(this, devname, format, stereo) < 0) {
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DMA_CloseDevice(this);
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/* Error is set by DMA_ReopenAudio() */
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return 0;
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}
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/* Memory map the audio buffer */
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if (ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info) < 0) {
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DMA_CloseDevice(this);
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SDL_SetError("Couldn't get OSPACE parameters");
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return 0;
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}
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this->spec.size = info.fragsize;
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this->spec.samples = this->spec.size / ((this->spec.format & 0xFF) / 8);
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this->spec.samples /= this->spec.channels;
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num_buffers = info.fragstotal;
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dma_len = num_buffers * this->spec.size;
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dma_buf = (Uint8 *) mmap(NULL, dma_len, PROT_WRITE, MAP_SHARED,
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audio_fd, 0);
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if (dma_buf == MAP_FAILED) {
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DMA_CloseDevice(this);
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SDL_SetError("DMA memory map failed");
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dma_buf = NULL;
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return 0;
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}
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SDL_memset(dma_buf, this->spec.silence, dma_len);
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/* Check to see if we need to use select() workaround */
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{
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char *workaround;
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workaround = SDL_getenv("SDL_DSP_NOSELECT");
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if (workaround) {
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frame_ticks =
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(float) (this->spec.samples * 1000) / this->spec.freq;
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next_frame = SDL_GetTicks() + frame_ticks;
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}
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}
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/* Trigger audio playback */
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value = 0;
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ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value);
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value = PCM_ENABLE_OUTPUT;
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if (ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value) < 0) {
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DMA_CloseDevice(this);
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SDL_SetError("Couldn't trigger audio output");
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return 0;
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}
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/* Get the parent process id (we're the parent of the audio thread) */
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parent = getpid();
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/* We're ready to rock and roll. :-) */
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return 1;
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}
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/* This function waits until it is possible to write a full sound buffer */
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static void
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DMA_WaitDevice(_THIS)
|
||||
{
|
||||
fd_set fdset;
|
||||
|
||||
/* Check to see if the thread-parent process is still alive */
|
||||
{
|
||||
static int cnt = 0;
|
||||
/* Note that this only works with thread implementations
|
||||
that use a different process id for each thread.
|
||||
*/
|
||||
if (parent && (((++cnt) % 10) == 0)) { /* Check every 10 loops */
|
||||
if (kill(parent, 0) < 0 && errno == ESRCH) {
|
||||
this->enabled = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* See if we need to use timed audio synchronization */
|
||||
if (frame_ticks) {
|
||||
/* Use timer for general audio synchronization */
|
||||
Sint32 ticks;
|
||||
|
||||
ticks = ((Sint32) (next_frame - SDL_GetTicks())) - FUDGE_TICKS;
|
||||
if (ticks > 0) {
|
||||
SDL_Delay(ticks);
|
||||
}
|
||||
} else {
|
||||
/* Use select() for audio synchronization */
|
||||
struct timeval timeout;
|
||||
FD_ZERO(&fdset);
|
||||
FD_SET(audio_fd, &fdset);
|
||||
timeout.tv_sec = 10;
|
||||
timeout.tv_usec = 0;
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Waiting for audio to get ready\n");
|
||||
#endif
|
||||
if (select(audio_fd + 1, NULL, &fdset, NULL, &timeout) <= 0) {
|
||||
const char *message =
|
||||
#ifdef AUDIO_OSPACE_HACK
|
||||
"Audio timeout - buggy audio driver? (trying ospace)";
|
||||
#else
|
||||
"Audio timeout - buggy audio driver? (disabled)";
|
||||
#endif
|
||||
/* In general we should never print to the screen,
|
||||
but in this case we have no other way of letting
|
||||
the user know what happened.
