Updated SDL for MacOS X Xcode support
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@ -7,7 +7,7 @@ These instructions are for people using Apple's Mac OS X (pronounced
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From the developer's point of view, OS X is a sort of hybrid Mac and
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From the developer's point of view, OS X is a sort of hybrid Mac and
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Unix system, and you have the option of using either traditional
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Unix system, and you have the option of using either traditional
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command line tools or Apple's IDE ProjectBuilder (PB).
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command line tools or Apple's IDE Xcode.
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To build SDL using the command line, use the standard configure and make
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To build SDL using the command line, use the standard configure and make
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process:
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process:
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@ -93,21 +93,20 @@ the net, so feel free to take a peek at them for inspiration!
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==============================================================================
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==============================================================================
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Using the Simple DirectMedia Layer with Project Builder
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Using the Simple DirectMedia Layer with Xcode
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==============================================================================
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==============================================================================
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These instructions are for using Apple's Project Builder IDE to build SDL
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These instructions are for using Apple's Xcode IDE to build SDL applications.
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applications.
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- First steps
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- First steps
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The first thing to do is to unpack the PBProjects.tar.gz archive in the
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The first thing to do is to unpack the Xcode.tar.gz archive in the
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top level SDL directory (where the PBProjects.tar.gz archive resides).
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top level SDL directory (where the Xcode.tar.gz archive resides).
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Because Stuffit Expander will unpack the archive into a subdirectory,
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Because Stuffit Expander will unpack the archive into a subdirectory,
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you should unpack the archive manually from the command line:
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you should unpack the archive manually from the command line:
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cd [path_to_SDL_source]
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cd [path_to_SDL_source]
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tar zxf PBProjects.tar.gz
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tar zxf Xcode.tar.gz
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This will create a new folder called PBProjects, which you can browse
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This will create a new folder called Xcode, which you can browse
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normally from the Finder.
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normally from the Finder.
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- Building the Framework
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- Building the Framework
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@ -120,7 +119,7 @@ file behaves more or less like a standard UNIX shared library.
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To build the framework, simply open the framework project and build it.
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To build the framework, simply open the framework project and build it.
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By default, the framework bundle "SDL.framework" is installed in
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By default, the framework bundle "SDL.framework" is installed in
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~/Library/Frameworks. Therefore, the testers and project stationary expect
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/Library/Frameworks. Therefore, the testers and project stationary expect
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it to be located there. However, it will function the same in any of the
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it to be located there. However, it will function the same in any of the
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following locations:
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following locations:
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