Fixed C variable declarations
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parent
a4a01c70db
commit
57163e457f
1 changed files with 9 additions and 3 deletions
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@ -129,9 +129,11 @@ int SDL_GameControllerEventWatcher(void *userdata, SDL_Event * event)
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{
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{
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case SDL_JOYAXISMOTION:
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case SDL_JOYAXISMOTION:
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{
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{
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SDL_GameController *controllerlist;
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if ( event->jaxis.axis >= k_nMaxReverseEntries ) break;
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if ( event->jaxis.axis >= k_nMaxReverseEntries ) break;
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SDL_GameController *controllerlist = SDL_gamecontrollers;
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controllerlist = SDL_gamecontrollers;
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while ( controllerlist )
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while ( controllerlist )
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{
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{
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if ( controllerlist->joystick->instance_id == event->jaxis.which )
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if ( controllerlist->joystick->instance_id == event->jaxis.which )
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@ -153,9 +155,11 @@ int SDL_GameControllerEventWatcher(void *userdata, SDL_Event * event)
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case SDL_JOYBUTTONDOWN:
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case SDL_JOYBUTTONDOWN:
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case SDL_JOYBUTTONUP:
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case SDL_JOYBUTTONUP:
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{
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{
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SDL_GameController *controllerlist;
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if ( event->jbutton.button >= k_nMaxReverseEntries ) break;
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if ( event->jbutton.button >= k_nMaxReverseEntries ) break;
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SDL_GameController *controllerlist = SDL_gamecontrollers;
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controllerlist = SDL_gamecontrollers;
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while ( controllerlist )
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while ( controllerlist )
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{
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{
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if ( controllerlist->joystick->instance_id == event->jbutton.which )
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if ( controllerlist->joystick->instance_id == event->jbutton.which )
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@ -176,9 +180,11 @@ int SDL_GameControllerEventWatcher(void *userdata, SDL_Event * event)
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break;
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break;
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case SDL_JOYHATMOTION:
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case SDL_JOYHATMOTION:
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{
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{
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SDL_GameController *controllerlist;
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if ( event->jhat.hat >= 4 ) break;
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if ( event->jhat.hat >= 4 ) break;
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SDL_GameController *controllerlist = SDL_gamecontrollers;
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controllerlist = SDL_gamecontrollers;
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while ( controllerlist )
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while ( controllerlist )
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{
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{
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if ( controllerlist->joystick->instance_id == event->jhat.which )
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if ( controllerlist->joystick->instance_id == event->jhat.which )
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