|
||||
*/
|
||||
fprintf(stderr, "SDL: %s\n", message);
|
||||
#ifdef AUDIO_OSPACE_HACK
|
||||
/* We may be able to use GET_OSPACE trick */
|
||||
frame_ticks = (float) (this->spec.samples * 1000) /
|
||||
this->spec.freq;
|
||||
next_frame = SDL_GetTicks() + frame_ticks;
|
||||
#else
|
||||
this->enabled = 0;
|
||||
/* Don't try to close - may hang */
|
||||
audio_fd = -1;
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Done disabling audio\n");
|
||||
#endif
|
||||
#endif /* AUDIO_OSPACE_HACK */
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Ready!\n");
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
DMA_PlayDevice(_THIS)
|
||||
{
|
||||
/* If timer synchronization is enabled, set the next write frame */
|
||||
if (frame_ticks) {
|
||||
next_frame += frame_ticks;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
static Uint8 *
|
||||
DMA_GetDeviceBuf(_THIS)
|
||||
{
|
||||
count_info info;
|
||||
int playing;
|
||||
int filling;
|
||||
|
||||
/* Get number of blocks, looping if we're not using select() */
|
||||
do {
|
||||
if (ioctl(audio_fd, SNDCTL_DSP_GETOPTR, &info) < 0) {
|
||||
/* Uh oh... */
|
||||
this->enabled = 0;
|
||||
return (NULL);
|
||||
}
|
||||
} while (frame_ticks && (info.blocks < 1));
|
||||
#ifdef DEBUG_AUDIO
|
||||
if (info.blocks > 1) {
|
||||
printf("Warning: audio underflow (%d frags)\n", info.blocks - 1);
|
||||
}
|
||||
#endif
|
||||
playing = info.ptr / this->spec.size;
|
||||
filling = (playing + 1) % num_buffers;
|
||||
return (dma_buf + (filling * this->spec.size));
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
DMA_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
/* Set the function pointers */
|
||||
impl->DetectDevices = DMA_DetectDevices;
|
||||
impl->GetDeviceName = DMA_GetDeviceName;
|
||||
impl->OpenDevice = DMA_OpenDevice;
|
||||
impl->WaitDevice = DMA_WaitDevice;
|
||||
impl->PlayDevice = DMA_PlayDevice;
|
||||
impl->GetDeviceBuf = DMA_GetDeviceBuf;
|
||||
impl->CloseDevice = DMA_CloseDevice;
|
||||
impl->Deinitialize = DMA_Deinitialize;
|
||||
|
||||
build_device_lists();
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
AudioBootStrap DMA_bootstrap = {
|
||||
DMA_DRIVER_NAME, "OSS /dev/dsp DMA audio", DMA_Init, 0
|
||||
};
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -1,62 +0,0 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _SDL_dmaaudio_h
|
||||
#define _SDL_dmaaudio_h
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* The file descriptor for the audio device */
|
||||
int audio_fd;
|
||||
|
||||
/* The parent process id, to detect when application quits */
|
||||
pid_t parent;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *dma_buf;
|
||||
int dma_len;
|
||||
int num_buffers;
|
||||
|
||||
/* Support for audio timing using a timer, in addition to select() */
|
||||
float frame_ticks;
|
||||
float next_frame;
|
||||
};
|
||||
#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */
|
||||
|
||||
/* Old variable names */
|
||||
/* !!! FIXME: remove these. */
|
||||
#define audio_fd (this->hidden->audio_fd)
|
||||
#define parent (this->hidden->parent)
|
||||
#define dma_buf (this->hidden->dma_buf)
|
||||
#define dma_len (this->hidden->dma_len)
|
||||
#define num_buffers (this->hidden->num_buffers)
|
||||
#define frame_ticks (this->hidden->frame_ticks)
|
||||
#define next_frame (this->hidden->next_frame)
|
||||
|
||||
#endif /* _SDL_dmaaudio_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -429,7 +429,7 @@ PAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
|
|||
/*
|
||||
* The AIX paud device init can't modify the values of the audio_init
|
||||
* structure that we pass to it. So we don't need any recalculation
|
||||
* of this stuff and no reinit call as in linux dsp and dma code.
|
||||
* of this stuff and no reinit call as in linux dsp code.
|
||||
*
|
||||
* /dev/paud supports all of the encoding formats, so we don't need
|
||||
* to do anything like reopening the device, either.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue